Player Matchup

Fenrir
Fenrir
Fionliss4174
Fenrir
Level 152
God Stats
97W - 93L
1,493 SR
Queue Stats
379W - 419L
1,448 Elo+
Party 1
Tiamat
Tiamat
GrimLord210
Tiamat
Level 76
God Stats
1W - 2L
1,157 SR
Queue Stats
21W - 20L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
Level 103
God Stats
3W - 2L
1,704 SR
Queue Stats
4W - 2L
1,652 Elo+
Solo
Maui
Maui
KnDG0B
Maui
Level 88
God Stats
6W - 2L
1,420 SR
Queue Stats
90W - 94L
1,428 Elo+
Party 1
Athena
Athena
soifonkey
Athena
Level 55
God Stats
120W - 156L
1,411 SR
Queue Stats
346W - 361L
1,338 Elo+
Solo
Team Averages
Level 95
1,437 SR
1,464 Elo+

VS

Team Averages
Level 68
1,531 SR
1,375 Elo+
Freya
Freya
CobbnotClobb
Freya
Level 123
God Stats
23W - 39L
1,424 SR
Queue Stats
26W - 42L
1,373 Elo+
Solo
Ullr
Ullr
IllThrone820209
Ullr
Level 56
God Stats
52W - 53L
1,468 SR
Queue Stats
121W - 115L
1,403 Elo+
Solo
Da Ji
Da Ji
SHADOWCRAZY5
Da Ji
Level 49
God Stats
1W - 2L
1,725 SR
Queue Stats
107W - 138L
1,307 Elo+
Solo
Yu Huang
Yu Huang
Ultralence
Yu Huang
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 122L
1,381 Elo+
Solo
Bacchus
Bacchus
uiri00
Bacchus
Level 63
God Stats
126W - 97L
1,537 SR
Queue Stats
221W - 227L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 1 / 1
6,024
669
3,998
6,718
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
9
1 / 0 / 2
5,587
621
4,849
2,663
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
7
1 / 0 / 1
4,633
515
4,165
2,760
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
KnDG0B
Maui
9
1 / 0 / 0
5,225
581
2,522
3,106
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
soifonkey
Athena
7
0 / 0 / 3
4,496
500
1,646
7,221
4,424
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,543
505
1,232
7,055
2,374
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 0
4,199
467
3,634
4,641
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

3
0 / 1 / 0
3,455
384
266
2,587
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Ultralence
Yu Huang
8
0 / 1 / 0
4,942
549
1,242
2,881
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
uiri00
Bacchus
6
0 / 2 / 0
4,376
486
3,027
8,878
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
0
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Fenrir
4
1
1
4.5
W
Tiamat
1
0
2
2
L
0
0
0
0
W
Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
1
0
1
1.5
W
Maui
KnDG0B
Maui
1
0
0
1
L
0
1
0
0
L
Yu Huang
Ultralence
Yu Huang
0
1
0
0
W
Athena
soifonkey
Athena
0
0
3
1.5
L
Bacchus
uiri00
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
9,401
22,468
Taken
26,042
11,170
Mitigated
12,529
7,066
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,232
279
0
1,291
7,055
2,374
0
3,184
3,871
24,856
0
W
Fenrir
3,998
1,145
0
3,232
6,718
2,579
0
1,238
5,480
0
37,821
W
Tiamat
4,849
375
0
1,365
2,663
1,547
497
915
1,748
30,792
0
L
3,634
2,515
0
1,852
4,641
1,441
0
376
4,265
0
22,759
W
Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
4,165
1,780
0
620
2,760
923
741
465
2,295
0
24,627
W
Maui
KnDG0B
Maui
2,522
301
0
127
3,106
1,697
17
1,242
1,864
22,522
0
L
266
89
0
240
2,587
923
0
0
2,587
0
6,769
L
Yu Huang
Ultralence
Yu Huang
1,242
53
0
0
2,881
995
0
2,289
359
23,281
0
W
Athena
soifonkey
Athena
1,646
952
0
1,722
7,221
4,424
18
1,668
5,553
12,987
0
L
Bacchus
uiri00
Bacchus
3,027
570
655
1,837
8,878
6,796
0
3,019
5,859
14,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
21,515
203
Minions Killed
136
0
Camps Cleared
0
856,227
Distance Traveled
683,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,543
505
35
4
0
149,649
1
W
Fenrir
6,024
669
54
6
0
199,735
0
W
Tiamat
5,587
621
49
5
0
169,863
0
L
Ullr
4,199
467
26
3
0
139,779
2
W
Ah Muzen Cab
4,633
515
38
4
0
170,394
0
W
Maui
5,225
581
38
4
0
162,091
0
L
Da Ji
3,455
384
14
2
0
63,357
0
L
Yu Huang
4,942
549
42
5
0
157,146
0
W
Athena
4,496
500
24
3
0
154,144
0
L
Bacchus
4,376
486
19
2
0
173,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role