Player Matchup

Ymir
Ymir
Silver II
ARTUROat456
Ymir
Silver II
Level 129
God Stats
1W - 4L
1,225 SR
Queue Stats
36W - 45L
1,276 MMR
Solo
Kali
Kali
Bronze III
ChrisMcNutty
Kali
Bronze III
Level 136
God Stats
11W - 4L
1,566 SR
Queue Stats
94W - 84L
1,402 MMR
Party 1
Kukulkan
Kukulkan
Gold V
SkullRipper38
Kukulkan
Gold V
Level 155
God Stats
15W - 21L
1,533 SR
Queue Stats
303W - 313L
1,282 MMR
Solo
Freya
Freya
Gold V
arboledajuan140_
Freya
Gold V
Level 138
God Stats
1W - 2L
1,299 SR
Queue Stats
286W - 279L
1,286 MMR
Solo
Chang'e
Chang'e
Silver IV
zachonsmite
Chang'e
Silver IV
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 173L
1,163 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,425 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,427 SR
1,282 MMR
Ganesha
Ganesha
Gold IV
Berserk420Qc
Ganesha
Gold IV
Level 128
God Stats
26W - 29L
1,564 SR
Queue Stats
72W - 74L
1,407 MMR
Party 2
Nu Wa
Nu Wa
Silver II
NaturallyChronic
Nu Wa
Silver II
Level 49
God Stats
3W - 5L
1,536 SR
Queue Stats
34W - 44L
1,279 MMR
Solo
Sol
Sol
Silver II
UrAvgGamer2
Sol
Silver II
Level 104
God Stats
0W - 2L
1,026 SR
Queue Stats
132W - 147L
1,144 MMR
Party 2
Ne Zha
Ne Zha
Silver I
dahomiejomy
Ne Zha
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,292 MMR
Solo
Chaac
Chaac
Silver II
eugenpineapple
Chaac
Silver II
Level 122
God Stats
2W - 2L
1,507 SR
Queue Stats
44W - 62L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,228
654
2,006
7,947
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
4,640
580
3,176
6,666
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SkullRipper38
Kukulkan
10
1 / 0 / 0
5,703
713
645
2,312
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 2 / 2
4,659
582
4,751
5,371
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
zachonsmite
Chang'e
9
1 / 0 / 0
5,098
637
2,348
5,739
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AchillesAo KuangHadesAthena

VS

Bans
AnubisMauiIzanamiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Berserk420Qc
Ganesha
8
0 / 0 / 6
5,471
684
3,070
6,529
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 0 / 0
3,607
451
654
1,463
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 2 / 0
5,564
696
7,997
5,132
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
9
1 / 3 / 0
4,909
614
1,630
6,623
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
5,076
635
2,934
5,224
4,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Ganesha
Berserk420Qc
Ganesha
0
0
6
3
W
1
1
1
1.5
L
0
0
0
0
W
Kukulkan
SkullRipper38
Kukulkan
1
0
0
1
L
5
2
0
2.5
W
1
2
2
1
L
Ne Zha
1
3
0
0.33
L
0
0
0
0
W
Chang'e
zachonsmite
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
16,285
28,035
Taken
24,971
11,806
Mitigated
13,303
7,684
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,006
681
0
1,832
7,947
5,115
0
6,389
1,514
17,241
0
L
Ganesha
Berserk420Qc
Ganesha
3,070
579
0
2,503
6,529
4,967
0
3,514
2,571
17,718
0
W
3,176
1,396
0
1,239
6,666
2,307
0
1,161
5,441
0
23,873
L
654
189
0
620
1,463
328
0
220
1,243
11,362
0
W
Kukulkan
SkullRipper38
Kukulkan
645
173
0
375
2,312
869
352
286
2,026
44,611
0
L
7,997
3,648
0
2,015
5,132
1,912
0
2,581
2,245
38,111
0
W
4,751
1,383
0
1,604
5,371
1,944
0
4,000
1,371
22,044
0
L
Ne Zha
1,630
422
0
2,250
6,623
2,071
0
1,045
5,578
0
26,747
L
2,934
615
0
2,465
5,224
4,025
0
1,825
3,399
0
32,340
W
Chang'e
zachonsmite
Chang'e
2,348
473
40
2,594
5,739
1,571
0
0
5,739
25,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
24,627
241
Minions Killed
214
0
Camps Cleared
0
841,974
Distance Traveled
747,350
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,228
654
25
3
0
171,285
1
L
Ganesha
5,471
684
6
1
0
168,710
3
W
Kali
4,640
580
34
4
0
165,056
0
L
Nu Wa
3,607
451
20
3
0
56,857
0
W
Kukulkan
5,703
713
95
12
0
166,931
0
L
Sol
5,564
696
74
9
0
158,826
0
W
Freya
4,659
582
42
5
0
161,287
0
L
Ne Zha
4,909
614
54
7
0
183,179
0
L
Chaac
5,076
635
60
8
0
179,778
2
W
Chang'e
5,098
637
45
6
0
177,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role