Player Matchup

Athena
Athena
Silver II
BreakingRV
Athena
Silver II
Level 121
God Stats
10W - 8L
1,765 SR
Queue Stats
23W - 18L
1,567 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
GotSaul
Ix Chel
Gold IV
Level 153
God Stats
13W - 3L
1,930 SR
Queue Stats
30W - 20L
1,778 MMR
Party 1
Odin
Odin
Silver II
II Mexa II
Odin
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,525 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,732 SR
1,623 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,730 SR
1,581 MMR
Nox
Nox
Gold III
LightBakugo
Nox
Gold III
Level 123
God Stats
9W - 5L
1,716 SR
Queue Stats
18W - 14L
1,589 MMR
Party 2
Chernobog
Chernobog
Gold III
PirateKuz
Chernobog
Gold III
Level 94
God Stats
4W - 1L
1,732 SR
Queue Stats
21W - 17L
1,587 MMR
Party 2
Hercules
Hercules
Gold V
kwoo66
Hercules
Gold V
Level 69
God Stats
13W - 7L
1,741 SR
Queue Stats
16W - 11L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BreakingRV
Athena
12
0 / 4 / 7
10,022
668
7,347
24,106
30,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
GotSaul
Ix Chel
14
6 / 6 / 1
11,419
761
15,481
13,796
6,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 4
9,911
661
6,599
19,041
19,833
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
HeraHelSkadiMulanAtlas

VS

Bans
CthulhuCabrakanCupidYmirAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
12,216
814
14,042
8,872
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
PirateKuz
Chernobog
14
6 / 5 / 6
12,100
807
14,071
12,290
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
kwoo66
Hercules
15
4 / 1 / 9
11,905
794
16,399
15,483
18,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
13
13
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
BreakingRV
Athena
0
4
7
0.88
L
Ix Chel
GotSaul
Ix Chel
6
6
1
1.08
L
1
3
4
1
W
3
1
8
7
W
Chernobog
PirateKuz
Chernobog
6
5
6
1.8
W
Hercules
kwoo66
Hercules
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,427
Damage
44,512
56,943
Taken
36,645
57,695
Mitigated
29,560
4,901
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BreakingRV
Athena
7,347
1,145
0
430
24,106
30,876
25
5,422
18,499
21,413
0
L
Ix Chel
GotSaul
Ix Chel
15,481
3,488
2,242
1,767
13,796
6,986
19
3,034
10,762
69,726
0
L
6,599
1,342
0
462
19,041
19,833
0
6,112
12,887
1,869
17,672
W
14,042
2,439
0
2,188
8,872
4,633
1,024
6,329
2,543
55,156
0
W
Chernobog
PirateKuz
Chernobog
14,071
7,742
0
0
12,290
6,077
1,742
8,398
3,892
0
39,173
W
Hercules
kwoo66
Hercules
16,399
6,035
0
3,222
15,483
18,850
278
9,433
5,910
0
31,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
36,221
136
Minions Killed
143
0
Camps Cleared
0
886,986
Distance Traveled
873,252
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,022
668
18
1
0
315,107
3
L
Ix Chel
11,419
761
85
6
0
265,171
3
L
Odin
9,911
661
33
2
0
306,708
0
W
Nox
12,216
814
81
5
0
308,982
0
W
Chernobog
12,100
807
42
3
0
249,868
7
W
Hercules
11,905
794
20
1
0
314,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role