Player Matchup

Vulcan
Vulcan
EnslavedStonks
Vulcan
Level 128
God Stats
2W - 0L
1,483 SR
Queue Stats
77W - 74L
1,560 Elo+
Party 2
Cernunnos
Cernunnos
MHG LightSeeker
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,507 Elo+
Party 2
Charybdis
Charybdis
MarinaraSauceIT
Charybdis
Level 116
God Stats
1W - 3L
1,451 SR
Queue Stats
108W - 90L
1,574 Elo+
Party 2
Nox
Nox
MisterVelvetine
Nox
Level 118
God Stats
5W - 9L
1,417 SR
Queue Stats
159W - 167L
1,568 Elo+
Solo
Guan Yu
Guan Yu
xboxjp4
Guan Yu
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 59L
1,572 Elo+
Party 2
Team Averages
Level 106
1,470 SR
1,556 Elo+

VS

Team Averages
Level 109
1,393 SR
1,489 Elo+
Ra
Ra
DLek
Ra
Level 156
God Stats
0W - 1L
1,253 SR
Queue Stats
27W - 31L
1,351 Elo+
Solo
Jormungandr
Jormungandr
GapingWhole
Jormungandr
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
632W - 631L
1,565 Elo+
Solo
Raijin
Raijin
PulloutPete
Raijin
Level 86
God Stats
0W - 2L
1,309 SR
Queue Stats
175W - 140L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Slebzak
Kuzenbo
Level 124
God Stats
6W - 10L
1,436 SR
Queue Stats
214W - 212L
1,546 Elo+
Party 1
Set
Set
Wheeler27
Set
Level 64
God Stats
1W - 2L
1,469 SR
Queue Stats
30W - 32L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,681
968
13,537
8,991
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MHG LightSeeker
Cernunnos
12
0 / 4 / 7
7,651
765
6,970
8,238
3,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
MarinaraSauceIT
Charybdis
18
6 / 2 / 10
10,090
1,009
11,614
8,922
3,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 10
9,207
921
8,745
7,762
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
xboxjp4
Guan Yu
16
5 / 2 / 12
9,088
909
9,563
13,363
12,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
DLek
Ra
14
3 / 3 / 6
8,153
815
9,249
8,164
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
GapingWhole
Jormungandr
15
1 / 4 / 9
8,141
814
7,473
13,095
16,932
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
13
3 / 5 / 1
7,223
722
7,629
10,094
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Slebzak
Kuzenbo
14
2 / 4 / 7
7,399
740
7,278
12,508
16,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 8
7,113
711
5,014
10,320
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
21
Kills
10
12
Deaths
21
49
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
DLek
Ra
3
3
6
2
W
6
2
10
5.5
L
Jormungandr
GapingWhole
Jormungandr
1
4
9
1.38
W
Cernunnos
MHG LightSeeker
Cernunnos
0
4
7
0.88
W
Charybdis
MarinaraSauceIT
Charybdis
6
2
10
5.5
W
4
2
10
4.5
L
Raijin
3
5
1
0.7
L
Kuzenbo
Slebzak
Kuzenbo
2
4
7
1.38
L
1
5
8
1
W
Guan Yu
xboxjp4
Guan Yu
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,429
Damage
36,643
47,276
Taken
54,181
27,285
Mitigated
48,314
20,634
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
DLek
Ra
9,249
133
5,464
2,389
8,164
4,061
0
3,442
4,722
22,040
0
W
13,537
6,831
757
2,309
8,991
3,892
769
6,606
1,760
34,681
0
L
Jormungandr
GapingWhole
Jormungandr
7,473
705
975
1,157
13,095
16,932
0
3,764
9,171
20,752
0
W
Cernunnos
MHG LightSeeker
Cernunnos
6,970
2,823
103
746
8,238
3,161
1,829
5,226
2,463
0
12,979
W
Charybdis
MarinaraSauceIT
Charybdis
11,614
6,859
436
1,375
8,922
3,941
4,327
6,332
2,127
0
27,171
W
8,745
559
1,392
856
7,762
3,772
602
4,644
2,835
21,062
0
L
Raijin
7,629
558
969
1,245
10,094
4,559
0
4,616
5,362
13,192
0
L
Kuzenbo
Slebzak
Kuzenbo
7,278
1,665
979
1,550
12,508
16,568
0
5,413
7,095
12,625
0
L
5,014
1,787
610
449
10,320
6,194
0
4,863
5,401
0
10,078
W
Guan Yu
xboxjp4
Guan Yu
9,563
1,174
6,546
6,114
13,363
12,519
511
5,712
6,141
0
13,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
38,029
145
Minions Killed
96
0
Camps Cleared
0
1,024,170
Distance Traveled
930,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,153
815
41
4
0
202,557
0
W
Vulcan
9,681
968
44
4
0
201,573
0
L
Jormungandr
8,141
814
15
2
0
199,018
0
W
Cernunnos
7,651
765
18
2
0
191,448
0
W
Charybdis
10,090
1,009
45
5
0
195,849
0
W
Nox
9,207
921
30
3
0
203,605
0
L
Raijin
7,223
722
15
2
0
153,925
0
L
Kuzenbo
7,399
740
14
1
0
184,479
0
L
Set
7,113
711
11
1
0
190,200
0
W
Guan Yu
9,088
909
8
1
0
231,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role