Player Matchup

Hachiman
Hachiman
AlexxxWayne69
Hachiman
Level 104
God Stats
3W - 2L
1,410 SR
Queue Stats
51W - 65L
1,348 Elo+
Party 2
Nike
Nike
DannySonorus
Nike
Level 98
God Stats
1W - 1L
1,431 SR
Queue Stats
50W - 78L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
ElMadris
Aphrodite
Level 87
God Stats
19W - 39L
1,354 SR
Queue Stats
55W - 113L
1,311 Elo+
Party 2
Fenrir
Fenrir
MrRedLucky
Fenrir
Level 98
God Stats
8W - 5L
1,593 SR
Queue Stats
57W - 110L
1,301 Elo+
Party 2
Baba Yaga
Baba Yaga
puputlu
Baba Yaga
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 53L
1,231 Elo+
Party 2
Team Averages
Level 83
1,458 SR
1,309 Elo+

VS

Team Averages
Level 60
1,365 SR
1,430 Elo+
Fenrir
Fenrir
HBR_newsman-_-
Fenrir
Level 43
God Stats
10W - 11L
1,190 SR
Queue Stats
159W - 159L
1,414 Elo+
Party 3
Chang'e
Chang'e
PotentialHades
Chang'e
Level 113
God Stats
39W - 26L
1,476 SR
Queue Stats
236W - 208L
1,478 Elo+
Party 1
Ra
Ra
R4ULTIMATE_19
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 1
Skadi
Skadi
WeebWolf101
Skadi
Level 35
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 47L
1,345 Elo+
Solo
Janus
Janus
brown_general01
Janus
Level 100
God Stats
5W - 9L
1,158 SR
Queue Stats
310W - 283L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlexxxWayne69
Hachiman
12
6 / 5 / 2
7,912
495
8,546
12,704
4,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 2
6,812
426
5,230
14,155
11,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ElMadris
Aphrodite
12
2 / 3 / 5
7,391
462
7,183
10,680
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MrRedLucky
Fenrir
12
5 / 9 / 4
7,964
498
6,687
18,255
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
puputlu
Baba Yaga
13
4 / 5 / 3
8,330
521
9,930
13,879
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 8
9,640
603
12,276
15,069
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 0 / 10
9,545
597
12,434
10,141
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 10
7,975
498
8,300
9,920
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 5
7,206
450
8,301
14,029
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 5 / 12
9,201
575
7,869
9,711
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
17
Kills
27
27
Deaths
17
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlexxxWayne69
Hachiman
6
5
2
1.4
L
0
5
2
0.2
L
Aphrodite
ElMadris
Aphrodite
2
3
5
1.5
W
13
2
8
8.5
L
Fenrir
MrRedLucky
Fenrir
5
9
4
0.78
W
7
0
10
12
W
1
3
10
2
W
0
7
5
0.36
W
6
5
12
2.4
L
Baba Yaga
puputlu
Baba Yaga
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,576
Damage
49,180
69,673
Taken
58,870
33,557
Mitigated
20,944
14,369
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlexxxWayne69
Hachiman
8,546
5,445
0
2,172
12,704
4,753
1,573
5,165
7,274
0
41,273
L
5,230
603
0
1,206
14,155
11,789
635
5,034
8,636
0
41,053
L
Aphrodite
ElMadris
Aphrodite
7,183
332
2,799
4,751
10,680
4,399
818
3,853
6,677
46,930
0
W
12,276
5,056
0
2,703
15,069
5,625
427
5,010
10,059
0
41,695
L
Fenrir
MrRedLucky
Fenrir
6,687
2,732
0
1,645
18,255
7,066
0
6,981
10,988
0
37,727
W
12,434
270
4,438
6,453
10,141
3,624
1,358
1,706
8,359
61,297
0
W
8,300
226
1,484
1,814
9,920
3,485
985
3,287
6,633
54,277
0
W
8,301
5,198
0
2,492
14,029
5,116
1,329
3,099
10,930
0
41,855
W
7,869
84
0
696
9,711
3,094
257
4,268
5,443
56,534
0
L
Baba Yaga
puputlu
Baba Yaga
9,930
328
0
1,796
13,879
5,550
147
6,301
7,242
56,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
43,567
324
Minions Killed
363
0
Camps Cleared
0
1,436,235
Distance Traveled
1,644,710
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,912
495
74
5
0
263,147
1
L
Nike
6,812
426
42
3
0
236,639
1
L
Aphrodite
7,391
462
76
5
0
282,085
2
W
Fenrir
9,640
603
44
3
0
371,021
0
L
Fenrir
7,964
498
54
3
0
342,453
0
W
Chang'e
9,545
597
111
7
0
322,438
0
W
Ra
7,975
498
71
4
0
338,499
0
W
Skadi
7,206
450
64
4
0
279,494
0
W
Janus
9,201
575
73
5
0
333,258
0
L
Baba Yaga
8,330
521
78
5
0
311,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role