Player Matchup

Tiamat
Tiamat
BeyondSemTex
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 218L
1,241 Elo+
Party 2
Ymir
Ymir
Ice8tack
Ymir
Level 5
God Stats
0W - 3L
1,376 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Thanatos
Thanatos
JackArcher
Thanatos
Level 81
God Stats
3W - 5L
1,513 SR
Queue Stats
124W - 117L
1,270 Elo+
Party 2
Izanami
Izanami
Phantommist
Izanami
Level 15
God Stats
3W - 4L
1,671 SR
Queue Stats
148W - 121L
1,269 Elo+
Party 2
Erlang Shen
Erlang Shen
vjef
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 46
1,512 SR
1,288 Elo+

VS

Team Averages
Level 52
1,478 SR
1,459 Elo+
Hades
Hades
 
Hades
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CyYoungster
Sylvanus
Level 67
God Stats
3W - 1L
1,783 SR
Queue Stats
67W - 55L
1,543 Elo+
Party 1
Thanatos
Thanatos
LOLJAREDSMEATLOL
Thanatos
Level 27
God Stats
8W - 5L
1,620 SR
Queue Stats
44W - 47L
1,455 Elo+
Party 1
Ravana
Ravana
MrBloodyBilly
Ravana
Level 67
God Stats
3W - 5L
1,232 SR
Queue Stats
217W - 203L
1,468 Elo+
Party 1
Medusa
Medusa
yggsombf
Medusa
Level 40
God Stats
3W - 4L
1,253 SR
Queue Stats
240W - 253L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 5 / 2
5,121
512
4,516
7,242
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 1 / 2
4,548
455
1,328
6,613
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
JackArcher
Thanatos
9
2 / 2 / 2
5,434
543
3,235
7,304
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Phantommist
Izanami
7
0 / 2 / 1
4,485
449
3,732
4,548
1,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
vjef
Erlang Shen
9
2 / 4 / 0
5,077
508
1,874
8,714
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 4
6,558
656
4,177
7,587
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
CyYoungster
Sylvanus
10
3 / 0 / 1
5,453
545
3,026
4,708
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 1 / 1
6,176
618
1,854
8,261
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,800
680
5,207
4,843
3,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
yggsombf
Medusa
9
1 / 3 / 3
5,091
509
5,695
7,067
2,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
4
3
L
Tiamat
1
5
2
0.4
W
Sylvanus
CyYoungster
Sylvanus
3
0
1
3.5
L
Ymir
0
1
2
1
L
Thanatos
JackArcher
Thanatos
2
2
2
1.5
W
4
1
1
4.5
W
5
0
1
5.5
L
Izanami
Phantommist
Izanami
0
2
1
0.25
L
Erlang Shen
vjef
Erlang Shen
2
4
0
0.5
W
Medusa
yggsombf
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
19,959
34,421
Taken
32,466
14,835
Mitigated
14,757
8,574
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,177
877
436
5,068
7,587
3,164
489
1,794
5,793
56,365
0
L
Tiamat
4,516
511
0
1,411
7,242
3,326
40
2,536
4,706
31,958
0
W
Sylvanus
CyYoungster
Sylvanus
3,026
1,350
180
1,091
4,708
2,478
33
1,260
3,448
23,312
5,992
L
Ymir
1,328
451
0
610
6,613
4,031
0
1,311
5,302
12,349
0
L
Thanatos
JackArcher
Thanatos
3,235
1,183
0
3,692
7,304
2,236
0
886
6,418
0
26,822
W
1,854
1,022
0
5,914
8,261
3,237
0
684
7,577
0
46,190
W
5,207
1,567
0
1,651
4,843
3,703
8
780
4,063
0
33,891
L
Izanami
Phantommist
Izanami
3,732
2,567
0
1,114
4,548
1,195
459
841
3,707
0
27,915
L
Erlang Shen
vjef
Erlang Shen
1,874
1,325
0
1,747
8,714
4,047
0
1,470
7,244
0
12,555
W
Medusa
yggsombf
Medusa
5,695
2,549
0
1,973
7,067
2,175
98
1,344
5,723
0
27,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
30,078
188
Minions Killed
333
0
Camps Cleared
0
985,119
Distance Traveled
950,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,558
656
105
11
0
189,367
0
L
Tiamat
5,121
512
52
5
0
187,910
0
W
Sylvanus
5,453
545
49
5
0
162,378
0
L
Ymir
4,548
455
10
1
0
201,124
0
L
Thanatos
5,434
543
48
5
0
211,320
0
W
Thanatos
6,176
618
76
8
0
219,089
0
W
Ravana
6,800
680
62
6
0
196,629
0
L
Izanami
4,485
449
55
6
0
172,826
0
L
Erlang Shen
5,077
508
23
2
0
211,939
0
W
Medusa
5,091
509
41
4
0
182,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role