Player Matchup

Mercury
Mercury
Darkfire700
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Atlas
Atlas
Kroo2
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Cupid
Cupid
PseudJohn
Cupid
Level 96
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Odin
Odin
Spiess97
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
cweaver01
Vulcan
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Team Averages
Level 51
1,401 SR
1,312 Elo+

VS

Team Averages
Level 61
1,474 SR
1,352 Elo+
Izanami
Izanami
FaZe_McClapBuddy
Izanami
Level 44
God Stats
6W - 10L
1,257 SR
Queue Stats
294W - 291L
1,404 Elo+
Party 2
Hercules
Hercules
JuulZap
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 74L
1,071 Elo+
Party 2
Nox
Nox
Moakiana
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,420 Elo+
Party 2
Lancelot
Lancelot
TRSK Crow
Lancelot
Level 87
God Stats
1W - 1L
1,616 SR
Queue Stats
44W - 42L
1,359 Elo+
Solo
Anubis
Anubis
traliece
Anubis
Level 121
God Stats
29W - 17L
1,499 SR
Queue Stats
153W - 130L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkfire700
Mercury
8
0 / 7 / 0
4,720
393
2,432
10,437
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Kroo2
Atlas
8
0 / 2 / 0
5,315
443
2,149
7,205
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
PseudJohn
Cupid
8
1 / 4 / 0
5,106
426
2,856
9,431
2,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
2 / 3 / 1
5,983
499
6,764
10,474
8,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
cweaver01
Vulcan
6
0 / 4 / 0
4,729
394
3,085
4,819
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,063
589
7,111
7,433
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JuulZap
Hercules
12
3 / 0 / 0
7,313
609
3,433
6,513
4,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 3
6,967
581
2,734
7,026
5,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TRSK Crow
Lancelot
12
4 / 0 / 2
7,376
615
4,316
7,527
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
traliece
Anubis
13
6 / 1 / 1
8,193
683
9,630
7,392
3,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
20
20
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Darkfire700
Mercury
0
7
0
0
W
4
0
3
5.5
W
Hercules
JuulZap
Hercules
3
0
0
3
L
Atlas
Kroo2
Atlas
0
2
0
0
W
3
2
3
2.25
L
Cupid
PseudJohn
Cupid
1
4
0
0.25
L
Odin
2
3
1
0.83
W
Lancelot
TRSK Crow
Lancelot
4
0
2
5
L
Vulcan
cweaver01
Vulcan
0
4
0
0
W
Anubis
traliece
Anubis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,286
Damage
27,224
42,366
Taken
35,891
20,083
Mitigated
19,431
3,118
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Darkfire700
Mercury
2,432
1,971
0
0
10,437
3,151
0
3,268
7,169
0
18,014
W
7,111
5,012
0
1,841
7,433
2,735
363
402
6,947
0
50,257
W
Hercules
JuulZap
Hercules
3,433
480
0
3,456
6,513
4,427
0
1,571
4,942
0
41,205
L
Atlas
Kroo2
Atlas
2,149
1,022
0
794
7,205
5,193
0
0
7,205
17,236
0
W
2,734
296
0
1,702
7,026
5,564
408
344
6,682
22,378
0
L
Cupid
PseudJohn
Cupid
2,856
1,348
0
1,824
9,431
2,354
0
3,248
6,183
0
23,601
L
Odin
6,764
703
0
250
10,474
8,349
0
2,209
8,213
1,864
32,240
W
Lancelot
TRSK Crow
Lancelot
4,316
975
0
532
7,527
3,264
0
936
6,466
0
49,902
L
Vulcan
cweaver01
Vulcan
3,085
998
0
250
4,819
1,036
0
3,712
1,107
18,704
0
W
Anubis
traliece
Anubis
9,630
620
0
4,021
7,392
3,441
1,022
3,146
4,222
67,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
36,912
143
Minions Killed
383
0
Camps Cleared
0
1,218,330
Distance Traveled
1,240,010
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,720
393
23
2
0
268,974
0
W
Izanami
7,063
589
79
7
0
238,780
0
W
Hercules
7,313
609
72
6
0
238,106
0
L
Atlas
5,315
443
16
1
0
253,070
0
W
Nox
6,967
581
30
3
0
227,155
3
L
Cupid
5,106
426
26
2
0
267,432
2
L
Odin
5,983
499
46
4
0
278,258
0
W
Lancelot
7,376
615
72
6
0
319,734
0
L
Vulcan
4,729
394
32
3
0
150,596
0
W
Anubis
8,193
683
130
11
0
216,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role