Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GeorgeLucas20
Kuzenbo
Level 104
God Stats
0W - 1L
1,629 SR
Queue Stats
39W - 50L
1,493 Elo+
Party 2
Fenrir
Fenrir
Georgebuscus
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,373 Elo+
Party 2
Anubis
Anubis
Ivywind
Anubis
Level 66
God Stats
3W - 2L
1,674 SR
Queue Stats
32W - 69L
1,354 Elo+
Party 2
Cupid
Cupid
froop2
Cupid
Level 107
God Stats
2W - 2L
1,796 SR
Queue Stats
57W - 76L
1,441 Elo+
Party 2
Team Averages
Level 103
1,620 SR
1,432 Elo+

VS

Team Averages
Level 94
1,498 SR
1,504 Elo+
Thanatos
Thanatos
EgirlEnjoyerr
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
GabUchiha
Ix Chel
Level 129
God Stats
1W - 1L
1,294 SR
Queue Stats
272W - 258L
1,489 Elo+
Solo
Sylvanus
Sylvanus
GlizzyyMcGuire
Sylvanus
Level 128
God Stats
23W - 23L
1,522 SR
Queue Stats
304W - 288L
1,568 Elo+
Party 1
Ullr
Ullr
Unsonsy
Ullr
Level 124
God Stats
13W - 13L
1,615 SR
Queue Stats
278W - 258L
1,500 Elo+
Solo
Mulan
Mulan
phriam
Mulan
Level 75
God Stats
87W - 74L
1,559 SR
Queue Stats
240W - 242L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 6 / 3
8,142
543
10,311
18,295
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
11
0 / 3 / 7
6,966
464
6,823
13,154
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
3 / 3 / 0
7,671
511
5,380
15,400
15,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Ivywind
Anubis
12
3 / 6 / 4
7,243
483
8,112
13,435
6,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
froop2
Cupid
13
1 / 4 / 0
7,312
487
8,140
13,103
4,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EgirlEnjoyerr
Thanatos
14
3 / 5 / 7
8,405
560
8,459
17,493
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
GabUchiha
Ix Chel
15
9 / 3 / 3
9,292
619
17,719
11,646
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
4 / 2 / 11
9,097
606
9,684
18,559
12,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
Unsonsy
Ullr
15
3 / 0 / 2
8,844
590
8,426
9,074
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
phriam
Mulan
14
3 / 1 / 0
8,546
570
10,461
12,554
13,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
22
22
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
3
0.92
W
Thanatos
EgirlEnjoyerr
Thanatos
3
5
7
1.3
W
Ix Chel
GabUchiha
Ix Chel
9
3
3
3.5
L
Kuzenbo
0
3
7
1.17
L
Fenrir
3
3
0
1
W
Sylvanus
4
2
11
4.75
L
Anubis
Ivywind
Anubis
3
6
4
0.83
W
Ullr
Unsonsy
Ullr
3
0
2
4
L
Cupid
froop2
Cupid
1
4
0
0.25
W
Mulan
phriam
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
54,749
73,387
Taken
69,326
48,839
Mitigated
43,244
23,709
Healing
33,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,311
2,845
0
8,371
18,295
7,319
0
7,273
10,665
0
59,752
W
Thanatos
EgirlEnjoyerr
Thanatos
8,459
2,680
0
10,486
17,493
6,948
0
3,735
13,666
0
63,489
W
Ix Chel
GabUchiha
Ix Chel
17,719
2,648
2,112
1,421
11,646
5,177
684
3,649
7,997
75,486
0
L
Kuzenbo
6,823
2,484
386
1,928
13,154
14,487
63
7,374
5,455
25,044
0
L
Fenrir
5,380
2,388
0
2,541
15,400
15,552
0
2,952
11,595
0
34,792
W
Sylvanus
9,684
1,967
6,443
8,377
18,559
12,810
106
6,678
11,801
28,348
0
L
Anubis
Ivywind
Anubis
8,112
897
0
5,318
13,435
6,552
70
8,697
4,626
50,649
0
W
Ullr
Unsonsy
Ullr
8,426
4,154
0
759
9,074
4,367
1,115
120
8,954
0
72,551
L
Cupid
froop2
Cupid
8,140
4,623
226
4,939
13,103
4,929
951
983
12,120
0
55,574
W
Mulan
phriam
Mulan
10,461
1,631
0
4,326
12,554
13,942
454
940
11,614
0
55,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
44,184
363
Minions Killed
439
0
Camps Cleared
0
1,468,040
Distance Traveled
1,365,334
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,142
543
86
6
0
312,202
0
W
Thanatos
8,405
560
80
5
0
313,504
2
W
Ix Chel
9,292
619
125
8
0
276,511
0
L
Kuzenbo
6,966
464
23
2
0
305,347
2
L
Fenrir
7,671
511
73
5
0
286,138
0
W
Sylvanus
9,097
606
33
2
0
257,619
0
L
Anubis
7,243
483
86
6
0
271,018
0
W
Ullr
8,844
590
115
8
0
260,059
4
L
Cupid
7,312
487
95
6
0
293,335
0
W
Mulan
8,546
570
86
6
0
257,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role