Player Matchup

Olorun
Olorun
DevinDare
Olorun
Level 107
God Stats
2W - 1L
1,591 SR
Queue Stats
480W - 424L
1,497 Elo+
Solo
Thanatos
Thanatos
ElBeRalexis
Thanatos
Level 132
God Stats
61W - 47L
1,573 SR
Queue Stats
190W - 188L
1,475 Elo+
Party 4
Odin
Odin
Frozcar
Odin
Level 89
God Stats
6W - 5L
1,640 SR
Queue Stats
187W - 196L
1,473 Elo+
Party 2
Thor
Thor
Heisenberg0170
Thor
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 140L
1,474 Elo+
Party 2
Shiva
Shiva
tucholeto24
Shiva
Level 67
God Stats
8W - 4L
1,668 SR
Queue Stats
315W - 291L
1,557 Elo+
Party 4
Team Averages
Level 104
1,594 SR
1,495 Elo+

VS

Team Averages
Level 64
1,413 SR
1,472 Elo+
Artio
Artio
ADepressedFrog
Artio
Level 34
God Stats
0W - 2L
1,210 SR
Queue Stats
97W - 94L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Jbrucey
Danzaburou
Level 42
God Stats
4W - 7L
1,357 SR
Queue Stats
110W - 117L
1,468 Elo+
Party 3
Mercury
Mercury
No1234567891011
Mercury
Level 108
God Stats
3W - 3L
1,529 SR
Queue Stats
160W - 154L
1,428 Elo+
Party 1
Vamana
Vamana
Vognar
Vamana
Level 85
God Stats
4W - 8L
1,347 SR
Queue Stats
97W - 108L
1,475 Elo+
Party 3
Ra
Ra
eboyd88
Ra
Level 52
God Stats
4W - 4L
1,622 SR
Queue Stats
101W - 73L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DevinDare
Olorun
14
4 / 1 / 4
8,930
595
12,932
8,163
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
ElBeRalexis
Thanatos
14
5 / 0 / 3
8,683
579
8,078
12,374
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Frozcar
Odin
10
1 / 2 / 8
7,824
522
5,123
13,191
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 7
7,402
493
8,850
12,319
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 0 / 2
9,927
662
16,167
15,879
14,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,423
428
4,282
16,632
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Jbrucey
Danzaburou
12
1 / 2 / 2
7,132
475
4,515
11,670
4,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 4
6,904
460
5,723
13,418
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Vognar
Vamana
13
1 / 2 / 0
7,540
503
6,284
13,613
12,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 2 / 1
7,155
477
9,795
12,818
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
7
7
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Olorun
DevinDare
Olorun
4
1
4
6
W
Thanatos
ElBeRalexis
Thanatos
5
0
3
6.5
W
Odin
Frozcar
Odin
1
2
8
2.5
W
2
4
7
1.38
L
Danzaburou
Jbrucey
Danzaburou
1
2
2
1
L
0
5
4
0.4
L
Vamana
Vognar
Vamana
1
2
0
0.5
L
4
2
1
2.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
30,599
61,926
Taken
68,151
38,315
Mitigated
39,091
21,801
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,282
569
840
3,149
16,632
12,757
0
3,883
12,749
12,784
0
W
Olorun
DevinDare
Olorun
12,932
5,712
120
3,242
8,163
3,401
1,465
1,560
6,603
81,793
0
W
Thanatos
ElBeRalexis
Thanatos
8,078
1,444
0
9,915
12,374
5,281
0
1,759
10,480
0
75,587
W
Odin
Frozcar
Odin
5,123
1,153
0
3,270
13,191
10,687
170
4,503
8,544
0
17,794
W
8,850
1,249
0
1,429
12,319
4,724
0
4,233
7,872
0
45,350
L
Danzaburou
Jbrucey
Danzaburou
4,515
2,513
0
3,925
11,670
4,419
0
4,843
6,693
0
39,232
L
5,723
3,487
0
427
13,418
5,206
0
1,846
11,316
0
50,859
L
Vamana
Vognar
Vamana
6,284
3,509
0
4,161
13,613
12,389
432
1,607
11,757
0
55,787
L
9,795
687
1,164
4,364
12,818
4,320
0
3,441
9,101
54,486
0
W
16,167
3,364
290
3,535
15,879
14,222
64
2,709
12,801
13,484
72,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
35,154
432
Minions Killed
337
0
Camps Cleared
0
1,549,360
Distance Traveled
1,502,858
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,423
428
8
1
0
284,912
0
W
Olorun
8,930
595
112
7
0
281,077
0
W
Thanatos
8,683
579
97
6
0
358,208
0
W
Odin
7,824
522
32
2
0
296,567
1
W
Thor
7,402
493
59
4
0
302,144
1
L
Danzaburou
7,132
475
78
5
0
280,539
0
L
Mercury
6,904
460
83
6
0
335,035
0
L
Vamana
7,540
503
81
5
0
295,500
0
L
Ra
7,155
477
87
6
0
306,872
0
W
Shiva
9,927
662
132
9
0
311,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role