Player Matchup

Tiamat
Tiamat
Death on RL
Tiamat
Level 99
God Stats
4W - 4L
1,631 SR
Queue Stats
141W - 140L
1,427 Elo+
Party 2
Hel
Hel
MaxTheK9
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Nemesis
Nemesis
Shinigami7831
Nemesis
Level 27
God Stats
1W - 2L
1,523 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
Vx Orthrus
Sun Wukong
Level 100
God Stats
1W - 1L
1,736 SR
Queue Stats
52W - 52L
1,506 Elo+
Party 2
Surtr
Surtr
VxCerberus
Surtr
Level 107
God Stats
11W - 8L
1,594 SR
Queue Stats
67W - 61L
1,479 Elo+
Party 2
Team Averages
Level 72
1,597 SR
1,485 Elo+

VS

Team Averages
Level 118
1,606 SR
1,450 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Darkened_420
Nemesis
Level 135
God Stats
3W - 1L
1,660 SR
Queue Stats
43W - 53L
1,460 Elo+
Solo
Izanami
Izanami
Raamen__god
Izanami
Level 85
God Stats
16W - 9L
1,781 SR
Queue Stats
248W - 258L
1,489 Elo+
Party 1
Fenrir
Fenrir
TheWraith0Dawn66
Fenrir
Level 107
God Stats
16W - 17L
1,593 SR
Queue Stats
284W - 286L
1,432 Elo+
Party 1
Ra
Ra
VictorOminus
Ra
Level 103
God Stats
3W - 1L
1,495 SR
Queue Stats
76W - 81L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 2 / 0
7,868
463
5,589
9,896
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 0
6,995
411
3,243
10,434
4,596
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nemesis
8
0 / 8 / 0
5,912
348
2,290
14,430
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Vx Orthrus
Sun Wukong
14
1 / 1 / 0
8,526
502
8,216
14,569
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
9
0 / 8 / 1
6,300
371
7,255
18,094
11,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 9
10,000
588
10,103
5,030
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Darkened_420
Nemesis
15
4 / 1 / 9
9,300
547
8,688
14,435
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Raamen__god
Izanami
15
8 / 1 / 7
9,677
569
11,804
11,679
5,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 0 / 5
9,309
548
9,564
13,780
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 0 / 2
9,607
565
7,319
10,433
4,768
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
2
Kills
25
25
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
9
9.5
W
Nemesis
Darkened_420
Nemesis
4
1
9
8.5
L
Tiamat
0
2
0
0
L
1
6
0
0.17
W
Izanami
Raamen__god
Izanami
8
1
7
11.5
L
Nemesis
0
8
0
0
W
7
0
5
9.5
W
1
0
2
2
L
Sun Wukong
Vx Orthrus
Sun Wukong
1
1
0
1
L
Surtr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
47,478
67,423
Taken
55,357
33,082
Mitigated
25,934
14,041
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,103
2,780
0
880
5,030
1,862
370
2,437
2,593
73,778
0
W
Nemesis
Darkened_420
Nemesis
8,688
4,310
0
2,580
14,435
6,780
96
2,735
11,658
0
78,306
L
Tiamat
5,589
225
0
2,713
9,896
5,328
0
3,758
6,127
68,196
0
L
3,243
401
622
1,990
10,434
4,596
235
1,190
9,224
44,401
0
W
Izanami
Raamen__god
Izanami
11,804
9,155
0
4,446
11,679
5,354
2,430
3,308
8,216
0
78,955
L
Nemesis
2,290
1,003
0
1,343
14,430
3,894
0
3,226
11,193
0
23,774
W
9,564
2,712
92
2,728
13,780
7,170
1,540
1,769
12,011
0
66,806
W
7,319
1,303
634
5,697
10,433
4,768
195
0
10,433
79,638
0
L
Sun Wukong
Vx Orthrus
Sun Wukong
8,216
1,341
0
4,514
14,569
8,261
0
6,975
7,447
0
67,101
L
Surtr
7,255
3,330
210
2,649
18,094
11,003
418
2,071
15,964
339
28,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
47,893
367
Minions Killed
552
0
Camps Cleared
0
1,645,342
Distance Traveled
1,752,920
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,000
588
118
7
0
326,107
0
W
Nemesis
9,300
547
102
6
0
395,635
3
L
Tiamat
7,868
463
119
7
0
328,082
4
L
Hel
6,995
411
69
4
0
286,454
0
W
Izanami
9,677
569
109
6
0
347,745
2
L
Nemesis
5,912
348
36
2
0
335,029
0
W
Fenrir
9,309
548
93
5
0
389,097
1
W
Ra
9,607
565
130
8
0
294,336
2
L
Sun Wukong
8,526
502
105
6
0
366,453
0
L
Surtr
6,300
371
38
2
0
329,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role