Player Matchup

Xing Tian
Xing Tian
LimaBeanNibba
Xing Tian
Level 15
God Stats
2W - 2L
1,448 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1
Surtr
Surtr
Sole-Rinnegan
Surtr
Level 69
God Stats
1W - 0L
1,526 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
TimeWarpMike731
Baron Samedi
Level 45
God Stats
11W - 5L
1,918 SR
Queue Stats
120W - 117L
1,492 Elo+
Solo
Zeus
Zeus
Zudoari-
Zeus
Level 28
God Stats
2W - 3L
1,426 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1
Ymir
Ymir
iiTzSolidSnake
Ymir
Level 26
God Stats
1W - 0L
1,690 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 1
Team Averages
Level 37
1,602 SR
1,438 Elo+

VS

Team Averages
Level 20
1,346 SR
1,279 Elo+
Cerberus
Cerberus
Kblast28
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LILSKIP00
Tsukuyomi
Level 29
God Stats
2W - 7L
1,415 SR
Queue Stats
17W - 31L
1,348 Elo+
Party 2
Sol
Sol
YungBibbles-
Sol
Level 17
God Stats
4W - 9L
1,173 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 2
Bacchus
Bacchus
Zelda1220
Bacchus
Level 16
God Stats
1W - 3L
1,372 SR
Queue Stats
3W - 5L
1,333 Elo+
Party 2
Erlang Shen
Erlang Shen
dMaN090
Erlang Shen
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LimaBeanNibba
Xing Tian
12
0 / 0 / 9
6,945
695
7,991
7,535
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 10
7,200
720
7,497
7,551
3,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
TimeWarpMike731
Baron Samedi
16
6 / 3 / 8
8,622
862
11,408
8,311
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
15
7 / 1 / 3
8,155
816
9,094
6,308
2,350
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 10
8,028
803
8,269
8,744
8,105
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kblast28
Cerberus
13
1 / 4 / 4
7,411
741
6,220
15,826
12,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
LILSKIP00
Tsukuyomi
12
0 / 5 / 0
6,617
662
5,519
9,787
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 2
6,992
699
6,878
7,913
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Zelda1220
Bacchus
13
2 / 3 / 1
6,811
681
5,713
11,380
13,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
dMaN090
Erlang Shen
13
2 / 4 / 3
7,208
721
5,337
14,049
8,180
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
17
Kills
5
5
Deaths
17
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Kblast28
Cerberus
1
4
4
0.75
L
Tsukuyomi
LILSKIP00
Tsukuyomi
0
5
0
0
W
Xing Tian
LimaBeanNibba
Xing Tian
0
0
9
4.5
W
1
1
10
6
W
Baron Samedi
TimeWarpMike731
Baron Samedi
6
3
8
3.33
L
0
1
2
1
L
Bacchus
Zelda1220
Bacchus
2
3
1
0.83
W
Zeus
7
1
3
8.5
L
Erlang Shen
dMaN090
Erlang Shen
2
4
3
0.88
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,259
Damage
29,667
38,449
Taken
58,955
24,560
Mitigated
41,703
10,219
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Kblast28
Cerberus
6,220
332
1,042
3,325
15,826
12,589
186
9,526
5,807
17,488
0
L
Tsukuyomi
LILSKIP00
Tsukuyomi
5,519
1,014
0
215
9,787
4,487
0
5,333
4,210
0
20,247
W
Xing Tian
LimaBeanNibba
Xing Tian
7,991
544
0
383
7,535
6,638
384
3,227
4,172
12,495
0
W
7,497
3,361
0
333
7,551
3,326
549
3,233
4,234
419
18,582
W
Baron Samedi
TimeWarpMike731
Baron Samedi
11,408
1,090
1,648
3,401
8,311
4,141
189
4,336
3,975
36,325
0
L
6,878
484
0
2,054
7,913
3,256
578
5,114
2,552
26,160
0
L
Bacchus
Zelda1220
Bacchus
5,713
28
0
689
11,380
13,191
33
6,487
4,750
12,509
0
W
Zeus
9,094
1,669
0
2,698
6,308
2,350
854
2,747
3,425
21,214
0
L
Erlang Shen
dMaN090
Erlang Shen
5,337
1,763
268
2,704
14,049
8,180
605
9,216
4,597
0
13,908
W
8,269
2,135
0
1,756
8,744
8,105
190
4,652
3,732
13,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
35,039
168
Minions Killed
152
0
Camps Cleared
0
975,017
Distance Traveled
1,017,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,411
741
40
4
0
195,312
0
L
Tsukuyomi
6,617
662
27
3
0
181,751
0
W
Xing Tian
6,945
695
12
1
0
201,237
0
W
Surtr
7,200
720
24
2
0
215,944
0
W
Baron Samedi
8,622
862
73
7
0
187,580
0
L
Sol
6,992
699
51
5
0
208,081
0
L
Bacchus
6,811
681
19
2
0
210,472
0
W
Zeus
8,155
816
37
4
0
180,598
0
L
Erlang Shen
7,208
721
15
2
0
221,486
2
W
Ymir
8,028
803
22
2
0
189,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role