Player Matchup

Ares
Ares
JahsehxXxGod
Ares
Level 128
God Stats
2W - 1L
1,569 SR
Queue Stats
104W - 113L
1,595 Elo+
Party 2
Tiamat
Tiamat
Kolt33h
Tiamat
Level 42
God Stats
3W - 1L
1,599 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 2
Thanatos
Thanatos
SimpIeOpals
Thanatos
Level 154
God Stats
25W - 19L
1,725 SR
Queue Stats
220W - 223L
1,562 Elo+
Party 2
Bakasura
Bakasura
Walrus Sw3G
Bakasura
Level 222
God Stats
19W - 18L
1,705 SR
Queue Stats
479W - 615L
1,526 Elo+
Party 2
Anhur
Anhur
Zhettwynz
Anhur
Level 108
God Stats
4W - 1L
1,702 SR
Queue Stats
43W - 37L
1,549 Elo+
Solo
Team Averages
Level 131
1,660 SR
1,541 Elo+

VS

Team Averages
Level 125
1,537 SR
1,519 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
PacSki
Kuzenbo
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
italianace77
Heimdallr
Level 104
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 4L
1,409 Elo+
Party 1
Hercules
Hercules
justcrutch
Hercules
Level 86
God Stats
2W - 4L
1,679 SR
Queue Stats
33W - 23L
1,592 Elo+
Party 1
Achilles
Achilles
saturn514
Achilles
Level 156
God Stats
19W - 13L
1,693 SR
Queue Stats
699W - 628L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,987
499
5,846
5,776
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Kolt33h
Tiamat
11
0 / 0 / 3
6,160
513
4,228
4,961
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
SimpIeOpals
Thanatos
11
2 / 0 / 1
6,338
528
4,899
10,352
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Walrus Sw3G
Bakasura
12
3 / 2 / 1
7,278
607
7,146
11,452
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Zhettwynz
Anhur
13
2 / 0 / 0
7,081
590
5,312
7,509
2,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,489
457
3,255
3,594
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
PacSki
Kuzenbo
11
2 / 2 / 0
6,332
528
6,556
11,893
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
italianace77
Heimdallr
10
0 / 2 / 0
5,523
460
2,935
6,972
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
justcrutch
Hercules
8
0 / 1 / 0
5,315
443
3,034
11,084
5,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
saturn514
Achilles
9
0 / 2 / 0
5,448
454
5,108
10,843
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
1
0
3
2.5
W
Tiamat
Kolt33h
Tiamat
0
0
3
1.5
L
Kuzenbo
PacSki
Kuzenbo
2
2
0
1
W
Thanatos
SimpIeOpals
Thanatos
2
0
1
2.5
W
Bakasura
Walrus Sw3G
Bakasura
3
2
1
1.75
W
Anhur
Zhettwynz
Anhur
2
0
0
2
L
Heimdallr
italianace77
Heimdallr
0
2
0
0
L
Hercules
justcrutch
Hercules
0
1
0
0
L
Achilles
saturn514
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
20,888
40,050
Taken
44,386
20,516
Mitigated
24,982
20,034
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,255
863
0
357
3,594
1,117
0
1,496
1,918
38,220
0
W
5,846
108
0
1,265
5,776
4,975
0
1,527
4,129
22,010
0
W
Tiamat
Kolt33h
Tiamat
4,228
304
0
1,406
4,961
2,964
0
689
4,233
42,066
0
L
Kuzenbo
PacSki
Kuzenbo
6,556
1,722
0
3,344
11,893
11,193
0
627
9,776
40,673
421
W
Thanatos
SimpIeOpals
Thanatos
4,899
1,340
0
8,002
10,352
3,968
0
1,317
8,909
0
55,929
W
Bakasura
Walrus Sw3G
Bakasura
7,146
4,220
0
5,610
11,452
6,008
0
5,111
5,678
0
37,725
W
Anhur
Zhettwynz
Anhur
5,312
3,734
0
3,751
7,509
2,601
0
0
7,342
0
56,976
L
Heimdallr
italianace77
Heimdallr
2,935
1,641
0
2,886
6,972
2,271
0
348
6,624
0
41,463
L
Hercules
justcrutch
Hercules
3,034
722
0
4,083
11,084
5,986
0
4,295
6,454
0
14,944
L
Achilles
saturn514
Achilles
5,108
2,005
0
4,223
10,843
4,415
0
2,868
7,686
0
43,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
28,107
412
Minions Killed
276
0
Camps Cleared
0
1,261,851
Distance Traveled
1,185,563
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,489
457
70
6
0
244,346
0
W
Ares
5,987
499
24
2
0
251,604
0
W
Tiamat
6,160
513
92
8
0
268,181
0
L
Kuzenbo
6,332
528
47
4
0
237,159
0
W
Thanatos
6,338
528
91
8
0
274,385
0
W
Bakasura
7,278
607
106
9
0
259,920
3
W
Anhur
7,081
590
99
8
0
207,761
2
L
Heimdallr
5,523
460
72
6
0
204,641
0
L
Hercules
5,315
443
19
2
0
238,709
5
L
Achilles
5,448
454
68
6
0
260,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role