Player Matchup

Kuzenbo
Kuzenbo
AlxSnake
Kuzenbo
Level 83
God Stats
75W - 62L
1,575 SR
Queue Stats
195W - 230L
1,472 Elo+
Party 1
Neith
Neith
SST308
Neith
Level 106
God Stats
29W - 34L
1,550 SR
Queue Stats
186W - 223L
1,475 Elo+
Party 1
Merlin
Merlin
cahiguera
Merlin
Level 124
God Stats
182W - 202L
1,500 SR
Queue Stats
194W - 228L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
lolo333
Kukulkan
Level 104
God Stats
1W - 2L
1,048 SR
Queue Stats
103W - 128L
1,465 Elo+
Party 1
Mulan
Mulan
robsalda
Mulan
Level 106
God Stats
31W - 26L
1,573 SR
Queue Stats
192W - 229L
1,467 Elo+
Party 1
Team Averages
Level 105
1,449 SR
1,470 Elo+

VS

Team Averages
Level 118
1,547 SR
1,496 Elo+
Cthulhu
Cthulhu
Ahowoapewi
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,342 Elo+
Solo
Ravana
Ravana
BarcelonaRed
Ravana
Level 144
God Stats
6W - 11L
1,536 SR
Queue Stats
134W - 149L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cr1xuss187
Cu Chulainn
Level 115
God Stats
2W - 3L
1,528 SR
Queue Stats
447W - 432L
1,497 Elo+
Solo
Nu Wa
Nu Wa
FER-19_80
Nu Wa
Level 159
God Stats
35W - 30L
1,564 SR
Queue Stats
252W - 242L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
XxluisferxX
Jing Wei
Level 129
God Stats
4W - 7L
1,608 SR
Queue Stats
310W - 286L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlxSnake
Kuzenbo
15
3 / 2 / 11
8,189
744
7,762
11,676
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SST308
Neith
15
3 / 3 / 7
8,461
769
6,280
10,932
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
cahiguera
Merlin
16
3 / 2 / 4
9,095
827
10,160
6,390
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lolo333
Kukulkan
15
6 / 1 / 8
8,867
806
10,499
8,843
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
robsalda
Mulan
13
1 / 3 / 11
7,622
693
12,481
15,629
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahowoapewi
Cthulhu
13
0 / 3 / 4
6,964
633
8,228
14,167
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
14
2 / 2 / 3
7,814
710
7,536
8,835
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Cr1xuss187
Cu Chulainn
13
3 / 7 / 4
7,513
683
12,051
15,285
8,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
FER-19_80
Nu Wa
16
2 / 2 / 6
8,661
787
9,573
8,144
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
XxluisferxX
Jing Wei
14
4 / 2 / 3
8,054
732
7,620
11,242
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
16
Kills
11
11
Deaths
16
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ahowoapewi
Cthulhu
0
3
4
0.67
W
Kuzenbo
AlxSnake
Kuzenbo
3
2
11
4.25
L
Ravana
2
2
3
1.75
L
Cu Chulainn
Cr1xuss187
Cu Chulainn
3
7
4
0.71
L
Nu Wa
FER-19_80
Nu Wa
2
2
6
2.5
W
Neith
SST308
Neith
3
3
7
2.17
L
Jing Wei
XxluisferxX
Jing Wei
4
2
3
2.75
W
Merlin
cahiguera
Merlin
3
2
4
2.5
W
Kukulkan
lolo333
Kukulkan
6
1
8
10
W
Mulan
robsalda
Mulan
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
45,008
53,470
Taken
57,673
34,940
Mitigated
33,004
11,597
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ahowoapewi
Cthulhu
8,228
325
215
1,447
14,167
11,740
0
7,567
5,870
13,929
0
W
Kuzenbo
AlxSnake
Kuzenbo
7,762
2,853
565
2,843
11,676
13,612
29
4,263
6,794
12,540
0
L
Ravana
7,536
2,021
0
1,176
8,835
5,285
0
3,848
4,451
106
28,330
L
Cu Chulainn
Cr1xuss187
Cu Chulainn
12,051
2,590
0
484
15,285
8,132
0
8,429
6,309
1,299
24,818
L
Nu Wa
FER-19_80
Nu Wa
9,573
3,635
0
1,585
8,144
3,168
0
4,070
3,780
40,648
0
W
Neith
SST308
Neith
6,280
2,442
186
1,632
10,932
4,353
1,100
2,637
7,888
0
40,314
L
Jing Wei
XxluisferxX
Jing Wei
7,620
6,314
0
3,052
11,242
4,679
0
3,466
7,281
0
32,289
W
Merlin
cahiguera
Merlin
10,160
610
270
573
6,390
2,202
408
2,862
3,314
47,303
0
W
Kukulkan
lolo333
Kukulkan
10,499
1,204
0
468
8,843
3,639
104
3,007
5,620
33,925
0
W
Mulan
robsalda
Mulan
12,481
2,910
375
4,685
15,629
11,134
0
3,921
11,274
0
19,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
39,006
256
Minions Killed
215
0
Camps Cleared
0
1,148,818
Distance Traveled
1,117,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,964
633
13
1
0
235,469
0
W
Kuzenbo
8,189
744
10
1
0
244,379
0
L
Ravana
7,814
710
48
4
0
224,717
0
L
Cu Chulainn
7,513
683
28
3
0
206,575
0
L
Nu Wa
8,661
787
67
6
0
204,986
0
W
Neith
8,461
769
57
5
0
203,583
0
L
Jing Wei
8,054
732
59
5
0
246,242
0
W
Merlin
9,095
827
98
9
0
208,403
0
W
Kukulkan
8,867
806
73
7
0
256,818
0
W
Mulan
7,622
693
18
2
0
235,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role