Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BLJGamer
Sun Wukong
Level 96
God Stats
9W - 18L
1,919 SR
Queue Stats
100W - 118L
1,558 Elo+
Party 1
Rama
Rama
CrimsonRiot8168
Rama
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 249L
1,506 Elo+
Party 1
Thanatos
Thanatos
bristol0nt0p
Thanatos
Level 109
God Stats
10W - 16L
1,454 SR
Queue Stats
352W - 442L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
jkirito4668
Ao Kuang
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 174L
1,451 Elo+
Party 1
Team Averages
Level 87
1,575 SR
1,492 Elo+

VS

Team Averages
Level 104
1,583 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Haljitzul
Gilgamesh
Level 44
God Stats
2W - 0L
1,512 SR
Queue Stats
30W - 37L
1,465 Elo+
Party 2
Bacchus
Bacchus
djdominic1122
Bacchus
Level 54
God Stats
13W - 4L
1,652 SR
Queue Stats
35W - 38L
1,505 Elo+
Party 2
Anubis
Anubis
hainesworth
Anubis
Level 111
God Stats
10W - 4L
1,750 SR
Queue Stats
386W - 365L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 1
6,448
537
4,129
9,913
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
BLJGamer
Sun Wukong
13
2 / 2 / 0
7,415
618
8,638
11,320
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,393
533
1,509
8,968
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
bristol0nt0p
Thanatos
10
0 / 4 / 1
6,079
507
1,191
10,713
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
jkirito4668
Ao Kuang
9
0 / 7 / 1
5,527
461
1,682
10,043
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 1 / 2
7,885
657
9,715
8,164
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 2
7,537
628
7,028
10,841
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Haljitzul
Gilgamesh
13
7 / 2 / 4
8,131
678
7,507
12,303
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
11
2 / 1 / 5
7,088
591
3,223
7,377
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
7 / 0 / 5
8,857
738
8,245
3,801
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
1
0.63
W
Heimdallr
 
Heimdallr
3
1
2
4
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
L
Sun Wukong
BLJGamer
Sun Wukong
2
2
0
1
L
1
3
1
0.5
W
Gilgamesh
Haljitzul
Gilgamesh
7
2
4
4.5
L
Thanatos
bristol0nt0p
Thanatos
0
4
1
0.13
W
Bacchus
2
1
5
4.5
W
Anubis
7
0
5
9.5
L
Ao Kuang
jkirito4668
Ao Kuang
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
35,718
50,957
Taken
42,486
25,407
Mitigated
23,032
13,525
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,129
1,622
493
1,957
9,913
7,722
0
2,171
7,742
19,754
6,844
W
Heimdallr
 
Heimdallr
9,715
5,987
0
4,632
8,164
3,264
763
2,349
5,815
0
65,414
W
Cu Chulainn
 
Cu Chulainn
7,028
1,562
0
3,820
10,841
6,034
548
0
10,841
0
55,198
L
Sun Wukong
BLJGamer
Sun Wukong
8,638
1,691
0
3,836
11,320
8,091
0
0
11,320
0
63,739
L
1,509
1,378
0
1,878
8,968
3,275
0
1,491
7,477
0
35,632
W
Gilgamesh
Haljitzul
Gilgamesh
7,507
3,206
0
1,226
12,303
5,644
0
1,366
10,937
0
55,133
L
Thanatos
bristol0nt0p
Thanatos
1,191
145
0
4,511
10,713
3,620
0
2,278
8,435
0
41,219
W
Bacchus
3,223
603
0
3,189
7,377
5,953
76
1,648
5,729
14,115
0
W
Anubis
8,245
350
0
2,721
3,801
2,137
686
882
2,919
80,399
0
L
Ao Kuang
jkirito4668
Ao Kuang
1,682
334
0
850
10,043
2,699
0
5,535
4,508
19,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
39,498
337
Minions Killed
446
0
Camps Cleared
0
1,280,281
Distance Traveled
1,274,794
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,448
537
48
4
0
255,240
0
W
Heimdallr
7,885
657
114
10
0
206,366
2
W
Cu Chulainn
7,537
628
94
8
0
267,057
5
L
Sun Wukong
7,415
618
104
9
0
239,949
1
L
Rama
6,393
533
72
6
0
288,752
1
W
Gilgamesh
8,131
678
76
6
0
288,845
0
L
Thanatos
6,079
507
75
6
0
268,134
2
W
Bacchus
7,088
591
24
2
0
273,175
3
W
Anubis
8,857
738
138
12
0
239,351
0
L
Ao Kuang
5,527
461
38
3
0
228,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role