Player Matchup

Cernunnos
Cernunnos
Gold IV
ChrispyBacon1537
Cernunnos
Gold IV
Level 102
God Stats
7W - 6L
1,581 SR
Queue Stats
63W - 57L
1,556 MMR
Solo
Ares
Ares
Gold I
DeathByDally
Ares
Gold I
Level 128
God Stats
3W - 3L
1,234 SR
Queue Stats
140W - 143L
1,554 MMR
Solo
Scylla
Scylla
Gold I
NCBLASINGAME
Scylla
Gold I
Level 146
God Stats
22W - 18L
1,619 SR
Queue Stats
179W - 167L
1,631 MMR
Party 2
Fenrir
Fenrir
Gold III
Otsoagreek
Fenrir
Gold III
Level 196
God Stats
14W - 10L
1,499 SR
Queue Stats
339W - 321L
1,495 MMR
Party 2
Ravana
Ravana
Gold V
bebopsy
Ravana
Gold V
Level 116
God Stats
2W - 1L
1,298 SR
Queue Stats
131W - 141L
1,556 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,446 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,499 SR
1,549 MMR
Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Gamiirok
Charybdis
Gold III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 98L
1,538 MMR
Solo
Atlas
Atlas
Silver I
GbDrizzt
Atlas
Silver I
Level 164
God Stats
5W - 2L
1,551 SR
Queue Stats
54W - 36L
1,559 MMR
Solo
Susano
Susano
Gold IV
ManuehGarcia
Susano
Gold IV
Level 132
God Stats
0W - 1L
1,213 SR
Queue Stats
67W - 68L
1,515 MMR
Party 1
Discordia
Discordia
Gold II
pollo1501
Discordia
Gold II
Level 133
God Stats
2W - 2L
1,732 SR
Queue Stats
104W - 103L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
2 / 2 / 2
9,063
566
6,991
10,024
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 7
7,671
479
6,099
12,362
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
15
3 / 2 / 6
8,956
560
10,274
7,150
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Otsoagreek
Fenrir
17
9 / 3 / 4
10,512
657
16,068
18,740
11,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
bebopsy
Ravana
15
1 / 0 / 5
8,590
537
6,787
10,539
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
VamanaMartichorasThanatosAchilles

VS

Bans
BakasuraMercuryHerculesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 2 / 0
9,902
619
6,925
10,424
7,320
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Gamiirok
Charybdis
14
2 / 2 / 1
8,628
539
6,536
10,770
3,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
GbDrizzt
Atlas
11
1 / 4 / 4
7,887
493
8,572
20,070
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
11
0 / 6 / 1
7,138
446
5,625
16,268
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
pollo1501
Discordia
16
5 / 2 / 0
9,519
595
7,602
11,151
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
9
9
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Cernunnos
2
2
2
1.5
W
1
2
7
2.25
L
Charybdis
Gamiirok
Charybdis
2
2
1
1.25
L
Atlas
GbDrizzt
Atlas
1
4
4
0.75
L
Susano
0
6
1
0.08
W
Scylla
3
2
6
3
W
Fenrir
Otsoagreek
Fenrir
9
3
4
3.67
W
Ravana
bebopsy
Ravana
1
0
5
3.5
L
Discordia
pollo1501
Discordia
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,219
Damage
35,260
58,815
Taken
68,683
36,665
Mitigated
35,350
14,832
Healing
21,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,925
434
0
6,691
10,424
7,320
526
56
10,368
89,638
0
W
Cernunnos
6,991
3,830
0
3,530
10,024
4,359
1,418
1,644
8,380
0
77,253
W
6,099
72
0
2,034
12,362
11,193
0
5,273
7,089
15,367
0
L
Charybdis
Gamiirok
Charybdis
6,536
4,014
0
5,208
10,770
3,750
1,299
2,093
8,677
0
71,617
L
Atlas
GbDrizzt
Atlas
8,572
2,866
0
6,075
20,070
13,900
0
6,293
13,777
33,279
0
L
Susano
5,625
1,299
0
885
16,268
6,206
0
4,442
11,826
0
53,083
W
Scylla
10,274
505
0
783
7,150
2,883
298
5,330
1,780
77,266
0
W
Fenrir
Otsoagreek
Fenrir
16,068
6,027
0
5,553
18,740
11,552
0
5,362
13,378
631
90,073
W
Ravana
bebopsy
Ravana
6,787
1,227
0
2,932
10,539
6,678
0
5,543
4,996
0
57,435
L
Discordia
pollo1501
Discordia
7,602
264
0
2,988
11,151
4,174
98
4,435
6,716
63,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
43,074
485
Minions Killed
497
0
Camps Cleared
0
1,655,958
Distance Traveled
1,592,213
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,902
619
154
10
0
272,381
5
W
Cernunnos
9,063
566
129
8
0
314,594
5
W
Ares
7,671
479
15
1
0
346,367
6
L
Charybdis
8,628
539
126
8
0
297,118
0
L
Atlas
7,887
493
25
2
0
326,226
1
L
Susano
7,138
446
70
4
0
363,826
2
W
Scylla
8,956
560
133
8
0
324,627
5
W
Fenrir
10,512
657
114
7
0
362,925
0
W
Ravana
8,590
537
94
6
0
307,445
1
L
Discordia
9,519
595
122
8
0
332,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role