Player Matchup

Cupid
Cupid
Duris007
Cupid
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
208W - 226L
1,310 Elo+
Solo
Zeus
Zeus
RAVEN_exe95
Zeus
Level 69
God Stats
1W - 3L
1,483 SR
Queue Stats
7W - 14L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
rektreational
Erlang Shen
Level 96
God Stats
3W - 3L
1,653 SR
Queue Stats
145W - 184L
1,455 Elo+
Party 2
Team Averages
Level 84
1,545 SR
1,378 Elo+

VS

Team Averages
Level 85
1,578 SR
1,415 Elo+
Ravana
Ravana
JJRyusei_LW
Ravana
Level 95
God Stats
2W - 0L
1,649 SR
Queue Stats
5W - 6L
1,280 Elo+
Solo
Bacchus
Bacchus
Policlinic
Bacchus
Level 16
God Stats
8W - 2L
1,500 SR
Queue Stats
16W - 7L
1,483 Elo+
Party 1
Hachiman
Hachiman
prideofsoccer
Hachiman
Level 145
God Stats
5W - 0L
1,584 SR
Queue Stats
16W - 8L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Duris007
Cupid
10
3 / 7 / 1
8,148
741
4,847
11,350
3,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 6 / 4
8,631
785
8,656
10,052
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
rektreational
Erlang Shen
10
2 / 4 / 3
8,455
769
5,513
16,428
10,912
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
8 / 3 / 5
10,596
963
7,838
5,346
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Policlinic
Bacchus
12
0 / 2 / 15
9,273
843
5,998
10,241
10,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
prideofsoccer
Hachiman
13
9 / 2 / 7
10,731
976
19,852
10,016
4,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
17
17
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
Duris007
Cupid
3
7
1
0.5
W
Ravana
8
3
5
3.5
W
Bacchus
Policlinic
Bacchus
0
2
15
3.75
L
2
6
4
0.67
W
Hachiman
prideofsoccer
Hachiman
9
2
7
6.25
L
Erlang Shen
rektreational
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
33,688
37,830
Taken
25,603
17,182
Mitigated
17,886
4,181
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Duris007
Cupid
4,847
2,713
296
1,085
11,350
3,849
0
2,135
9,215
0
21,403
W
Ravana
7,838
2,132
0
334
5,346
3,221
890
2,202
3,144
146
26,503
W
Bacchus
Policlinic
Bacchus
5,998
904
0
1,025
10,241
10,451
444
3,803
6,438
11,536
0
L
8,656
990
0
894
10,052
2,421
0
1,295
8,585
31,026
0
W
Hachiman
prideofsoccer
Hachiman
19,852
12,094
0
4,001
10,016
4,214
987
4,275
5,665
0
62,739
L
Erlang Shen
rektreational
Erlang Shen
5,513
2,653
0
1,906
16,428
10,912
0
2,760
13,239
4,070
13,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
30,600
85
Minions Killed
119
0
Camps Cleared
0
602,641
Distance Traveled
628,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,148
741
29
3
0
194,203
0
W
Ravana
10,596
963
36
3
0
204,862
0
W
Bacchus
9,273
843
14
1
0
224,070
0
L
Zeus
8,631
785
35
3
0
180,910
0
W
Hachiman
10,731
976
69
6
0
199,643
0
L
Erlang Shen
8,455
769
21
2
0
227,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role