Player Matchup

Ullr
Ullr
BIOWAR25
Ullr
Level 119
God Stats
1W - 1L
1,317 SR
Queue Stats
55W - 63L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
DiomedesGod
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Leox0809
Ratatoskr
Level 29
God Stats
2W - 2L
1,257 SR
Queue Stats
37W - 43L
1,412 Elo+
Party 1
Izanami
Izanami
SHAGO863
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Party 1
Anubis
Anubis
vixtonkun
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Party 1
Team Averages
Level 41
1,415 SR
1,586 Elo+

VS

Team Averages
Level 40
1,511 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
ArchangelCamron
Tsukuyomi
Level 4
God Stats
0W - 1L
1,769 SR
Queue Stats
11W - 26L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Arkithin
Nu Wa
Level 17
God Stats
0W - 2L
1,170 SR
Queue Stats
11W - 12L
1,442 Elo+
Party 3
Izanami
Izanami
Boopyrie
Izanami
Level 87
God Stats
4W - 2L
1,695 SR
Queue Stats
73W - 75L
1,428 Elo+
Party 3
Ganesha
Ganesha
Braverhorizon78
Ganesha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,433 Elo+
Party 3
Set
Set
DoAKickFlip
Set
Level 57
God Stats
7W - 4L
1,421 SR
Queue Stats
40W - 54L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 0 / 0
6,994
636
2,669
4,041
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DiomedesGod
Cthulhu
10
0 / 0 / 3
6,265
570
3,270
6,037
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Leox0809
Ratatoskr
13
9 / 2 / 1
8,195
745
6,361
8,753
3,277
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SHAGO863
Izanami
11
6 / 0 / 2
6,914
629
7,394
5,599
1,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
vixtonkun
Anubis
12
8 / 0 / 2
7,827
712
11,507
8,006
3,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArchangelCamron
Tsukuyomi
5
0 / 4 / 0
4,562
415
932
7,566
1,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Arkithin
Nu Wa
9
2 / 8 / 0
5,526
502
5,830
10,442
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Boopyrie
Izanami
7
0 / 4 / 0
5,029
457
4,464
8,736
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,130
466
1,879
9,534
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
5,800
527
3,665
7,933
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
23
Kills
2
2
Deaths
23
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArchangelCamron
Tsukuyomi
0
4
0
0
L
Nu Wa
Arkithin
Nu Wa
2
8
0
0.25
W
Ullr
0
0
0
0
L
Izanami
Boopyrie
Izanami
0
4
0
0
L
0
5
0
0
W
Cthulhu
DiomedesGod
Cthulhu
0
0
3
1.5
L
0
2
1
0.25
W
Ratatoskr
Leox0809
Ratatoskr
9
2
1
4.75
W
Izanami
SHAGO863
Izanami
6
0
2
7
W
Anubis
vixtonkun
Anubis
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
16,770
32,436
Taken
44,211
14,109
Mitigated
17,791
12,785
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArchangelCamron
Tsukuyomi
932
283
0
379
7,566
1,940
0
1,266
6,300
0
13,742
L
Nu Wa
Arkithin
Nu Wa
5,830
1,998
0
730
10,442
2,353
0
7,742
2,700
23,949
0
W
Ullr
2,669
735
0
792
4,041
1,888
556
224
3,817
0
42,157
L
Izanami
Boopyrie
Izanami
4,464
3,443
0
1,850
8,736
2,858
0
2,143
6,593
0
33,915
L
1,879
124
0
720
9,534
7,080
0
2,923
6,611
11,820
0
W
Cthulhu
DiomedesGod
Cthulhu
3,270
499
1,296
714
6,037
3,354
122
1,065
4,972
18,905
0
L
3,665
1,148
0
1,648
7,933
3,560
0
724
7,209
0
33,156
W
Ratatoskr
Leox0809
Ratatoskr
6,361
2,295
0
2,608
8,753
3,277
0
546
8,207
0
70,469
W
Izanami
SHAGO863
Izanami
7,394
5,669
0
1,993
5,599
1,680
377
972
4,627
0
47,882
W
Anubis
vixtonkun
Anubis
11,507
1,223
0
5,382
8,006
3,910
954
5,046
2,960
64,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
26,047
412
Minions Killed
183
0
Camps Cleared
0
1,121,729
Distance Traveled
981,803
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,562
415
29
3
0
179,658
0
L
Nu Wa
5,526
502
29
3
0
170,921
0
W
Ullr
6,994
636
85
8
0
188,154
0
L
Izanami
5,029
457
63
6
0
186,317
0
L
Ganesha
5,130
466
7
1
0
212,518
0
W
Cthulhu
6,265
570
23
2
0
220,727
0
L
Set
5,800
527
55
5
0
232,389
0
W
Ratatoskr
8,195
745
102
9
0
294,136
0
W
Izanami
6,914
629
95
9
0
212,585
0
W
Anubis
7,827
712
107
10
0
206,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role