Player Matchup

Rama
Rama
Enigwity
Rama
Level 100
God Stats
1W - 3L
1,279 SR
Queue Stats
476W - 287L
1,622 Elo+
Solo
Osiris
Osiris
MYDEAD7
Osiris
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,411 Elo+
Solo
Tiamat
Tiamat
MysticForest
Tiamat
Level 143
God Stats
1W - 2L
1,577 SR
Queue Stats
38W - 33L
1,572 Elo+
Party 1
Bakasura
Bakasura
Skagwatcher
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,592 Elo+
Solo
Raijin
Raijin
thecreepyme
Raijin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,492 Elo+
Party 1
Team Averages
Level 114
1,471 SR
1,538 Elo+

VS

Team Averages
Level 101
1,482 SR
1,541 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CEGkiller
Khepri
Level 146
God Stats
6W - 5L
1,603 SR
Queue Stats
558W - 572L
1,594 Elo+
Solo
Danzaburou
Danzaburou
Its gripppy
Danzaburou
Level 68
God Stats
3W - 1L
1,515 SR
Queue Stats
66W - 68L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LSier
Ah Muzen Cab
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 93L
1,556 Elo+
Solo
Ullr
Ullr
youuuu rockk
Ullr
Level 64
God Stats
3W - 1L
1,291 SR
Queue Stats
88W - 71L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
7 / 7 / 7
11,552
889
14,711
13,405
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
MYDEAD7
Osiris
15
0 / 8 / 7
8,616
663
9,833
17,491
18,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
19
4 / 6 / 8
10,511
809
16,044
14,546
10,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Skagwatcher
Bakasura
16
2 / 6 / 7
9,417
724
12,475
16,129
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
17
3 / 8 / 8
9,960
766
7,796
13,607
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 6 / 19
11,088
853
12,253
16,894
10,178
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
CEGkiller
Khepri
17
4 / 5 / 17
10,832
833
5,106
19,724
22,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Its gripppy
Danzaburou
17
3 / 4 / 20
10,147
781
10,977
13,172
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
LSier
Ah Muzen Cab
20
6 / 0 / 19
11,383
876
15,512
12,703
6,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 2 / 13
12,196
938
20,027
13,431
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
122
16
Kills
34
35
Deaths
17
37
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
6
19
2.42
W
Khepri
CEGkiller
Khepri
4
5
17
2.5
L
Rama
7
7
7
1.5
W
Danzaburou
Its gripppy
Danzaburou
3
4
20
3.25
W
Ah Muzen Cab
LSier
Ah Muzen Cab
6
0
19
15.5
L
Osiris
MYDEAD7
Osiris
0
8
7
0.44
L
Tiamat
4
6
8
1.33
L
Bakasura
Skagwatcher
Bakasura
2
6
7
0.92
L
Raijin
3
8
8
0.88
W
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,859
Damage
63,875
75,178
Taken
75,924
55,439
Mitigated
52,593
13,250
Healing
24,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,253
913
642
4,515
16,894
10,178
1,385
5,353
8,716
29,297
0
W
Khepri
CEGkiller
Khepri
5,106
490
384
3,231
19,724
22,511
127
3,710
14,717
10,197
0
L
Rama
14,711
9,749
389
258
13,405
5,858
1,553
2,615
10,172
0
30,201
W
Danzaburou
Its gripppy
Danzaburou
10,977
4,033
360
3,273
13,172
6,381
3,609
6,128
5,912
0
20,604
W
Ah Muzen Cab
LSier
Ah Muzen Cab
15,512
3,700
1,791
3,618
12,703
6,709
1,850
2,298
8,521
0
38,961
L
Osiris
MYDEAD7
Osiris
9,833
2,226
634
1,476
17,491
18,520
0
2,885
14,266
0
15,965
L
Tiamat
16,044
1,046
1,060
2,772
14,546
10,632
188
3,744
10,135
31,027
0
L
Bakasura
Skagwatcher
Bakasura
12,475
5,911
619
3,088
16,129
15,312
19
3,477
11,843
0
10,024
L
Raijin
7,796
450
1,223
1,731
13,607
5,117
0
4,169
9,200
21,101
0
W
20,027
6,745
2,919
3,464
13,431
6,814
1,080
4,418
6,658
0
35,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
55,646
196
Minions Killed
177
0
Camps Cleared
0
1,108,868
Distance Traveled
1,252,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,088
853
49
4
0
232,344
0
W
Khepri
10,832
833
9
1
0
232,464
0
L
Rama
11,552
889
46
4
0
201,563
0
W
Danzaburou
10,147
781
22
2
0
223,881
0
W
Ah Muzen Cab
11,383
876
56
4
0
318,213
0
L
Osiris
8,616
663
18
1
0
226,072
0
L
Tiamat
10,511
809
42
3
0
220,522
0
L
Bakasura
9,417
724
40
3
0
243,512
0
L
Raijin
9,960
766
50
4
0
217,199
0
W
Ullr
12,196
938
41
3
0
245,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role