Player Matchup

Hera
Hera
Blahlust
Hera
Level 37
God Stats
24W - 12L
1,500 SR
Queue Stats
461W - 454L
1,230 Elo+
Solo
Thanatos
Thanatos
Tonraq-
Thanatos
Level 77
God Stats
6W - 0L
1,500 SR
Queue Stats
74W - 62L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
ukiyo-reo
Cthulhu
Level 47
God Stats
2W - 1L
1,377 SR
Queue Stats
66W - 60L
1,337 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,335 Elo+

VS

Team Averages
Level 63
1,471 SR
1,368 Elo+
Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
princessbaby101
Tyr
Level 68
God Stats
17W - 12L
1,530 SR
Queue Stats
21W - 22L
1,474 Elo+
Solo
Merlin
Merlin
ulqu10rra4930
Merlin
Level 53
God Stats
6W - 18L
1,383 SR
Queue Stats
82W - 96L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 2 / 3
11,265
704
4,130
8,111
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Tonraq-
Thanatos
16
8 / 1 / 4
13,092
818
11,507
13,592
5,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ukiyo-reo
Cthulhu
15
3 / 2 / 7
12,056
754
4,150
14,944
14,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 6 / 3
11,197
700
9,659
13,123
3,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 1 / 0
8,401
525
214
1,791
808
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 0
11,210
701
11,439
9,448
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
3
0.42
W
Hera
1
2
3
1.25
W
Thanatos
Tonraq-
Thanatos
8
1
4
10
L
0
1
0
0
W
Cthulhu
ukiyo-reo
Cthulhu
3
2
7
3.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
21,312
36,647
Taken
24,362
22,615
Mitigated
7,414
12,067
Healing
369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,659
1,987
0
233
13,123
3,461
550
4,967
8,156
48,024
0
W
Hera
4,130
631
0
77
8,111
2,701
577
6,614
1,497
45,643
0
W
Thanatos
Tonraq-
Thanatos
11,507
2,424
0
11,019
13,592
5,085
1,588
8,554
5,038
0
41,789
L
214
0
22
114
1,791
808
0
541
1,250
0
584
W
Cthulhu
ukiyo-reo
Cthulhu
4,150
329
513
458
14,944
14,829
339
6,621
8,323
28,951
0
L
11,439
918
0
0
9,448
3,145
0
3,227
6,221
41,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
30,808
147
Minions Killed
117
0
Camps Cleared
0
773,159
Distance Traveled
503,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,197
700
73
5
0
241,899
1
W
Hera
11,265
704
68
4
0
236,887
2
W
Thanatos
13,092
818
50
3
0
283,589
0
L
Tyr
8,401
525
1
0
0
27,934
1
W
Cthulhu
12,056
754
29
2
0
252,683
0
L
Merlin
11,210
701
43
3
0
233,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role