Player Matchup

Pele
Pele
Quicjfreeze
Pele
Level 126
God Stats
3W - 6L
1,605 SR
Queue Stats
393W - 400L
1,534 Elo+
Party 1
Zeus
Zeus
SnaccMachine
Zeus
Level 125
God Stats
2W - 8L
1,192 SR
Queue Stats
664W - 641L
1,567 Elo+
Party 1
Neith
Neith
SuprBallr
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 429L
1,526 Elo+
Party 1
Ares
Ares
ThePlaidChicken
Ares
Level 88
God Stats
14W - 11L
1,833 SR
Queue Stats
196W - 214L
1,591 Elo+
Party 1
Hercules
Hercules
beastly10140
Hercules
Level 44
God Stats
3W - 12L
1,360 SR
Queue Stats
62W - 81L
1,381 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,520 Elo+

VS

Team Averages
Level 60
1,633 SR
1,606 Elo+
Surtr
Surtr
DieInsects
Surtr
Level 58
God Stats
10W - 6L
1,791 SR
Queue Stats
23W - 19L
1,662 Elo+
Party 2
Persephone
Persephone
GOOB1E
Persephone
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 11L
1,670 Elo+
Party 2
Hou Yi
Hou Yi
Hyoperbuttox
Hou Yi
Level 28
God Stats
2W - 0L
1,814 SR
Queue Stats
24W - 30L
1,522 Elo+
Party 2
Fenrir
Fenrir
NotDejvis
Fenrir
Level 59
God Stats
6W - 8L
1,427 SR
Queue Stats
279W - 223L
1,566 Elo+
Solo
Ares
Ares
zman11335
Ares
Level 109
God Stats
2W - 1L
1,635 SR
Queue Stats
43W - 34L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,535
467
6,585
13,894
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 5 / 0
6,769
484
6,579
9,330
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SuprBallr
Neith
5
0 / 2 / 0
4,935
353
232
2,628
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 3
6,223
445
5,879
10,729
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
beastly10140
Hercules
12
0 / 1 / 0
6,018
430
1,179
5,541
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 0 / 1
8,104
579
3,342
6,438
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
GOOB1E
Persephone
12
1 / 2 / 5
8,170
584
3,274
5,782
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
4 / 1 / 3
8,241
589
5,641
8,593
4,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NotDejvis
Fenrir
15
8 / 0 / 2
9,214
658
9,879
12,803
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
12
3 / 0 / 8
8,101
579
7,821
11,326
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
0
0
1
0.5
W
Persephone
GOOB1E
Persephone
1
2
5
1.75
W
Hou Yi
4
1
3
5.5
W
Fenrir
NotDejvis
Fenrir
8
0
2
9
L
1
5
0
0.2
L
2
5
0
0.4
L
Neith
SuprBallr
Neith
0
2
0
0
L
0
3
3
0.5
L
Hercules
beastly10140
Hercules
0
1
0
0
W
Ares
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
29,957
42,122
Taken
44,942
22,444
Mitigated
29,383
8,947
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
3,342
1,004
0
2,854
6,438
3,904
17
498
5,752
575
54,829
W
Persephone
GOOB1E
Persephone
3,274
324
0
1,524
5,782
2,113
577
2,860
2,910
51,710
0
W
Hou Yi
5,641
2,996
0
3,911
8,593
4,102
874
3,199
5,346
0
61,176
W
Fenrir
NotDejvis
Fenrir
9,879
3,731
0
6,672
12,803
8,599
0
2,164
10,639
443
74,815
L
6,585
1,286
0
3,840
13,894
5,024
0
3,214
10,680
0
55,384
L
6,579
905
0
1,152
9,330
3,593
168
3,516
5,814
57,146
0
L
Neith
SuprBallr
Neith
232
205
0
0
2,628
832
0
223
2,405
0
6,333
L
5,879
236
0
1,841
10,729
9,466
0
4,360
6,280
14,587
0
L
Hercules
beastly10140
Hercules
1,179
49
0
2,114
5,541
3,529
0
403
5,138
0
26,968
W
Ares
7,821
779
0
4,015
11,326
10,665
0
4,245
6,929
24,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
41,830
268
Minions Killed
408
0
Camps Cleared
0
1,261,319
Distance Traveled
1,393,581
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,104
579
89
6
0
281,262
0
W
Persephone
8,170
584
96
7
0
259,401
0
W
Hou Yi
8,241
589
107
8
0
251,664
0
W
Fenrir
9,214
658
103
7
0
304,812
0
L
Pele
6,535
467
89
6
0
315,332
2
L
Zeus
6,769
484
95
7
0
267,445
0
L
Neith
4,935
353
14
1
0
66,278
0
L
Ares
6,223
445
20
1
0
298,181
0
L
Hercules
6,018
430
50
4
0
314,083
0
W
Ares
8,101
579
13
1
0
296,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role