Player Matchup

Arachne
Arachne
Covenator
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
Rigs207
Xing Tian
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 288L
1,200 Elo+
Party 2
Izanami
Izanami
TimmySwea29
Izanami
Level 23
God Stats
1W - 3L
1,407 SR
Queue Stats
9W - 14L
1,386 Elo+
Party 2
Chang'e
Chang'e
dyslexiee
Chang'e
Level 26
God Stats
74W - 87L
1,369 SR
Queue Stats
361W - 365L
1,112 Elo+
Party 2
Surtr
Surtr
iceborb
Surtr
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
121W - 91L
1,136 Elo+
Party 2
Team Averages
Level 39
1,455 SR
1,270 Elo+

VS

Team Averages
Level 79
1,648 SR
1,568 Elo+
Sobek
Sobek
AleOField
Sobek
Level 95
God Stats
14W - 16L
1,461 SR
Queue Stats
245W - 226L
1,530 Elo+
Solo
Cupid
Cupid
Panjaker
Cupid
Level 88
God Stats
5W - 2L
1,726 SR
Queue Stats
260W - 237L
1,608 Elo+
Party 1
Tiamat
Tiamat
SrPirulit0
Tiamat
Level 65
God Stats
8W - 6L
1,474 SR
Queue Stats
158W - 155L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
WarFacenik
Sun Wukong
Level 112
God Stats
6W - 2L
1,743 SR
Queue Stats
45W - 38L
1,619 Elo+
Solo
Hercules
Hercules
shaqicyhot
Hercules
Level 35
God Stats
1W - 0L
1,834 SR
Queue Stats
26W - 15L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Covenator
Arachne
14
2 / 3 / 3
7,910
565
7,594
15,928
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Rigs207
Xing Tian
9
1 / 6 / 0
6,235
445
5,062
17,523
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TimmySwea29
Izanami
12
1 / 4 / 0
7,313
522
4,131
9,275
3,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dyslexiee
Chang'e
11
0 / 3 / 1
6,365
455
3,186
9,080
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
iceborb
Surtr
12
2 / 2 / 0
7,289
521
7,827
13,417
8,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AleOField
Sobek
13
1 / 0 / 12
7,574
541
5,910
10,037
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
Panjaker
Cupid
14
4 / 2 / 2
7,989
571
8,486
8,118
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
SrPirulit0
Tiamat
12
3 / 1 / 6
7,476
534
10,599
7,800
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WarFacenik
Sun Wukong
14
2 / 2 / 4
7,934
567
7,875
13,788
9,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
shaqicyhot
Hercules
15
8 / 1 / 4
8,725
623
12,093
11,784
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
18
18
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
AleOField
Sobek
1
0
12
7
L
Arachne
Covenator
Arachne
2
3
3
1.17
W
Cupid
Panjaker
Cupid
4
2
2
2.5
L
Xing Tian
Rigs207
Xing Tian
1
6
0
0.17
W
Tiamat
SrPirulit0
Tiamat
3
1
6
6
L
Izanami
TimmySwea29
Izanami
1
4
0
0.25
W
Sun Wukong
WarFacenik
Sun Wukong
2
2
4
2
L
Chang'e
dyslexiee
Chang'e
0
3
1
0.17
L
Surtr
iceborb
Surtr
2
2
0
1
W
Hercules
shaqicyhot
Hercules
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
44,963
65,223
Taken
51,527
35,815
Mitigated
33,303
15,886
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AleOField
Sobek
5,910
511
0
4,746
10,037
9,645
21
3,472
6,307
19,368
0
L
Arachne
Covenator
Arachne
7,594
4,352
0
5,969
15,928
6,978
450
2,981
12,743
0
72,712
W
Cupid
Panjaker
Cupid
8,486
5,262
457
4,319
8,118
3,397
0
562
7,556
0
70,855
L
Xing Tian
Rigs207
Xing Tian
5,062
597
0
1,726
17,523
13,477
0
6,753
10,598
15,369
205
W
Tiamat
SrPirulit0
Tiamat
10,599
1,275
0
1,626
7,800
4,498
0
1,986
5,814
55,797
0
L
Izanami
TimmySwea29
Izanami
4,131
2,502
0
1,415
9,275
3,427
909
1,188
8,007
0
54,866
W
Sun Wukong
WarFacenik
Sun Wukong
7,875
1,459
0
5,441
13,788
9,546
462
833
12,846
0
67,282
L
Chang'e
dyslexiee
Chang'e
3,186
273
890
2,902
9,080
3,237
0
3,962
4,848
39,801
0
L
Surtr
iceborb
Surtr
7,827
3,917
0
2,984
13,417
8,696
0
1,067
12,220
1,201
51,154
W
Hercules
shaqicyhot
Hercules
12,093
3,537
0
6,159
11,784
6,217
0
1,251
10,483
0
62,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
39,698
394
Minions Killed
447
0
Camps Cleared
0
1,441,814
Distance Traveled
1,471,478
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,574
541
18
1
0
317,070
0
L
Arachne
7,910
565
105
8
0
310,934
0
W
Cupid
7,989
571
116
8
0
256,661
4
L
Xing Tian
6,235
445
19
1
0
279,059
2
W
Tiamat
7,476
534
102
7
0
277,382
1
L
Izanami
7,313
522
104
7
0
271,150
0
W
Sun Wukong
7,934
567
117
8
0
276,473
2
L
Chang'e
6,365
455
81
6
0
286,993
2
L
Surtr
7,289
521
85
6
0
293,678
2
W
Hercules
8,725
623
94
7
0
343,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role