Player Matchup

Cthulhu
Cthulhu
BonelessFlame8
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
Hughgus
Gilgamesh
Level 79
God Stats
7W - 3L
1,691 SR
Queue Stats
50W - 49L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
Teh Dergenbern
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,315 Elo+
Party 1
Team Averages
Level 61
1,564 SR
1,342 Elo+

VS

Team Averages
Level 48
1,539 SR
1,375 Elo+
Chaac
Chaac
Yuri Boyka6986
Chaac
Level 48
God Stats
11W - 10L
1,593 SR
Queue Stats
213W - 216L
1,402 Elo+
Solo
Izanami
Izanami
bevr121
Izanami
Level 56
God Stats
22W - 12L
1,524 SR
Queue Stats
50W - 47L
1,311 Elo+
Solo
Sol
Sol
jota0702
Sol
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
9,864
822
4,588
12,365
11,936
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Hughgus
Gilgamesh
11
2 / 5 / 5
9,440
787
6,591
13,770
7,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
13
6 / 2 / 2
10,486
874
8,326
11,542
5,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
7,174
598
124
1,165
590
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
bevr121
Izanami
14
5 / 3 / 0
10,239
853
9,107
9,247
3,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 5 / 3
9,405
784
11,896
13,637
4,610
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
8
8
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Gilgamesh
Hughgus
Gilgamesh
2
5
5
0.9
W
Ao Kuang
6
2
2
3.5
L
0
1
1
0.5
L
Izanami
bevr121
Izanami
5
3
0
1.67
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,505
Damage
21,127
37,677
Taken
24,049
24,748
Mitigated
8,516
3,857
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,588
0
0
114
12,365
11,936
181
3,580
8,785
35,383
546
W
Gilgamesh
Hughgus
Gilgamesh
6,591
2,069
97
389
13,770
7,563
599
5,291
8,479
0
22,245
W
Ao Kuang
8,326
2,822
271
2,986
11,542
5,249
2,279
3,449
8,093
34,179
0
L
124
22
0
96
1,165
590
0
337
828
0
3,123
L
Izanami
bevr121
Izanami
9,107
6,576
0
265
9,247
3,316
0
5,875
3,372
0
39,003
L
11,896
3,767
0
3,442
13,637
4,610
0
6,832
6,805
45,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
26,818
117
Minions Killed
110
0
Camps Cleared
0
618,486
Distance Traveled
403,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,864
822
52
4
0
212,991
0
W
Gilgamesh
9,440
787
29
2
0
198,657
0
W
Ao Kuang
10,486
874
36
3
0
206,838
0
L
Chaac
7,174
598
4
0
0
26,236
0
L
Izanami
10,239
853
51
4
0
186,150
0
L
Sol
9,405
784
55
5
0
191,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role