Player Matchup

Ishtar
Ishtar
Drexkzo
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,375 Elo+
Party 2
Bacchus
Bacchus
SAEDRAH
Bacchus
Level 11
God Stats
0W - 1L
1,843 SR
Queue Stats
27W - 28L
1,375 Elo+
Party 2
Anubis
Anubis
WarriorNinja139
Anubis
Level 49
God Stats
1W - 2L
1,680 SR
Queue Stats
12W - 19L
1,330 Elo+
Solo
Team Averages
Level 53
1,674 SR
1,360 Elo+

VS

Team Averages
Level 46
1,529 SR
1,416 Elo+
Danzaburou
Danzaburou
Domluvbacon
Danzaburou
Level 17
God Stats
5W - 2L
1,649 SR
Queue Stats
15W - 15L
1,431 Elo+
Party 1
Nike
Nike
Mel The Hero
Nike
Level 60
God Stats
20W - 13L
1,562 SR
Queue Stats
208W - 188L
1,421 Elo+
Party 1
Janus
Janus
Ťðfęř11
Janus
Level 60
God Stats
5W - 6L
1,376 SR
Queue Stats
94W - 109L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Drexkzo
Ishtar
15
3 / 7 / 9
13,011
723
14,602
17,906
6,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
SAEDRAH
Bacchus
14
1 / 3 / 11
12,028
668
6,407
18,144
25,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 6 / 4
13,778
765
13,693
19,534
9,290
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Domluvbacon
Danzaburou
16
1 / 6 / 12
13,626
757
11,323
15,861
5,343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 5 / 10
14,764
820
14,751
19,808
15,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 4 / 7
15,633
869
22,048
11,446
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
14
Kills
16
16
Deaths
15
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Domluvbacon
Danzaburou
1
6
12
1.17
L
Ishtar
Drexkzo
Ishtar
3
7
9
1.07
W
6
5
10
2.2
L
Bacchus
SAEDRAH
Bacchus
1
3
11
2.17
L
10
6
4
2
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
48,122
55,584
Taken
47,115
42,025
Mitigated
25,391
9,324
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Domluvbacon
Danzaburou
11,323
4,382
0
2,607
15,861
5,343
326
7,532
8,186
0
46,157
L
Ishtar
Drexkzo
Ishtar
14,602
8,105
0
2,263
17,906
6,919
330
7,203
10,618
0
62,699
W
14,751
1,843
0
3,704
19,808
15,963
385
7,541
11,741
0
58,482
L
Bacchus
SAEDRAH
Bacchus
6,407
572
0
881
18,144
25,816
0
6,613
11,369
13,016
630
L
13,693
677
0
6,180
19,534
9,290
0
8,750
10,720
51,972
0
W
22,048
1,572
195
1,865
11,446
4,085
2,147
4,686
6,526
97,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
44,023
165
Minions Killed
226
0
Camps Cleared
0
764,131
Distance Traveled
963,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,626
757
50
3
0
309,092
0
L
Ishtar
13,011
723
80
4
0
239,736
0
W
Nike
14,764
820
54
3
0
327,062
0
L
Bacchus
12,028
668
19
1
0
296,348
0
L
Anubis
13,778
765
66
4
0
228,047
0
W
Janus
15,633
869
122
7
0
327,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role