Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
InfinityDivided
Tiamat
Level 125
God Stats
0W - 2L
1,662 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 2
Team Averages
Level 114
1,554 SR
1,488 Elo+

VS

Team Averages
Level 74
1,686 SR
1,522 Elo+
Thor
Thor
BrigadierBang
Thor
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 231L
1,501 Elo+
Party 1
Anubis
Anubis
JustGotPC
Anubis
Level 78
God Stats
13W - 5L
1,784 SR
Queue Stats
109W - 90L
1,565 Elo+
Solo
Guan Yu
Guan Yu
OpenClamBob
Guan Yu
Level 27
God Stats
19W - 13L
1,775 SR
Queue Stats
229W - 207L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 3
8,490
772
5,853
10,710
3,048
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
 
Gilgamesh
10
2 / 7 / 3
7,913
719
7,335
15,231
10,643
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 4 / 2
7,944
722
5,587
9,613
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
9,491
863
9,793
9,491
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
JustGotPC
Anubis
13
8 / 0 / 4
10,301
936
15,155
6,905
3,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
OpenClamBob
Guan Yu
10
2 / 2 / 6
8,307
755
4,722
9,556
10,090
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
14
14
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
3
1.17
L
Gilgamesh
 
Gilgamesh
2
7
3
0.5
W
4
3
7
2.5
L
1
4
2
0.5
W
Anubis
JustGotPC
Anubis
8
0
4
10
W
Guan Yu
OpenClamBob
Guan Yu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
29,670
35,554
Taken
25,952
18,621
Mitigated
19,942
4,348
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,853
2,792
0
280
10,710
3,048
94
4,513
6,137
0
31,309
L
Gilgamesh
 
Gilgamesh
7,335
1,665
155
2,303
15,231
10,643
0
6,655
8,538
2,003
15,135
W
9,793
2,027
0
250
9,491
6,189
368
2,696
6,779
0
39,182
L
5,587
501
0
1,610
9,613
4,930
0
4,572
5,011
30,241
0
W
Anubis
JustGotPC
Anubis
15,155
1,574
0
3,640
6,905
3,663
1,003
2,390
4,515
50,553
0
W
Guan Yu
OpenClamBob
Guan Yu
4,722
366
462
682
9,556
10,090
160
2,116
7,440
0
10,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
28,099
112
Minions Killed
145
0
Camps Cleared
0
591,815
Distance Traveled
626,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,490
772
46
4
0
203,882
0
L
Gilgamesh
7,913
719
10
1
0
209,065
0
W
Thor
9,491
863
45
4
0
207,296
0
L
Tiamat
7,944
722
56
5
0
178,868
0
W
Anubis
10,301
936
77
7
0
199,701
0
W
Guan Yu
8,307
755
23
2
0
219,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role