Player Matchup

Vamana
Vamana
Aruna8228
Vamana
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
966 Elo+
Party 2
Ravana
Ravana
JEDISMUVE22
Ravana
Level 127
God Stats
36W - 49L
1,281 SR
Queue Stats
454W - 463L
1,468 Elo+
Party 1
Janus
Janus
KINGxSKORCH
Janus
Level 158
God Stats
2W - 6L
1,452 SR
Queue Stats
404W - 416L
1,474 Elo+
Party 1
Ganesha
Ganesha
XHumbleChaosX
Ganesha
Level 158
God Stats
7W - 6L
1,525 SR
Queue Stats
147W - 167L
1,428 Elo+
Party 2
Apollo
Apollo
xLadyRoyal
Apollo
Level 123
God Stats
10W - 11L
1,860 SR
Queue Stats
105W - 116L
1,438 Elo+
Party 2
Team Averages
Level 116
1,524 SR
1,355 Elo+

VS

Team Averages
Level 103
1,555 SR
1,403 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Haayzues
Thoth
Level 91
God Stats
2W - 0L
1,656 SR
Queue Stats
5W - 1L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
Theartofpika
Sun Wukong
Level 80
God Stats
13W - 5L
1,588 SR
Queue Stats
96W - 86L
1,405 Elo+
Solo
Cupid
Cupid
cacharro2004
Cupid
Level 87
God Stats
2W - 1L
1,529 SR
Queue Stats
161W - 154L
1,417 Elo+
Solo
Ix Chel
Ix Chel
gravekeeper1500
Ix Chel
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 120L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aruna8228
Vamana
12
0 / 6 / 1
7,033
440
3,854
12,301
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
15
8 / 2 / 1
9,010
563
9,899
10,746
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 3
8,075
505
8,010
9,937
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
10
0 / 5 / 9
7,355
460
3,854
15,388
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
xLadyRoyal
Apollo
11
2 / 4 / 5
7,214
451
4,900
11,771
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 4 / 7
7,274
455
8,125
13,299
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Haayzues
Thoth
12
1 / 2 / 3
7,507
469
9,179
6,106
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Theartofpika
Sun Wukong
14
5 / 0 / 0
9,010
563
6,163
9,192
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 6 / 2
8,135
508
10,240
13,101
4,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 5
7,688
481
7,733
9,352
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
14
Kills
17
17
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
4
7
1.38
L
Vamana
Aruna8228
Vamana
0
6
1
0.08
W
Thoth
Haayzues
Thoth
1
2
3
1.25
L
Ravana
8
2
1
4.25
L
4
0
3
5.5
W
Sun Wukong
Theartofpika
Sun Wukong
5
0
0
5
L
Ganesha
0
5
9
0.9
W
6
6
2
1.17
W
3
2
5
2.75
L
Apollo
xLadyRoyal
Apollo
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,517
Damage
41,440
60,143
Taken
51,050
35,707
Mitigated
22,666
10,683
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,125
2,355
0
2,335
13,299
4,374
820
3,501
9,554
0
35,050
L
Vamana
Aruna8228
Vamana
3,854
1,604
0
1,021
12,301
9,932
920
2,290
10,011
0
38,727
W
Thoth
Haayzues
Thoth
9,179
292
0
135
6,106
1,697
89
641
5,325
49,357
0
L
Ravana
9,899
2,370
0
1,319
10,746
4,833
0
2,725
7,909
0
61,166
L
8,010
647
0
1,512
9,937
3,584
0
2,616
7,321
55,314
0
W
Sun Wukong
Theartofpika
Sun Wukong
6,163
1,200
0
2,684
9,192
6,379
0
42
8,651
67
56,507
L
Ganesha
3,854
669
418
2,590
15,388
13,015
0
5,002
10,322
19,436
0
W
10,240
5,259
0
2,646
13,101
4,319
473
4,944
8,015
0
43,712
W
7,733
1,643
841
1,435
9,352
5,897
290
2,453
6,739
25,589
0
L
Apollo
xLadyRoyal
Apollo
4,900
3,033
0
3,823
11,771
4,343
2,231
4,375
7,250
0
40,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
39,614
321
Minions Killed
288
0
Camps Cleared
0
1,503,727
Distance Traveled
1,481,458
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,274
455
44
3
0
295,520
2
L
Vamana
7,033
440
60
4
0
285,479
0
W
Thoth
7,507
469
72
5
0
320,737
3
L
Ravana
9,010
563
87
5
0
333,183
1
L
Janus
8,075
505
93
6
0
316,828
4
W
Sun Wukong
9,010
563
91
6
0
262,469
2
L
Ganesha
7,355
460
12
1
0
281,754
2
W
Cupid
8,135
508
55
3
0
295,948
0
W
Ix Chel
7,688
481
26
2
0
306,784
0
L
Apollo
7,214
451
69
4
0
286,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role