Player Matchup

Cthulhu
Cthulhu
DominicG710
Cthulhu
Level 35
God Stats
4W - 3L
1,449 SR
Queue Stats
29W - 48L
1,289 Elo+
Party 4
Cerberus
Cerberus
ModeratelyFrosty
Cerberus
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
197W - 176L
1,460 Elo+
Party 2
Agni
Agni
STEAMxPUNK-
Agni
Level 68
God Stats
1W - 1L
1,252 SR
Queue Stats
17W - 21L
1,394 Elo+
Party 4
Heimdallr
Heimdallr
Thebandawsome
Heimdallr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,348 Elo+
Party 2
Pele
Pele
jbird06410
Pele
Level 89
God Stats
9W - 11L
1,551 SR
Queue Stats
108W - 125L
1,447 Elo+
Party 4
Team Averages
Level 60
1,450 SR
1,387 Elo+

VS

Team Averages
Level 33
1,458 SR
1,298 Elo+
Nu Wa
Nu Wa
Alemations27
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,226 Elo+
Party 1
Hachiman
Hachiman
BA11en-451
Hachiman
Level 16
God Stats
1W - 8L
1,211 SR
Queue Stats
4W - 13L
1,191 Elo+
Party 1
Thanatos
Thanatos
God_Usopp770
Thanatos
Level 36
God Stats
4W - 2L
1,769 SR
Queue Stats
93W - 92L
1,397 Elo+
Party 1
Yemoja
Yemoja
NecrosabeReload
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,342 Elo+
Party 3
Chaac
Chaac
luisrva96
Chaac
Level 46
God Stats
3W - 7L
1,309 SR
Queue Stats
113W - 141L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DominicG710
Cthulhu
9
4 / 1 / 2
5,487
784
4,258
5,043
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 1
4,125
589
2,062
4,556
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 1
4,934
705
2,960
2,855
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Thebandawsome
Heimdallr
7
1 / 0 / 1
4,049
578
2,225
3,185
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
5 / 2 / 0
5,041
720
4,652
5,373
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,894
556
1,609
3,561
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
BA11en-451
Hachiman
5
1 / 1 / 0
3,651
522
2,539
3,823
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
God_Usopp770
Thanatos
5
1 / 2 / 0
3,842
549
726
5,633
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 1
4,178
597
1,072
5,548
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
luisrva96
Chaac
6
1 / 5 / 0
3,844
549
1,406
6,332
2,967
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
12
Kills
3
3
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Hachiman
BA11en-451
Hachiman
1
1
0
1
W
Cthulhu
DominicG710
Cthulhu
4
1
2
5
L
Thanatos
God_Usopp770
Thanatos
1
2
0
0.5
W
0
0
1
0.5
L
0
1
1
0.5
W
2
0
1
2.5
W
Heimdallr
Thebandawsome
Heimdallr
1
0
1
1.5
W
5
2
0
2.5
L
Chaac
luisrva96
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
7,352
21,012
Taken
24,897
9,896
Mitigated
8,704
6,104
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,609
151
0
500
3,561
1,085
0
1,995
1,566
16,133
0
L
Hachiman
BA11en-451
Hachiman
2,539
1,518
0
392
3,823
926
0
1,145
2,678
0
12,021
W
Cthulhu
DominicG710
Cthulhu
4,258
798
0
1,701
5,043
3,899
72
245
4,754
29,926
0
L
Thanatos
God_Usopp770
Thanatos
726
70
0
2,206
5,633
1,701
0
1,455
4,101
0
14,107
W
2,062
197
136
2,408
4,556
2,663
0
574
3,982
10,650
0
L
1,072
547
1,062
1,494
5,548
2,025
0
917
4,631
13,795
0
W
2,960
139
0
990
2,855
783
0
725
2,130
30,354
0
W
Heimdallr
Thebandawsome
Heimdallr
2,225
759
0
375
3,185
1,047
0
521
2,664
0
19,338
W
4,652
1,054
206
288
5,373
1,504
0
782
4,555
0
22,737
L
Chaac
luisrva96
Chaac
1,406
478
0
352
6,332
2,967
0
3,175
2,520
0
10,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
19,409
176
Minions Killed
96
0
Camps Cleared
0
779,573
Distance Traveled
588,927
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,894
556
31
4
0
98,951
0
L
Hachiman
3,651
522
17
2
0
87,498
0
W
Cthulhu
5,487
784
34
5
0
150,565
1
L
Thanatos
3,842
549
19
3
0
123,384
0
W
Cerberus
4,125
589
28
4
0
159,480
2
L
Yemoja
4,178
597
18
3
0
155,125
1
W
Agni
4,934
705
49
7
0
158,566
0
W
Heimdallr
4,049
578
18
3
0
137,575
0
W
Pele
5,041
720
47
7
0
173,387
0
L
Chaac
3,844
549
11
2
0
123,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role