Player Matchup

Anhur
Anhur
Misfiter
Anhur
Level 123
God Stats
2W - 2L
1,229 SR
Queue Stats
374W - 366L
1,538 Elo+
Solo
Yemoja
Yemoja
OffAPerc30
Yemoja
Level 45
God Stats
2W - 0L
1,430 SR
Queue Stats
163W - 157L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UleyCam
Morgan Le Fay
Level 25
God Stats
14W - 8L
1,782 SR
Queue Stats
84W - 84L
1,598 Elo+
Party 1
Vamana
Vamana
YourBoiStar
Vamana
Level 26
God Stats
3W - 1L
1,691 SR
Queue Stats
62W - 53L
1,478 Elo+
Party 2
Baba Yaga
Baba Yaga
hilodragon77
Baba Yaga
Level 52
God Stats
6W - 6L
1,473 SR
Queue Stats
124W - 93L
1,520 Elo+
Party 2
Team Averages
Level 54
1,521 SR
1,543 Elo+

VS

Team Averages
Level 76
1,298 SR
1,586 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
BobRosspool
Achilles
Level 66
God Stats
0W - 2L
1,122 SR
Queue Stats
4W - 7L
1,737 Elo+
Solo
Ix Chel
Ix Chel
HeavyArms05
Ix Chel
Level 65
God Stats
0W - 4L
1,195 SR
Queue Stats
2W - 4L
1,586 Elo+
Solo
Guan Yu
Guan Yu
TannerplaysYplp
Guan Yu
Level 55
God Stats
0W - 4L
1,381 SR
Queue Stats
18W - 24L
1,454 Elo+
Solo
Sylvanus
Sylvanus
VeruSpiritus
Sylvanus
Level 108
God Stats
2W - 2L
1,291 SR
Queue Stats
24W - 21L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Misfiter
Anhur
11
4 / 0 / 4
6,611
1,322
6,658
4,678
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
OffAPerc30
Yemoja
11
0 / 0 / 5
6,224
1,245
3,581
2,230
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
UleyCam
Morgan Le Fay
11
3 / 1 / 3
6,268
1,254
3,664
3,288
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
11
3 / 0 / 7
6,427
1,285
7,415
4,525
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
hilodragon77
Baba Yaga
11
0 / 0 / 8
5,867
1,173
5,075
2,544
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

422

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 1
5,817
1,163
6,215
6,646
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
BobRosspool
Achilles
9
0 / 1 / 0
5,171
1,034
2,035
3,436
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
HeavyArms05
Ix Chel
9
0 / 0 / 0
4,932
986
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,268
1,054
3,520
9,836
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sylvanus
VeruSpiritus
Sylvanus
10
1 / 3 / 0
5,934
1,187
3,337
8,896
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
10
Kills
1
1
Deaths
10
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
L
Achilles
BobRosspool
Achilles
0
1
0
0
L
Ix Chel
HeavyArms05
Ix Chel
0
0
0
0
W
Anhur
Misfiter
Anhur
4
0
4
6
W
Yemoja
OffAPerc30
Yemoja
0
0
5
2.5
L
0
4
0
0
W
Morgan Le Fay
UleyCam
Morgan Le Fay
3
1
3
4.5
L
Sylvanus
VeruSpiritus
Sylvanus
1
3
0
0.33
W
Vamana
3
0
7
6.5
W
Baba Yaga
hilodragon77
Baba Yaga
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
15,107
17,265
Taken
28,814
8,206
Mitigated
15,093
3,797
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,215
601
879
2,119
6,646
2,540
0
3,761
2,841
17,673
0
L
Achilles
BobRosspool
Achilles
2,035
53
0
673
3,436
2,261
0
1,638
1,721
0
5,932
L
Ix Chel
HeavyArms05
Ix Chel
0
0
0
0
0
0
0
0
0
338
0
W
Anhur
Misfiter
Anhur
6,658
3,821
0
1,619
4,678
1,532
0
2,488
2,190
0
13,961
W
Yemoja
OffAPerc30
Yemoja
3,581
490
440
653
2,230
1,567
0
693
1,537
13,318
0
L
3,520
85
108
514
9,836
4,636
0
3,069
6,438
0
9,427
W
Morgan Le Fay
UleyCam
Morgan Le Fay
3,664
352
0
69
3,288
1,222
0
2,059
1,229
8,358
0
L
Sylvanus
VeruSpiritus
Sylvanus
3,337
777
192
772
8,896
5,656
0
3,793
4,847
7,346
0
W
Vamana
7,415
3,063
0
578
4,525
2,944
0
3,109
1,339
0
12,468
W
Baba Yaga
hilodragon77
Baba Yaga
5,075
534
0
438
2,544
941
0
1,353
1,191
14,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
27,122
83
Minions Killed
64
7
Camps Cleared
3
515,844
Distance Traveled
349,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,817
1,163
34
7
1
119,289
0
L
Achilles
5,171
1,034
6
1
0
49,880
0
L
Ix Chel
4,932
986
0
0
0
8,268
0
W
Anhur
6,611
1,322
17
3
2
96,626
0
W
Yemoja
6,224
1,245
19
4
1
100,666
0
L
Guan Yu
5,268
1,054
12
2
1
97,428
0
W
Morgan Le Fay
6,268
1,254
13
3
3
102,358
0
L
Sylvanus
5,934
1,187
12
2
1
74,380
0
W
Vamana
6,427
1,285
8
2
1
114,183
0
W
Baba Yaga
5,867
1,173
26
5
0
102,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role