Player Matchup

Ravana
Ravana
BacchusBelch947
Ravana
Level 148
God Stats
16W - 21L
1,384 SR
Queue Stats
253W - 236L
1,493 Elo+
Solo
Anubis
Anubis
BigBULLDOG420
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,598 Elo+
Party 2
Fafnir
Fafnir
Latina4Life6883
Fafnir
Level 106
God Stats
2W - 3L
1,684 SR
Queue Stats
172W - 165L
1,535 Elo+
Solo
Izanami
Izanami
Octagonal Echo
Izanami
Level 133
God Stats
0W - 1L
1,171 SR
Queue Stats
28W - 35L
1,455 Elo+
Party 2
Thor
Thor
Prinzz9548
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,451 Elo+
Party 2
Team Averages
Level 86
1,448 SR
1,506 Elo+

VS

Team Averages
Level 114
1,524 SR
1,529 Elo+
Fenrir
Fenrir
BukaiSpec
Fenrir
Level 154
God Stats
3W - 1L
1,465 SR
Queue Stats
75W - 51L
1,613 Elo+
Party 1
Achilles
Achilles
Kroosia
Achilles
Level 129
God Stats
17W - 24L
1,516 SR
Queue Stats
426W - 438L
1,464 Elo+
Solo
Ix Chel
Ix Chel
OctupleOdimus
Ix Chel
Level 152
God Stats
5W - 7L
1,590 SR
Queue Stats
103W - 97L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
ProdigySwizz
Aphrodite
Level 94
God Stats
11W - 10L
1,552 SR
Queue Stats
416W - 355L
1,559 Elo+
Party 1
Neith
Neith
Yeezy33
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
9,627
507
10,594
15,757
14,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 1
8,804
463
4,645
16,111
6,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
8,995
473
5,806
16,848
19,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 2
9,143
481
4,154
10,292
4,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 2
9,636
507
11,847
18,776
8,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BukaiSpec
Fenrir
20
15 / 2 / 2
13,322
701
17,095
21,177
11,484
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Kroosia
Achilles
17
2 / 1 / 4
11,187
589
10,171
20,177
21,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
16
3 / 2 / 8
10,530
554
14,241
13,283
5,117
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
ProdigySwizz
Aphrodite
16
1 / 2 / 10
9,458
498
9,824
22,367
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
Yeezy33
Neith
17
1 / 0 / 3
10,528
554
6,604
6,423
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
22
22
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
8
1
0.19
W
Fenrir
BukaiSpec
Fenrir
15
2
2
8
W
Achilles
Kroosia
Achilles
2
1
4
4
L
2
2
2
1.5
L
0
3
2
0.33
W
Ix Chel
3
2
8
3.5
L
3
5
2
0.8
W
Aphrodite
ProdigySwizz
Aphrodite
1
2
10
3
W
Neith
Yeezy33
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,046
Damage
57,935
77,784
Taken
83,427
53,361
Mitigated
49,753
12,878
Healing
40,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,594
2,312
0
2,198
15,757
14,309
0
2,073
13,458
585
81,246
L
4,645
48
0
2,558
16,111
6,867
154
7,484
8,627
46,632
0
W
Fenrir
BukaiSpec
Fenrir
17,095
5,026
0
8,210
21,177
11,484
673
3,245
17,912
0
120,761
W
Achilles
Kroosia
Achilles
10,171
3,020
0
4,707
20,177
21,621
48
526
19,563
6,915
75,767
L
5,806
2,109
1,973
3,438
16,848
19,539
0
7,866
8,215
26,992
0
L
4,154
3,500
0
2,073
10,292
4,264
935
2,135
8,157
0
76,361
W
Ix Chel
14,241
2,035
3,505
6,315
13,283
5,117
1,009
3,068
10,111
82,979
0
L
11,847
1,442
0
638
18,776
8,382
580
6,241
12,349
0
85,236
W
Aphrodite
ProdigySwizz
Aphrodite
9,824
2,133
4,199
11,976
22,367
9,113
453
4,676
17,691
65,557
0
W
Neith
Yeezy33
Neith
6,604
2,949
0
1,706
6,423
2,418
3,111
581
5,842
0
82,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
55,025
499
Minions Killed
620
0
Camps Cleared
0
1,654,732
Distance Traveled
1,875,500
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,627
507
131
7
0
295,260
0
L
Anubis
8,804
463
73
4
0
326,997
0
W
Fenrir
13,322
701
148
8
0
415,556
0
W
Achilles
11,187
589
141
7
0
350,231
2
L
Fafnir
8,995
473
33
2
0
400,415
3
L
Izanami
9,143
481
148
8
0
252,561
0
W
Ix Chel
10,530
554
123
6
0
373,839
0
L
Thor
9,636
507
114
6
0
379,499
2
W
Aphrodite
9,458
498
74
4
0
354,397
0
W
Neith
10,528
554
134
7
0
381,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role