Player Matchup

Tiamat
Tiamat
Frostynipz89
Tiamat
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 288L
1,417 Elo+
Solo
Hercules
Hercules
GGGraves
Hercules
Level 46
God Stats
8W - 6L
1,152 SR
Queue Stats
567W - 529L
1,363 Elo+
Solo
Janus
Janus
Jerrster
Janus
Level 98
God Stats
12W - 14L
1,588 SR
Queue Stats
666W - 655L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
TaurusNerd
Ratatoskr
Level 66
God Stats
0W - 1L
1,423 SR
Queue Stats
46W - 74L
1,342 Elo+
Solo
Izanami
Izanami
Yer New Mommy
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,460 Elo+
Solo
Team Averages
Level 65
1,433 SR
1,408 Elo+

VS

Team Averages
Level 63
1,480 SR
1,435 Elo+
Maui
Maui
AShiningPrince
Maui
Level 87
God Stats
8W - 7L
1,500 SR
Queue Stats
657W - 657L
1,438 Elo+
Solo
Shiva
Shiva
CRONOS 6669653
Shiva
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,504 Elo+
Solo
Artemis
Artemis
Juice YW
Artemis
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 78L
1,232 Elo+
Solo
Janus
Janus
Prafty
Janus
Level 80
God Stats
3W - 3L
1,399 SR
Queue Stats
187W - 192L
1,423 Elo+
Solo
Bacchus
Bacchus
RalZarek888
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 6 / 7
8,214
685
9,656
13,575
9,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
GGGraves
Hercules
16
3 / 7 / 10
9,035
753
11,598
19,706
18,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Jerrster
Janus
17
8 / 6 / 5
10,086
841
15,527
11,231
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TaurusNerd
Ratatoskr
15
4 / 8 / 8
9,191
766
7,523
14,911
14,838
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
17
2 / 8 / 11
9,029
752
6,873
15,439
7,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 18
10,746
896
8,549
13,787
12,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 4 / 19
10,550
879
16,674
16,870
21,251
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Juice YW
Artemis
17
5 / 4 / 20
10,082
840
17,407
11,281
6,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Prafty
Janus
19
11 / 2 / 9
11,299
942
12,223
7,630
3,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
RalZarek888
Bacchus
16
7 / 8 / 11
9,714
810
13,274
16,205
13,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
19
Kills
35
35
Deaths
19
41
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
W
6
4
19
3.88
L
Tiamat
2
6
7
0.92
L
Hercules
GGGraves
Hercules
3
7
10
1.14
L
Janus
Jerrster
Janus
8
6
5
1.75
W
Artemis
Juice YW
Artemis
5
4
20
3.75
W
Janus
Prafty
Janus
11
2
9
7.75
W
Bacchus
RalZarek888
Bacchus
7
8
11
1.56
L
Ratatoskr
TaurusNerd
Ratatoskr
4
8
8
1
L
Izanami
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,177
Damage
68,127
74,862
Taken
65,773
55,231
Mitigated
57,475
13,806
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,549
2,028
591
3,190
13,787
12,729
554
5,850
7,466
21,376
0
W
16,674
1,327
1,039
2,900
16,870
21,251
75
6,190
10,656
2,411
28,251
L
Tiamat
9,656
1,408
577
1,750
13,575
9,285
0
6,239
7,284
17,755
0
L
Hercules
GGGraves
Hercules
11,598
3,195
664
3,730
19,706
18,494
0
10,392
8,975
0
18,588
L
Janus
Jerrster
Janus
15,527
170
1,020
1,149
11,231
5,371
0
5,889
5,218
30,679
0
W
Artemis
Juice YW
Artemis
17,407
6,898
1,078
790
11,281
6,477
148
4,995
6,086
0
31,836
W
Janus
Prafty
Janus
12,223
992
715
1,837
7,630
3,550
915
2,712
4,798
25,211
0
W
Bacchus
RalZarek888
Bacchus
13,274
1,477
52
1,582
16,205
13,468
300
6,594
9,563
18,219
0
L
Ratatoskr
TaurusNerd
Ratatoskr
7,523
1,738
623
2,080
14,911
14,838
0
4,772
10,076
1,680
9,547
L
Izanami
6,873
3,480
456
1,757
15,439
7,243
0
8,665
6,674
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
52,391
101
Minions Killed
131
0
Camps Cleared
0
992,361
Distance Traveled
1,255,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,746
896
28
2
0
275,011
0
W
Shiva
10,550
879
30
3
0
267,043
0
L
Tiamat
8,214
685
11
1
0
211,383
0
L
Hercules
9,035
753
19
2
0
210,791
0
L
Janus
10,086
841
28
2
0
189,295
0
W
Artemis
10,082
840
32
3
0
206,396
0
W
Janus
11,299
942
21
2
0
261,001
0
W
Bacchus
9,714
810
20
2
0
245,801
0
L
Ratatoskr
9,191
766
2
0
0
163,266
0
L
Izanami
9,029
752
41
3
0
217,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role