Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sun Wukong
Sun Wukong
Platinum III
Brocidon
Sun Wukong
Platinum III
Level 107
God Stats
71W - 55L
1,658 SR
Queue Stats
379W - 355L
1,952 MMR
Solo
Pele
Pele
Diamond IV
HElMDAIIR
Pele
Diamond IV
Level 129
God Stats
3W - 8L
1,790 SR
Queue Stats
333W - 316L
2,091 MMR
Party 3
Ra
Ra
Diamond V
HittingCasper
Ra
Diamond V
Level 82
God Stats
1W - 3L
1,492 SR
Queue Stats
55W - 44L
1,963 MMR
Party 4
Charybdis
Charybdis
Diamond IV
Kydium
Charybdis
Diamond IV
Level 222
God Stats
7W - 5L
1,794 SR
Queue Stats
446W - 413L
1,948 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,647 SR
1,891 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,634 SR
1,974 MMR
Baron Samedi
Baron Samedi
Diamond IV
CajunRamHammer
Baron Samedi
Diamond IV
Level 177
God Stats
2W - 1L
1,519 SR
Queue Stats
265W - 244L
1,985 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
DaDwarf45
Cernunnos
Diamond V
Level 98
God Stats
28W - 23L
1,686 SR
Queue Stats
129W - 105L
1,904 MMR
Solo
Surtr
Surtr
Diamond III
exSpoon
Surtr
Diamond III
Level 211
God Stats
14W - 15L
1,647 SR
Queue Stats
265W - 244L
1,985 MMR
Party 2
Ix Chel
Ix Chel
Diamond III
imacarhonk
Ix Chel
Diamond III
Level 158
God Stats
1W - 3L
1,638 SR
Queue Stats
244W - 223L
2,060 MMR
Party 1
Thanatos
Thanatos
Platinum II
Μidori
Thanatos
Platinum II
Level 152
God Stats
21W - 16L
1,678 SR
Queue Stats
211W - 204L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,145
515
2,278
10,121
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Brocidon
Sun Wukong
10
1 / 3 / 0
6,012
601
7,350
13,733
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
9
2 / 5 / 2
5,658
566
6,064
10,058
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 1
6,715
672
3,177
6,239
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Kydium
Charybdis
10
0 / 5 / 0
5,735
574
4,903
9,131
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RavanaAphroditeKaliHorus

VS

Bans
JanusThorBakasuraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CajunRamHammer
Baron Samedi
11
0 / 1 / 5
6,162
616
5,865
7,942
5,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
DaDwarf45
Cernunnos
12
7 / 0 / 2
7,284
728
9,939
10,619
3,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
exSpoon
Surtr
11
1 / 1 / 2
6,707
671
9,251
9,924
8,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
imacarhonk
Ix Chel
12
1 / 2 / 2
6,147
615
4,764
5,728
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Μidori
Thanatos
12
8 / 1 / 1
7,072
707
6,022
8,316
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
17
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
Sun Wukong
Brocidon
Sun Wukong
1
3
0
0.33
W
Baron Samedi
CajunRamHammer
Baron Samedi
0
1
5
2.5
W
Cernunnos
DaDwarf45
Cernunnos
7
0
2
8
L
Pele
2
5
2
0.6
L
2
2
1
1.25
L
Charybdis
Kydium
Charybdis
0
5
0
0
W
Surtr
exSpoon
Surtr
1
1
2
2
W
Ix Chel
imacarhonk
Ix Chel
1
2
2
1
W
Thanatos
Μidori
Thanatos
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
35,841
49,282
Taken
42,529
27,035
Mitigated
24,333
12,676
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,278
1,009
0
2,146
10,121
8,415
0
5,234
4,764
12,619
0
L
Sun Wukong
Brocidon
Sun Wukong
7,350
2,994
0
5,101
13,733
10,249
0
369
13,364
0
51,604
W
Baron Samedi
CajunRamHammer
Baron Samedi
5,865
929
484
3,071
7,942
5,391
0
1,916
5,851
27,844
0
W
Cernunnos
DaDwarf45
Cernunnos
9,939
5,968
0
6,170
10,619
3,806
650
339
10,244
0
53,753
L
Pele
6,064
1,703
0
1,239
10,058
3,278
0
1,412
8,582
0
37,973
L
3,177
308
404
1,406
6,239
2,341
0
2,962
3,147
62,287
0
L
Charybdis
Kydium
Charybdis
4,903
3,168
0
2,380
9,131
2,752
0
758
8,373
0
44,026
W
Surtr
exSpoon
Surtr
9,251
4,729
0
5,368
9,924
8,976
0
0
9,924
790
48,337
W
Ix Chel
imacarhonk
Ix Chel
4,764
583
866
1,634
5,728
2,136
24
2,674
2,973
51,952
0
W
Thanatos
Μidori
Thanatos
6,022
1,224
0
7,677
8,316
4,024
315
994
7,322
0
47,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
33,372
388
Minions Killed
378
0
Camps Cleared
0
1,062,962
Distance Traveled
1,018,336
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,145
515
16
2
0
224,596
0
L
Sun Wukong
6,012
601
108
11
0
202,956
0
W
Baron Samedi
6,162
616
59
6
0
195,000
5
W
Cernunnos
7,284
728
88
9
0
202,474
2
L
Pele
5,658
566
57
6
0
240,550
0
L
Ra
6,715
672
116
12
0
209,954
0
L
Charybdis
5,735
574
91
9
0
184,906
0
W
Surtr
6,707
671
74
7
0
176,699
0
W
Ix Chel
6,147
615
85
9
0
210,696
0
W
Thanatos
7,072
707
72
7
0
233,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role