Player Matchup

Chernobog
Chernobog
Chrihhhs
Chernobog
Level 142
God Stats
0W - 2L
1,256 SR
Queue Stats
273W - 252L
1,541 Elo+
Solo
The Morrigan
The Morrigan
PopTheScrub
The Morrigan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,458 Elo+
Solo
Loki
Loki
TAVIOMAFIOSO
Loki
Level 142
God Stats
1W - 3L
1,208 SR
Queue Stats
238W - 225L
1,546 Elo+
Solo
Yemoja
Yemoja
Zneiik
Yemoja
Level 118
God Stats
0W - 4L
1,184 SR
Queue Stats
318W - 336L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
allidaseuQ
Tsukuyomi
Level 112
God Stats
16W - 16L
1,409 SR
Queue Stats
526W - 547L
1,491 Elo+
Solo
Team Averages
Level 124
1,311 SR
1,499 Elo+

VS

Team Averages
Level 117
1,501 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FattyLiver
Hel
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
334W - 328L
1,454 Elo+
Solo
Anubis
Anubis
ItsNotkurls
Anubis
Level 69
God Stats
2W - 1L
1,507 SR
Queue Stats
41W - 39L
1,509 Elo+
Party 1
Athena
Athena
TheDeadBanana01
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 124L
1,612 Elo+
Solo
Camazotz
Camazotz
Trust4489
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 185L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chrihhhs
Chernobog
15
0 / 4 / 6
7,951
723
7,490
11,735
4,950
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
PopTheScrub
The Morrigan
16
4 / 4 / 1
8,765
797
9,554
9,337
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 2
7,558
687
11,243
11,825
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Zneiik
Yemoja
16
2 / 2 / 5
8,798
800
4,270
11,766
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
allidaseuQ
Tsukuyomi
13
1 / 4 / 4
7,379
671
10,780
9,631
3,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
12 / 1 / 8
10,891
990
17,214
12,837
17,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 12
8,877
807
3,349
7,942
3,766
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
16
4 / 4 / 11
9,502
864
10,373
10,251
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 1 / 17
9,495
863
11,643
16,512
18,537
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Trust4489
Camazotz
14
0 / 2 / 12
8,283
753
7,450
11,561
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
9
Kills
20
20
Deaths
10
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
1
8
16
L
Chernobog
Chrihhhs
Chernobog
0
4
6
0.75
W
3
2
12
4.5
W
Anubis
4
4
11
2.38
L
The Morrigan
PopTheScrub
The Morrigan
4
4
1
1.13
L
2
6
2
0.5
W
1
1
17
9.5
W
Camazotz
Trust4489
Camazotz
0
2
12
3
L
Yemoja
Zneiik
Yemoja
2
2
5
2.25
L
Tsukuyomi
allidaseuQ
Tsukuyomi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,337
Damage
50,029
54,294
Taken
59,103
26,758
Mitigated
50,400
16,185
Healing
33,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
17,214
767
1,528
4,751
12,837
17,928
1,168
3,723
8,895
36,326
0
L
Chernobog
Chrihhhs
Chernobog
7,490
3,692
597
1,556
11,735
4,950
0
8,447
3,288
0
23,139
W
3,349
226
13,253
3,693
7,942
3,766
903
1,134
6,808
4,998
0
W
Anubis
10,373
356
339
1,415
10,251
5,166
483
1,761
8,442
30,389
0
L
The Morrigan
PopTheScrub
The Morrigan
9,554
1,462
368
769
9,337
3,967
0
7,962
1,375
27,107
0
L
11,243
1,506
281
1,347
11,825
4,136
0
9,144
2,428
0
19,470
W
11,643
2,335
1,144
3,611
16,512
18,537
232
4,566
11,850
20,130
0
W
Camazotz
Trust4489
Camazotz
7,450
897
908
2,960
11,561
5,003
1,853
2,693
8,868
0
17,202
L
Yemoja
Zneiik
Yemoja
4,270
1,505
5,595
3,972
11,766
9,721
15
8,384
2,854
8,621
0
L
Tsukuyomi
allidaseuQ
Tsukuyomi
10,780
3,094
1,162
538
9,631
3,984
0
8,528
1,031
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
47,048
112
Minions Killed
119
0
Camps Cleared
0
978,892
Distance Traveled
1,080,178
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,891
990
39
4
0
215,373
0
L
Chernobog
7,951
723
29
3
0
230,697
0
W
Hel
8,877
807
4
0
0
207,670
3
W
Anubis
9,502
864
47
4
0
188,635
0
L
The Morrigan
8,765
797
46
4
0
193,309
0
L
Loki
7,558
687
10
1
0
184,918
0
W
Athena
9,495
863
9
1
0
225,019
0
W
Camazotz
8,283
753
20
2
0
243,481
0
L
Yemoja
8,798
800
8
1
0
184,724
0
L
Tsukuyomi
7,379
671
19
2
0
185,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role