Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
DVidjill
Ymir
Gold III
Level 163
God Stats
5W - 2L
1,500 SR
Queue Stats
322W - 316L
1,441 MMR
Solo
Chernobog
Chernobog
Gold IV
InanisWrath
Chernobog
Gold IV
Level 154
God Stats
5W - 4L
1,615 SR
Queue Stats
50W - 42L
1,440 MMR
Solo
Scylla
Scylla
Gold III
OniStealyo
Scylla
Gold III
Level 198
God Stats
9W - 7L
1,759 SR
Queue Stats
311W - 314L
1,424 MMR
Party 1
Surtr
Surtr
Gold III
bradithon
Surtr
Gold III
Level 172
God Stats
62W - 53L
1,607 SR
Queue Stats
528W - 533L
1,483 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,596 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,576 SR
1,449 MMR
Cu Chulainn
Cu Chulainn
Silver II
FroppyFeet
Cu Chulainn
Silver II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,561 MMR
Party 2
Tyr
Tyr
Silver II
Sil3ntShoot3r
Tyr
Silver II
Level 184
God Stats
7W - 10L
1,600 SR
Queue Stats
31W - 35L
1,437 MMR
Solo
Fenrir
Fenrir
Gold V
Trilogy2k
Fenrir
Gold V
Level 118
God Stats
0W - 1L
1,289 SR
Queue Stats
331W - 333L
1,443 MMR
Solo
Thoth
Thoth
Gold V
TwinRhombus
Thoth
Gold V
Level 126
God Stats
0W - 1L
1,836 SR
Queue Stats
37W - 31L
1,353 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
solaire__cats
Hou Yi
Gold IV
Level 127
God Stats
0W - 1L
1,657 SR
Queue Stats
55W - 63L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 2 / 0
8,395
560
5,295
11,021
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 0 / 5
7,820
521
4,003
8,801
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
InanisWrath
Chernobog
14
3 / 0 / 5
7,963
531
7,189
5,599
2,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
OniStealyo
Scylla
15
5 / 3 / 6
9,115
608
10,217
8,081
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Surtr
bradithon
Surtr
15
3 / 1 / 6
8,430
562
7,997
12,423
11,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesHorusMartichorasRavana

VS

Bans
JanusKaliAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FroppyFeet
Cu Chulainn
14
2 / 5 / 0
8,272
551
12,728
16,165
15,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 2 / 1
7,960
531
2,619
10,590
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Trilogy2k
Fenrir
12
0 / 4 / 2
7,079
472
2,453
14,844
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 3
7,304
487
6,895
8,437
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 1
7,268
485
3,162
7,513
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
6
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
0
2.5
W
Ymir
1
0
5
3.5
L
Cu Chulainn
FroppyFeet
Cu Chulainn
2
5
0
0.4
W
Chernobog
InanisWrath
Chernobog
3
0
5
5.5
W
Scylla
OniStealyo
Scylla
5
3
6
2.67
L
3
2
1
1.75
L
Fenrir
Trilogy2k
Fenrir
0
4
2
0.25
L
0
4
3
0.38
W
Surtr
bradithon
Surtr
3
1
6
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
27,857
45,925
Taken
57,549
32,044
Mitigated
39,803
11,031
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,295
1,261
0
2,098
11,021
5,472
1,064
1,680
9,341
0
66,879
W
Ymir
4,003
1,072
0
2,587
8,801
9,438
0
1,821
6,980
29,197
0
L
Cu Chulainn
FroppyFeet
Cu Chulainn
12,728
1,632
0
2,946
16,165
15,732
0
3,342
12,767
2,555
77,202
W
Chernobog
InanisWrath
Chernobog
7,189
4,509
0
1,838
5,599
2,627
563
1,135
4,464
0
62,504
W
Scylla
OniStealyo
Scylla
10,217
1,376
0
594
8,081
2,989
0
3,328
4,753
82,453
0
L
2,619
149
0
2,696
10,590
10,417
0
3,470
7,032
0
22,318
L
Fenrir
Trilogy2k
Fenrir
2,453
429
0
3,075
14,844
7,919
0
3,221
11,459
0
61,843
L
6,895
402
0
597
8,437
2,928
0
4,316
3,897
58,792
0
W
Surtr
bradithon
Surtr
7,997
2,520
0
3,914
12,423
11,518
0
783
11,640
1,818
64,382
L
3,162
2,163
0
2,427
7,513
2,807
1,686
67
7,446
0
54,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
37,883
498
Minions Killed
455
0
Camps Cleared
0
1,482,027
Distance Traveled
1,443,554
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,395
560
103
7
0
317,127
1
W
Ymir
7,820
521
37
2
0
277,938
2
L
Cu Chulainn
8,272
551
133
9
0
287,124
0
W
Chernobog
7,963
531
114
8
0
294,003
4
W
Scylla
9,115
608
144
10
0
281,474
3
L
Tyr
7,960
531
30
2
0
333,992
3
L
Fenrir
7,079
472
99
7
0
298,984
0
L
Thoth
7,304
487
95
6
0
289,683
3
W
Surtr
8,430
562
100
7
0
311,485
2
L
Hou Yi
7,268
485
98
7
0
233,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role