Player Matchup

Da Ji
Da Ji
Jeanpy541
Da Ji
Level 78
God Stats
1W - 1L
1,735 SR
Queue Stats
210W - 197L
1,482 Elo+
Solo
Ares
Ares
MyStreamWhen
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
TurntTwerkinMerc
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,443 Elo+
Party 2
Eset
Eset
WarriorNinja139
Eset
Level 49
God Stats
1W - 2L
1,517 SR
Queue Stats
20W - 25L
1,447 Elo+
Solo
Set
Set
im2blits
Set
Level 25
God Stats
0W - 2L
1,314 SR
Queue Stats
109W - 128L
1,343 Elo+
Solo
Team Averages
Level 59
1,513 SR
1,439 Elo+

VS

Team Averages
Level 106
1,601 SR
1,479 Elo+
Discordia
Discordia
Anxotic
Discordia
Level 102
God Stats
2W - 1L
1,703 SR
Queue Stats
88W - 84L
1,478 Elo+
Party 1
Merlin
Merlin
Deathwatch52254
Merlin
Level 63
God Stats
4W - 1L
1,890 SR
Queue Stats
134W - 131L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
GirthyRaccoon
Sun Wukong
Level 125
God Stats
6W - 4L
1,623 SR
Queue Stats
333W - 320L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
TwoRandomHobos
Baron Samedi
Level 151
God Stats
2W - 3L
1,290 SR
Queue Stats
195W - 179L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
Unläwful
Yu Huang
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 159L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jeanpy541
Da Ji
16
9 / 6 / 2
9,834
894
10,614
14,038
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 5 / 6
8,210
746
11,517
13,630
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
TurntTwerkinMerc
Sun Wukong
13
0 / 6 / 6
6,794
618
3,680
12,023
11,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 6
7,502
682
8,991
13,219
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 7
6,931
630
4,549
10,511
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anxotic
Discordia
16
5 / 3 / 19
9,528
866
10,658
7,106
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 17
9,100
827
8,433
7,736
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GirthyRaccoon
Sun Wukong
18
10 / 0 / 15
10,065
915
12,496
18,630
11,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
TwoRandomHobos
Baron Samedi
16
5 / 4 / 14
9,108
828
15,228
11,276
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
Unläwful
Yu Huang
16
6 / 1 / 13
9,253
841
10,204
5,583
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
12
Kills
28
28
Deaths
12
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anxotic
Discordia
5
3
19
4.83
W
2
4
17
2.63
W
Sun Wukong
GirthyRaccoon
Sun Wukong
10
0
15
17.5
L
Da Ji
Jeanpy541
Da Ji
9
6
2
1.67
L
2
5
6
1
L
Sun Wukong
TurntTwerkinMerc
Sun Wukong
0
6
6
0.5
W
Baron Samedi
TwoRandomHobos
Baron Samedi
5
4
14
3
W
Yu Huang
Unläwful
Yu Huang
6
1
13
12.5
L
1
7
6
0.57
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
57,019
63,421
Taken
50,331
55,018
Mitigated
26,110
8,123
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anxotic
Discordia
10,658
1,061
3,008
1,919
7,106
2,690
195
2,197
4,699
21,131
0
W
8,433
504
373
445
7,736
3,316
82
2,830
4,838
20,330
0
W
Sun Wukong
GirthyRaccoon
Sun Wukong
12,496
1,900
1,368
7,592
18,630
11,699
127
7,879
10,154
0
19,775
L
Da Ji
Jeanpy541
Da Ji
10,614
2,294
525
721
14,038
8,408
0
8,596
5,386
0
19,675
L
11,517
111
110
1,050
13,630
20,748
0
9,434
4,020
16,114
0
L
Sun Wukong
TurntTwerkinMerc
Sun Wukong
3,680
329
291
960
12,023
11,786
0
9,210
2,632
0
8,392
W
Baron Samedi
TwoRandomHobos
Baron Samedi
15,228
1,119
2,662
2,857
11,276
5,985
264
5,404
5,844
25,166
0
W
Yu Huang
Unläwful
Yu Huang
10,204
1,234
580
836
5,583
2,420
1,043
2,033
3,382
27,499
0
L
8,991
336
897
2,841
13,219
7,862
0
8,497
4,658
22,328
0
L
4,549
1,698
246
482
10,511
6,214
0
8,366
2,061
0
11,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
47,054
75
Minions Killed
125
0
Camps Cleared
0
919,525
Distance Traveled
1,064,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,528
866
24
2
0
240,724
0
W
Merlin
9,100
827
30
3
0
211,263
0
W
Sun Wukong
10,065
915
14
1
0
235,646
0
L
Da Ji
9,834
894
22
2
0
186,300
0
L
Ares
8,210
746
6
1
0
207,654
0
L
Sun Wukong
6,794
618
7
1
0
147,296
0
W
Baron Samedi
9,108
828
16
1
0
188,188
0
W
Yu Huang
9,253
841
41
4
0
188,932
0
L
Eset
7,502
682
30
3
0
168,414
0
L
Set
6,931
630
10
1
0
209,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role