Player Matchup

Eset
Eset
Filthycartoo69
Eset
Level 180
God Stats
8W - 7L
1,551 SR
Queue Stats
350W - 362L
1,454 Elo+
Party 2
Mulan
Mulan
Fr33RuNGhosTzZ
Mulan
Level 126
God Stats
16W - 10L
1,746 SR
Queue Stats
118W - 111L
1,540 Elo+
Party 2
Freya
Freya
Sticktry TTV
Freya
Level 122
God Stats
3W - 6L
1,709 SR
Queue Stats
357W - 330L
1,485 Elo+
Party 2
Fafnir
Fafnir
crawfordangels
Fafnir
Level 57
God Stats
0W - 1L
1,321 SR
Queue Stats
20W - 26L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
iHanz
Heimdallr
Level 146
God Stats
7W - 2L
1,582 SR
Queue Stats
81W - 75L
1,488 Elo+
Solo
Team Averages
Level 126
1,582 SR
1,476 Elo+

VS

Team Averages
Level 124
1,518 SR
1,513 Elo+
Ravana
Ravana
Ohgi
Ravana
Level 156
God Stats
2W - 2L
1,174 SR
Queue Stats
122W - 123L
1,491 Elo+
Solo
Izanami
Izanami
Synn90210
Izanami
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 44L
1,508 Elo+
Party 1
Merlin
Merlin
ZeroWorld442
Merlin
Level 121
God Stats
50W - 48L
1,532 SR
Queue Stats
56W - 54L
1,533 Elo+
Party 1
Mulan
Mulan
bakaheika
Mulan
Level 143
God Stats
14W - 7L
1,958 SR
Queue Stats
56W - 54L
1,533 Elo+
Party 1
Maui
Maui
zarkasmo0
Maui
Level 89
God Stats
4W - 3L
1,428 SR
Queue Stats
63W - 54L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,014
572
3,557
8,803
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 1
8,404
600
9,423
13,796
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
1 / 3 / 2
7,353
525
8,580
13,542
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 4
6,740
481
2,574
11,040
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
iHanz
Heimdallr
13
1 / 3 / 2
7,206
515
8,138
12,132
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ohgi
Ravana
14
6 / 2 / 4
8,296
593
9,935
9,801
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Synn90210
Izanami
11
2 / 2 / 5
7,137
510
8,248
8,529
3,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
14
3 / 2 / 5
7,761
554
6,225
4,618
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
bakaheika
Mulan
14
4 / 3 / 1
8,254
590
11,632
16,884
13,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
11
1 / 0 / 8
7,003
500
4,211
7,350
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
16
16
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
7
3
1
2.5
W
Ravana
Ohgi
Ravana
6
2
4
4
L
1
3
2
0.67
W
Izanami
Synn90210
Izanami
2
2
5
2.25
W
Merlin
3
2
5
2.75
W
Mulan
bakaheika
Mulan
4
3
1
1.5
L
0
3
4
0.67
L
Heimdallr
iHanz
Heimdallr
1
3
2
0.67
W
Maui
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,272
Damage
40,251
59,313
Taken
47,182
32,777
Mitigated
28,870
15,212
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,557
288
0
1,145
8,803
3,639
0
2,519
6,284
66,559
0
L
9,423
1,734
0
3,386
13,796
7,422
0
3,618
9,922
0
62,500
W
Ravana
Ohgi
Ravana
9,935
3,979
0
2,038
9,801
4,455
0
2,469
7,118
0
64,145
L
8,580
2,829
0
5,045
13,542
5,868
0
116
13,426
43,587
0
W
Izanami
Synn90210
Izanami
8,248
6,449
0
1,844
8,529
3,006
708
438
8,091
0
60,164
W
Merlin
6,225
285
0
250
4,618
1,708
0
1,291
3,247
61,843
0
W
Mulan
bakaheika
Mulan
11,632
1,011
0
3,001
16,884
13,151
0
8,597
7,697
116
58,929
L
2,574
1,081
0
1,804
11,040
10,917
8
2,759
8,281
18,131
0
L
Heimdallr
iHanz
Heimdallr
8,138
3,747
0
3,832
12,132
4,931
0
1,673
10,459
0
62,247
W
Maui
4,211
834
194
1,889
7,350
6,550
0
1,196
6,154
11,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
38,451
447
Minions Killed
395
0
Camps Cleared
0
1,432,768
Distance Traveled
1,464,086
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,014
572
147
11
0
272,472
0
L
Mulan
8,404
600
84
6
0
319,483
0
W
Ravana
8,296
593
85
6
0
326,063
0
L
Freya
7,353
525
84
6
0
276,307
1
W
Izanami
7,137
510
98
7
0
296,865
0
W
Merlin
7,761
554
103
7
0
283,654
0
W
Mulan
8,254
590
96
7
0
235,704
0
L
Fafnir
6,740
481
21
2
0
298,451
0
L
Heimdallr
7,206
515
111
8
0
266,055
2
W
Maui
7,003
500
13
1
0
321,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role