Player Matchup

Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bigg_gangstaBoii
Hachiman
Level 115
God Stats
23W - 9L
1,681 SR
Queue Stats
468W - 438L
1,468 Elo+
Party 4
King Arthur
King Arthur
Dragonkiller666
King Arthur
Level 123
God Stats
6W - 10L
1,393 SR
Queue Stats
281W - 275L
1,507 Elo+
Party 2
Geb
Geb
RogatienQC
Geb
Level 206
God Stats
8W - 5L
1,505 SR
Queue Stats
474W - 435L
1,538 Elo+
Party 2
Merlin
Merlin
Wafflebroman
Merlin
Level 64
God Stats
4W - 1L
1,716 SR
Queue Stats
51W - 47L
1,453 Elo+
Party 4
Team Averages
Level 132
1,559 SR
1,493 Elo+

VS

Team Averages
Level 139
1,548 SR
1,488 Elo+
Ares
Ares
MrPossum24
Ares
Level 120
God Stats
20W - 13L
1,605 SR
Queue Stats
43W - 51L
1,459 Elo+
Party 1
Janus
Janus
Rikasuman
Janus
Level 148
God Stats
3W - 4L
1,792 SR
Queue Stats
87W - 91L
1,477 Elo+
Party 3
Thanatos
Thanatos
STWART9930
Thanatos
Level 142
God Stats
3W - 4L
1,554 SR
Queue Stats
149W - 129L
1,516 Elo+
Party 3
Neith
Neith
baltazzar87
Neith
Level 140
God Stats
47W - 52L
1,517 SR
Queue Stats
54W - 60L
1,488 Elo+
Solo
Tyr
Tyr
barleysober
Tyr
Level 147
God Stats
0W - 2L
1,271 SR
Queue Stats
224W - 207L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
2 / 2 / 2
5,357
595
4,015
7,989
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 0
4,979
553
2,865
5,399
1,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Dragonkiller666
King Arthur
11
4 / 1 / 0
6,236
693
8,241
9,088
8,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 1
4,514
502
2,088
5,101
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
0 / 3 / 0
5,243
583
1,101
4,304
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,478
609
3,061
4,674
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Rikasuman
Janus
10
3 / 1 / 1
5,981
665
2,628
4,474
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
STWART9930
Thanatos
7
1 / 2 / 4
4,994
555
2,384
6,604
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,926
547
3,015
4,606
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,481
609
3,293
10,851
9,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
2
1.5
W
0
1
0
0
W
King Arthur
Dragonkiller666
King Arthur
4
1
0
4
L
2
0
1
2.5
L
Janus
Rikasuman
Janus
3
1
1
3.5
W
0
0
1
0.5
L
Thanatos
STWART9930
Thanatos
1
2
4
1.5
W
Merlin
0
3
0
0
L
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
14,381
31,881
Taken
31,209
16,651
Mitigated
17,251
7,763
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,015
1,668
0
2,118
7,989
2,748
0
1,139
6,736
0
34,699
W
2,865
1,697
0
2,711
5,399
1,599
0
1,154
4,245
0
36,414
W
King Arthur
Dragonkiller666
King Arthur
8,241
1,094
0
1,150
9,088
8,190
0
1,099
7,989
1,680
40,723
L
3,061
59
0
1,774
4,674
2,879
0
505
3,947
14,846
0
L
Janus
Rikasuman
Janus
2,628
303
0
750
4,474
1,487
681
1,343
3,053
38,983
0
W
2,088
298
0
1,234
5,101
3,001
0
695
4,406
17,673
0
L
Thanatos
STWART9930
Thanatos
2,384
803
0
3,050
6,604
2,125
0
915
5,514
0
24,914
W
Merlin
1,101
178
0
550
4,304
1,113
0
1,679
2,625
29,506
0
L
3,015
1,039
0
2,839
4,606
1,587
0
416
4,080
0
35,925
L
3,293
877
0
2,102
10,851
9,173
0
449
10,370
0
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
26,860
276
Minions Killed
244
0
Camps Cleared
0
981,641
Distance Traveled
931,506
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,357
595
54
6
0
217,010
1
W
Hachiman
4,979
553
57
6
0
182,189
1
W
King Arthur
6,236
693
70
8
0
195,697
0
L
Ares
5,478
609
14
2
0
208,945
2
L
Janus
5,981
665
60
7
0
189,958
0
W
Geb
4,514
502
25
3
0
203,778
0
L
Thanatos
4,994
555
41
5
0
159,203
0
W
Merlin
5,243
583
70
8
0
182,967
0
L
Neith
4,926
547
67
7
0
180,901
0
L
Tyr
5,481
609
62
7
0
192,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role