Player Matchup

Izanami
Izanami
DarkDevil_056
Izanami
Level 82
God Stats
5W - 9L
1,439 SR
Queue Stats
490W - 501L
1,388 Elo+
Solo
Persephone
Persephone
Ikewashere5
Persephone
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,097 Elo+
Party 1
Hades
Hades
That_Sped_GamM3r
Hades
Level 127
God Stats
0W - 1L
1,242 SR
Queue Stats
91W - 89L
1,458 Elo+
Party 1
Team Averages
Level 73
1,393 SR
1,314 Elo+

VS

Team Averages
Level 77
1,634 SR
1,488 Elo+
Bacchus
Bacchus
Policlinic
Bacchus
Level 16
God Stats
8W - 2L
1,750 SR
Queue Stats
16W - 7L
1,510 Elo+
Party 2
Hachiman
Hachiman
prideofsoccer
Hachiman
Level 145
God Stats
5W - 0L
1,706 SR
Queue Stats
16W - 8L
1,510 Elo+
Party 2
Vulcan
Vulcan
whitefeather253
Vulcan
Level 69
God Stats
49W - 41L
1,447 SR
Queue Stats
236W - 243L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 7 / 2
10,342
739
7,309
15,448
4,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ikewashere5
Persephone
12
0 / 9 / 3
9,440
674
4,886
13,837
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 1
9,959
711
7,448
21,279
8,136
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Policlinic
Bacchus
12
0 / 1 / 16
10,372
741
3,642
7,901
11,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
prideofsoccer
Hachiman
17
21 / 2 / 4
14,497
1,036
29,409
17,734
8,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 16
11,824
845
13,570
10,449
4,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
25
24
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
7
2
0.29
L
Persephone
Ikewashere5
Persephone
0
9
3
0.17
W
Bacchus
Policlinic
Bacchus
0
1
16
8
L
2
8
1
0.31
W
Hachiman
prideofsoccer
Hachiman
21
2
4
11.5
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
46,621
50,564
Taken
36,084
15,895
Mitigated
24,327
4,260
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,309
4,691
0
1,110
15,448
4,499
0
6,156
9,292
0
45,508
L
Persephone
Ikewashere5
Persephone
4,886
734
0
142
13,837
3,260
0
3,350
10,393
18,991
0
W
Bacchus
Policlinic
Bacchus
3,642
400
0
1,223
7,901
11,686
185
2,472
5,429
6,398
0
L
7,448
1,216
30
2,978
21,279
8,136
0
8,349
12,798
33,269
0
W
Hachiman
prideofsoccer
Hachiman
29,409
22,847
0
7,110
17,734
8,226
2,255
6,518
11,215
0
97,310
W
13,570
5,526
85
974
10,449
4,415
146
3,707
6,710
50,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
36,693
140
Minions Killed
165
0
Camps Cleared
0
631,725
Distance Traveled
718,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,342
739
61
4
0
205,922
0
L
Persephone
9,440
674
24
2
0
217,536
0
W
Bacchus
10,372
741
5
0
0
192,416
0
L
Hades
9,959
711
55
4
0
208,267
0
W
Hachiman
14,497
1,036
113
8
0
240,507
0
W
Vulcan
11,824
845
47
3
0
285,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role