Player Matchup

Izanami
Izanami
OdMcNugget
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,746 Elo+
Party 2
Merlin
Merlin
cHeEsePuff860
Merlin
Level 129
God Stats
10W - 6L
1,394 SR
Queue Stats
99W - 105L
1,506 Elo+
Party 2
Achilles
Achilles
goPCMR
Achilles
Level 105
God Stats
19W - 22L
1,634 SR
Queue Stats
96W - 87L
1,763 Elo+
Party 2
Team Averages
Level 120
1,509 SR
1,672 Elo+

VS

Team Averages
Level 112
1,474 SR
1,512 Elo+
Thor
Thor
Hakan_src
Thor
Level 126
God Stats
1W - 1L
1,249 SR
Queue Stats
42W - 38L
1,537 Elo+
Party 1
Bakasura
Bakasura
MineTube2003
Bakasura
Level 83
God Stats
2W - 0L
1,675 SR
Queue Stats
82W - 56L
1,544 Elo+
Party 1
Bacchus
Bacchus
Swaight
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OdMcNugget
Izanami
14
3 / 7 / 7
11,326
755
9,004
12,855
3,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 7 / 9
10,810
721
11,884
10,509
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
goPCMR
Achilles
14
8 / 5 / 2
11,880
792
8,855
16,416
14,946
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 5 / 10
11,487
766
7,579
16,340
6,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
MineTube2003
Bakasura
17
11 / 3 / 7
14,332
955
14,998
13,966
7,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Swaight
Bacchus
15
6 / 4 / 12
12,462
831
12,943
12,511
8,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
12
Kills
19
19
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
2
5
10
1.4
W
Bakasura
MineTube2003
Bakasura
11
3
7
4.83
L
Izanami
OdMcNugget
Izanami
3
7
7
0.93
W
Bacchus
Swaight
Bacchus
6
4
12
3
L
1
7
9
0.79
L
Achilles
goPCMR
Achilles
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
35,520
39,780
Taken
42,817
21,275
Mitigated
22,328
3,102
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,579
1,407
0
2,265
16,340
6,428
189
6,644
9,696
0
36,638
W
Bakasura
MineTube2003
Bakasura
14,998
10,234
0
5,460
13,966
7,871
2,192
3,357
10,467
0
56,366
L
Izanami
OdMcNugget
Izanami
9,004
4,920
0
476
12,855
3,671
792
6,123
6,206
0
59,919
W
Bacchus
Swaight
Bacchus
12,943
1,369
0
945
12,511
8,029
515
2,476
10,035
40,706
0
L
11,884
744
0
0
10,509
2,658
0
3,491
5,987
43,597
0
L
Achilles
goPCMR
Achilles
8,855
1,366
0
2,626
16,416
14,946
0
3,572
10,524
0
17,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
38,281
165
Minions Killed
190
0
Camps Cleared
0
744,648
Distance Traveled
842,375
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,487
766
48
3
0
253,331
0
W
Bakasura
14,332
955
99
7
0
328,299
1
L
Izanami
11,326
755
92
6
0
230,610
0
W
Bacchus
12,462
831
43
3
0
260,745
0
L
Merlin
10,810
721
51
3
0
224,170
5
L
Achilles
11,880
792
22
1
0
289,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role