Player Matchup

Achilles
Achilles
Darlez98
Achilles
Level 17
God Stats
2W - 10L
1,258 SR
Queue Stats
41W - 81L
1,158 Elo+
Party 1
Neith
Neith
Galen_Marek_13
Neith
Level 28
God Stats
3W - 8L
1,294 SR
Queue Stats
70W - 115L
1,140 Elo+
Party 1
Anubis
Anubis
NieveF4rEverCray
Anubis
Level 126
God Stats
3W - 4L
1,171 SR
Queue Stats
126W - 118L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
blonderaptor167
Kuzenbo
Level 25
God Stats
7W - 14L
1,288 SR
Queue Stats
23W - 58L
1,078 Elo+
Party 1
Thanatos
Thanatos
kevinmontes79
Thanatos
Level 38
God Stats
1W - 6L
1,254 SR
Queue Stats
98W - 139L
1,193 Elo+
Party 1
Team Averages
Level 47
1,253 SR
1,192 Elo+

VS

Team Averages
Level 89
1,461 SR
1,564 Elo+
Maui
Maui
Captian_Olimar
Maui
Level 158
God Stats
4W - 4L
1,474 SR
Queue Stats
66W - 56L
1,602 Elo+
Party 2
Set
Set
DiscoLux
Set
Level 158
God Stats
2W - 1L
1,214 SR
Queue Stats
149W - 121L
1,583 Elo+
Party 2
Cliodhna
Cliodhna
Evil Maxton
Cliodhna
Level 89
God Stats
8W - 5L
1,644 SR
Queue Stats
239W - 213L
1,537 Elo+
Party 3
Yu Huang
Yu Huang
Igniblue
Yu Huang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
xThunderGames
Neith
Level 36
God Stats
4W - 5L
1,472 SR
Queue Stats
57W - 37L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darlez98
Achilles
3
0 / 2 / 0
3,927
357
917
4,479
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 0
4,886
444
1,980
5,556
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
8 / 6 / 0
6,005
546
10,677
12,937
5,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,717
429
1,428
7,903
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
kevinmontes79
Thanatos
3
0 / 3 / 1
3,856
351
231
2,346
522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 8
6,524
593
3,955
7,582
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 0 / 2
8,142
740
6,623
7,012
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
Evil Maxton
Cliodhna
11
2 / 1 / 5
6,405
582
6,889
8,688
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Igniblue
Yu Huang
8
1 / 7 / 4
5,773
525
2,072
8,260
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 0 / 3
6,642
604
5,024
3,308
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
9
Kills
18
18
Deaths
9
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Achilles
Darlez98
Achilles
0
2
0
0
W
7
0
2
8
W
Cliodhna
Evil Maxton
Cliodhna
2
1
5
4.5
L
1
4
0
0.25
W
Yu Huang
Igniblue
Yu Huang
1
7
4
0.43
L
8
6
0
1.33
L
0
3
0
0
L
Thanatos
kevinmontes79
Thanatos
0
3
1
0.17
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,233
Damage
24,563
33,221
Taken
34,850
17,152
Mitigated
16,301
6,282
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,955
1,311
0
2,447
7,582
6,332
260
2,770
4,812
19,571
0
L
Achilles
Darlez98
Achilles
917
639
0
850
4,479
2,552
0
0
4,344
0
9,305
W
6,623
2,989
0
3,242
7,012
3,685
2,136
940
6,072
0
57,474
W
Cliodhna
Evil Maxton
Cliodhna
6,889
759
230
1,915
8,688
2,398
561
3,413
5,275
0
32,320
L
1,980
737
0
428
5,556
1,765
0
1,471
4,085
0
26,725
W
Yu Huang
Igniblue
Yu Huang
2,072
367
0
0
8,260
2,288
427
5,203
3,057
25,459
0
L
10,677
612
0
4,130
12,937
5,005
0
2,345
10,461
32,213
0
L
1,428
401
0
779
7,903
7,308
0
1,079
6,783
9,397
0
L
Thanatos
kevinmontes79
Thanatos
231
123
0
95
2,346
522
0
1,142
1,159
0
1,067
W
5,024
2,622
0
2,066
3,308
1,598
617
235
3,073
0
48,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
33,486
105
Minions Killed
290
0
Camps Cleared
0
786,211
Distance Traveled
1,065,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,524
593
29
3
0
188,484
0
L
Achilles
3,927
357
16
1
0
79,288
0
W
Set
8,142
740
92
8
0
233,474
0
W
Cliodhna
6,405
582
48
4
0
252,999
0
L
Neith
4,886
444
43
4
0
188,869
0
W
Yu Huang
5,773
525
41
4
0
179,323
0
L
Anubis
6,005
546
32
3
0
179,330
0
L
Kuzenbo
4,717
429
13
1
0
228,507
0
L
Thanatos
3,856
351
1
0
0
110,217
0
W
Neith
6,642
604
80
7
0
210,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role