Player Matchup

Scylla
Scylla
Bannsiton
Scylla
Level 137
God Stats
0W - 2L
1,289 SR
Queue Stats
283W - 266L
1,498 Elo+
Party 1
Izanami
Izanami
Lil_WaffleGin
Izanami
Level 105
God Stats
77W - 64L
1,551 SR
Queue Stats
261W - 251L
1,487 Elo+
Party 1
Terra
Terra
PenguinGirl2471
Terra
Level 141
God Stats
51W - 49L
1,525 SR
Queue Stats
230W - 218L
1,494 Elo+
Party 1
Odin
Odin
ZTruth21
Odin
Level 162
God Stats
9W - 9L
1,608 SR
Queue Stats
433W - 444L
1,461 Elo+
Solo
Nemesis
Nemesis
syndicaterocks
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,559 Elo+
Party 1
Team Averages
Level 121
1,495 SR
1,500 Elo+

VS

Team Averages
Level 114
1,529 SR
1,445 Elo+
Neith
Neith
ElBryan138
Neith
Level 103
God Stats
14W - 19L
1,512 SR
Queue Stats
77W - 97L
1,468 Elo+
Party 2
Kali
Kali
KmiloM12
Kali
Level 157
God Stats
4W - 3L
1,523 SR
Queue Stats
154W - 201L
1,460 Elo+
Party 2
Tyr
Tyr
TheSwoosh7
Tyr
Level 120
God Stats
10W - 11L
1,500 SR
Queue Stats
494W - 527L
1,423 Elo+
Party 3
Ra
Ra
palmarvelasco
Ra
Level 129
God Stats
34W - 31L
1,565 SR
Queue Stats
150W - 162L
1,495 Elo+
Party 2
Xing Tian
Xing Tian
thatdoodpj
Xing Tian
Level 63
God Stats
4W - 2L
1,546 SR
Queue Stats
247W - 297L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bannsiton
Scylla
12
2 / 1 / 0
6,412
534
5,272
6,935
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
11
0 / 3 / 2
6,467
539
6,894
9,843
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
0 / 1 / 0
5,420
452
3,687
9,329
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
11
2 / 1 / 0
6,501
542
7,259
11,016
10,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 0
6,517
543
6,463
11,655
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 2 / 2
6,577
548
8,640
9,752
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
12
3 / 1 / 3
7,213
601
6,769
10,129
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 2
6,951
579
3,885
9,881
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 2 / 3
7,484
624
8,625
6,352
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
thatdoodpj
Xing Tian
10
2 / 1 / 0
6,110
509
4,258
13,192
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
10
11
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bannsiton
Scylla
2
1
0
2
W
Neith
2
2
2
1.5
W
Kali
3
1
3
4.5
L
Izanami
0
3
2
0.33
L
0
1
0
0
W
1
1
2
2
L
Odin
2
1
0
2
W
2
2
3
1.75
L
3
5
0
0.6
W
Xing Tian
thatdoodpj
Xing Tian
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
32,177
48,778
Taken
49,306
27,860
Mitigated
28,288
10,872
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bannsiton
Scylla
5,272
1,099
0
2,100
6,935
2,463
0
2,613
4,322
47,732
0
W
Neith
8,640
2,687
0
1,793
9,752
3,170
244
737
9,015
0
50,780
W
Kali
6,769
3,334
0
3,168
10,129
3,874
779
961
9,168
0
49,890
L
Izanami
6,894
4,875
0
3,433
9,843
4,041
146
620
9,223
0
59,804
L
3,687
572
426
1,969
9,329
6,733
0
4,630
4,539
11,342
0
W
3,885
776
0
4,036
9,881
8,469
395
0
9,881
0
38,538
L
Odin
7,259
1,584
0
2,470
11,016
10,250
0
1,012
9,923
0
44,131
W
8,625
566
648
2,372
6,352
2,700
235
3,643
2,709
67,120
0
L
6,463
3,777
0
474
11,655
4,373
0
3,711
7,825
0
48,034
W
Xing Tian
thatdoodpj
Xing Tian
4,258
506
0
1,780
13,192
10,075
0
3,793
9,399
19,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
34,335
339
Minions Killed
341
0
Camps Cleared
0
1,210,653
Distance Traveled
1,234,818
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,412
534
96
8
0
226,964
0
W
Neith
6,577
548
68
6
0
222,624
0
W
Kali
7,213
601
61
5
0
264,241
0
L
Izanami
6,467
539
95
8
0
225,135
0
L
Terra
5,420
452
11
1
0
252,659
6
W
Tyr
6,951
579
71
6
0
250,511
2
L
Odin
6,501
542
63
5
0
206,905
0
W
Ra
7,484
624
110
9
0
249,640
4
L
Nemesis
6,517
543
74
6
0
298,990
0
W
Xing Tian
6,110
509
31
3
0
247,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role