Player Matchup

Thoth
Thoth
ActonsDictum
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 142L
1,435 Elo+
Party 2
Arachne
Arachne
Blueberreze
Arachne
Level 145
God Stats
16W - 14L
1,286 SR
Queue Stats
343W - 348L
1,440 Elo+
Party 2
Khepri
Khepri
MoreBongHoots
Khepri
Level 67
God Stats
13W - 3L
1,880 SR
Queue Stats
121W - 144L
1,429 Elo+
Solo
Cernunnos
Cernunnos
oobernoober2004
Cernunnos
Level 124
God Stats
6W - 8L
1,555 SR
Queue Stats
33W - 38L
1,380 Elo+
Solo
Martichoras
Martichoras
zenoblade83
Martichoras
Level 89
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,591 SR
1,437 Elo+

VS

Team Averages
Level 86
1,549 SR
1,358 Elo+
Charybdis
Charybdis
CorvoCosmico
Charybdis
Level 40
God Stats
2W - 1L
1,316 SR
Queue Stats
23W - 33L
1,262 Elo+
Solo
Mercury
Mercury
Ill_Ka0s_lII
Mercury
Level 93
God Stats
16W - 15L
1,486 SR
Queue Stats
187W - 239L
1,349 Elo+
Solo
Anubis
Anubis
T1-Feer
Anubis
Level 93
God Stats
58W - 32L
1,650 SR
Queue Stats
485W - 531L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
T1_Dodo
Aphrodite
Level 83
God Stats
35W - 24L
1,571 SR
Queue Stats
706W - 763L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
symisfits
Sun Wukong
Level 119
God Stats
8W - 3L
1,720 SR
Queue Stats
534W - 546L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,826
412
4,043
7,870
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Blueberreze
Arachne
16
9 / 2 / 1
10,467
551
13,495
18,164
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 5
8,062
424
3,389
11,193
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
oobernoober2004
Cernunnos
12
1 / 4 / 1
7,753
408
4,432
10,677
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
zenoblade83
Martichoras
13
2 / 2 / 5
8,062
424
10,568
12,427
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CorvoCosmico
Charybdis
14
0 / 5 / 1
8,517
448
6,997
12,237
4,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Ill_Ka0s_lII
Mercury
12
0 / 5 / 0
7,859
414
2,196
13,543
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
T1-Feer
Anubis
17
8 / 2 / 0
11,358
598
17,383
14,628
8,490
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
T1_Dodo
Aphrodite
12
2 / 3 / 1
8,912
469
4,547
14,019
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
symisfits
Sun Wukong
18
3 / 1 / 3
11,604
611
8,109
11,813
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
13
13
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Arachne
Blueberreze
Arachne
9
2
1
4.75
W
Charybdis
CorvoCosmico
Charybdis
0
5
1
0.1
W
Mercury
Ill_Ka0s_lII
Mercury
0
5
0
0
L
1
1
5
3.5
W
Anubis
T1-Feer
Anubis
8
2
0
4
W
Aphrodite
T1_Dodo
Aphrodite
2
3
1
0.83
L
Cernunnos
oobernoober2004
Cernunnos
1
4
1
0.38
W
Sun Wukong
symisfits
Sun Wukong
3
1
3
4.5
L
Martichoras
zenoblade83
Martichoras
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,927
Damage
39,232
60,331
Taken
66,240
29,876
Mitigated
40,135
15,029
Healing
28,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,043
388
0
480
7,870
1,956
0
6,450
1,420
30,035
0
L
Arachne
Blueberreze
Arachne
13,495
10,336
0
5,350
18,164
6,924
35
7,657
10,433
0
90,378
W
Charybdis
CorvoCosmico
Charybdis
6,997
3,595
0
2,680
12,237
4,598
156
2,221
10,016
0
58,036
W
Mercury
Ill_Ka0s_lII
Mercury
2,196
1,166
0
1,298
13,543
9,014
0
1,265
12,278
6,524
40,497
L
3,389
304
0
2,063
11,193
12,371
0
2,751
8,442
30,790
0
W
Anubis
T1-Feer
Anubis
17,383
185
0
6,908
14,628
8,490
100
2,611
12,017
103,399
0
W
Aphrodite
T1_Dodo
Aphrodite
4,547
1,068
4,020
8,922
14,019
7,578
288
1,903
12,116
35,490
0
L
Cernunnos
oobernoober2004
Cernunnos
4,432
2,373
0
3,687
10,677
3,692
0
238
10,439
0
43,319
W
Sun Wukong
symisfits
Sun Wukong
8,109
1,707
0
4,357
11,813
10,455
343
417
11,396
0
93,696
L
Martichoras
zenoblade83
Martichoras
10,568
2,360
159
3,290
12,427
4,933
336
5,472
6,955
0
63,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,170
Gold Earned
48,250
369
Minions Killed
504
0
Camps Cleared
0
1,561,564
Distance Traveled
1,760,135
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,826
412
50
3
0
253,026
0
L
Arachne
10,467
551
124
7
0
399,570
0
W
Charybdis
8,517
448
85
4
0
353,325
0
W
Mercury
7,859
414
65
3
0
388,458
0
L
Khepri
8,062
424
43
2
0
368,676
0
W
Anubis
11,358
598
130
7
0
336,062
1
W
Aphrodite
8,912
469
52
3
0
335,368
2
L
Cernunnos
7,753
408
68
4
0
239,743
4
W
Sun Wukong
11,604
611
172
9
0
346,922
2
L
Martichoras
8,062
424
84
4
0
300,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role