Player Matchup

Anubis
Anubis
KeN Da SaMuRaii
Anubis
Level 163
God Stats
84W - 86L
1,526 SR
Queue Stats
211W - 248L
1,424 Elo+
Party 1
Ishtar
Ishtar
PantherLily3714
Ishtar
Level 149
God Stats
6W - 5L
1,426 SR
Queue Stats
230W - 219L
1,551 Elo+
Party 3
Cthulhu
Cthulhu
Prowla99
Cthulhu
Level 158
God Stats
2W - 4L
1,427 SR
Queue Stats
80W - 109L
1,446 Elo+
Party 1
Artemis
Artemis
PsychOrchid
Artemis
Level 26
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
TicTheGriot
Tiamat
Level 223
God Stats
6W - 7L
1,597 SR
Queue Stats
314W - 362L
1,434 Elo+
Party 1
Team Averages
Level 144
1,439 SR
1,471 Elo+

VS

Team Averages
Level 110
1,489 SR
1,496 Elo+
Hou Yi
Hou Yi
B0MB3R89
Hou Yi
Level 153
God Stats
28W - 27L
1,473 SR
Queue Stats
666W - 821L
1,417 Elo+
Solo
Ymir
Ymir
L2Wizzy
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
REBOOTRIOT_
Surtr
Level 136
God Stats
14W - 17L
1,450 SR
Queue Stats
264W - 256L
1,485 Elo+
Party 2
Olorun
Olorun
ThePand4
Olorun
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 4L
1,590 Elo+
Solo
Da Ji
Da Ji
XTARN1SHEDX
Da Ji
Level 173
God Stats
2W - 3L
1,739 SR
Queue Stats
801W - 804L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 0
4,804
480
5,682
8,803
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,094
509
2,491
6,890
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Prowla99
Cthulhu
7
0 / 2 / 1
4,396
440
3,308
7,737
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
PsychOrchid
Artemis
8
0 / 1 / 0
4,648
465
1,009
3,305
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
7
1 / 2 / 1
4,430
443
3,412
4,576
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B0MB3R89
Hou Yi
10
1 / 0 / 4
5,840
584
4,255
6,075
2,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
L2Wizzy
Ymir
8
0 / 1 / 0
5,166
517
263
4,222
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 2
5,794
579
4,419
7,689
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
ThePand4
Olorun
10
3 / 0 / 5
6,283
628
4,323
6,518
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
5 / 1 / 6
6,073
607
4,734
7,499
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
B0MB3R89
Hou Yi
1
0
4
3
L
1
9
0
0.11
W
Ymir
L2Wizzy
Ymir
0
1
0
0
L
0
1
0
0
L
Cthulhu
Prowla99
Cthulhu
0
2
1
0.25
L
Artemis
PsychOrchid
Artemis
0
1
0
0
W
4
0
2
5
W
Olorun
ThePand4
Olorun
3
0
5
5.5
L
Tiamat
1
2
1
0.75
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
17,994
31,311
Taken
32,003
15,751
Mitigated
13,143
5,743
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
B0MB3R89
Hou Yi
4,255
2,311
0
2,073
6,075
2,223
69
1,874
3,935
0
40,240
L
5,682
135
0
0
8,803
3,422
0
1,711
7,092
19,736
0
W
Ymir
L2Wizzy
Ymir
263
0
0
658
4,222
2,166
161
252
3,939
12,440
0
L
2,491
1,435
0
2,844
6,890
2,488
44
408
6,482
0
35,398
L
Cthulhu
Prowla99
Cthulhu
3,308
355
0
1,250
7,737
3,455
0
2,173
5,540
16,576
0
L
Artemis
PsychOrchid
Artemis
1,009
59
0
565
3,305
1,276
0
236
3,069
0
14,388
W
4,419
2,250
0
1,583
7,689
4,561
66
2,431
5,101
736
39,917
W
Olorun
ThePand4
Olorun
4,323
1,795
120
3,691
6,518
1,820
918
4,382
1,899
36,055
0
L
Tiamat
3,412
375
0
1,084
4,576
5,110
20
263
4,313
17,506
0
W
4,734
961
0
1,555
7,499
2,373
0
2,637
4,560
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
29,156
201
Minions Killed
255
0
Camps Cleared
0
900,064
Distance Traveled
997,555
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,840
584
58
6
0
191,780
0
L
Anubis
4,804
480
35
4
0
210,687
1
W
Ymir
5,166
517
25
3
0
203,381
0
L
Ishtar
5,094
509
71
7
0
169,702
6
L
Cthulhu
4,396
440
36
4
0
188,633
4
L
Artemis
4,648
465
35
4
0
156,923
0
W
Surtr
5,794
579
61
6
0
190,393
0
W
Olorun
6,283
628
61
6
0
195,424
0
L
Tiamat
4,430
443
24
2
0
174,119
1
W
Da Ji
6,073
607
50
5
0
216,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role