Player Matchup

Chiron
Chiron
AlanLee03
Chiron
Level 183
God Stats
8W - 5L
1,871 SR
Queue Stats
266W - 268L
1,546 Elo+
Solo
Thor
Thor
NeelofaXXI
Thor
Level 182
God Stats
13W - 16L
1,591 SR
Queue Stats
738W - 762L
1,583 Elo+
Solo
Vulcan
Vulcan
OldSgtGhost
Vulcan
Level 221
God Stats
5W - 1L
1,863 SR
Queue Stats
363W - 387L
1,521 Elo+
Solo
Cthulhu
Cthulhu
SlaggStorm
Cthulhu
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 200L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
Splotchy___Sack
Ratatoskr
Level 157
God Stats
3W - 3L
1,494 SR
Queue Stats
679W - 492L
1,636 Elo+
Solo
Team Averages
Level 180
1,664 SR
1,572 Elo+

VS

Team Averages
Level 149
1,509 SR
1,496 Elo+
Hercules
Hercules
ChadBroMan
Hercules
Level 159
God Stats
3W - 0L
1,422 SR
Queue Stats
125W - 100L
1,514 Elo+
Solo
Hachiman
Hachiman
CuartaEspada_
Hachiman
Level 154
God Stats
1W - 0L
1,372 SR
Queue Stats
40W - 53L
1,460 Elo+
Party 1
Persephone
Persephone
Demon21
Persephone
Level 146
God Stats
12W - 12L
1,487 SR
Queue Stats
489W - 501L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
JustBeacon
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,479 Elo+
Party 1
Fenrir
Fenrir
davidsegura07
Fenrir
Level 128
God Stats
2W - 1L
1,762 SR
Queue Stats
71W - 67L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlanLee03
Chiron
18
6 / 4 / 9
10,927
841
20,335
14,277
8,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 4 / 10
10,614
816
12,997
13,292
8,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
8
0 / 2 / 3
7,475
575
1,627
2,881
1,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SlaggStorm
Cthulhu
18
5 / 3 / 13
11,200
862
17,465
19,356
24,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Splotchy___Sack
Ratatoskr
17
6 / 3 / 12
9,961
766
12,856
16,611
23,438
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChadBroMan
Hercules
19
5 / 2 / 11
11,501
885
14,846
20,483
21,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
CuartaEspada_
Hachiman
16
0 / 6 / 11
9,093
699
7,345
12,405
4,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Demon21
Persephone
20
6 / 3 / 6
12,355
950
18,781
9,960
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JustBeacon
Gilgamesh
17
4 / 2 / 9
9,697
746
11,800
15,005
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 8 / 8
8,863
682
6,300
14,314
6,978
Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
61
21
Kills
16
16
Deaths
21
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chiron
AlanLee03
Chiron
6
4
9
2.63
W
Hercules
ChadBroMan
Hercules
5
2
11
5.25
W
Hachiman
CuartaEspada_
Hachiman
0
6
11
0.92
W
Persephone
Demon21
Persephone
6
3
6
3
W
Gilgamesh
JustBeacon
Gilgamesh
4
2
9
4.25
L
4
4
10
2.25
L
Vulcan
0
2
3
0.75
L
Cthulhu
SlaggStorm
Cthulhu
5
3
13
3.83
L
Ratatoskr
Splotchy___Sack
Ratatoskr
6
3
12
4
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,280
Damage
59,072
66,417
Taken
72,167
66,175
Mitigated
51,143
17,059
Healing
24,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AlanLee03
Chiron
20,335
5,826
1,922
3,433
14,277
8,500
2,346
5,869
7,880
0
30,476
W
Hercules
ChadBroMan
Hercules
14,846
4,638
942
11,487
20,483
21,660
208
4,486
15,997
206
19,406
W
Hachiman
CuartaEspada_
Hachiman
7,345
2,845
1,081
2,525
12,405
4,315
176
3,629
8,608
0
19,977
W
Persephone
Demon21
Persephone
18,781
989
326
2,009
9,960
4,383
209
3,167
6,783
53,980
0
W
Gilgamesh
JustBeacon
Gilgamesh
11,800
1,816
1,738
2,799
15,005
13,807
256
5,285
9,628
2,223
15,991
L
12,997
616
1,961
2,275
13,292
8,418
1,266
2,866
10,181
0
27,445
L
Vulcan
1,627
597
0
0
2,881
1,307
0
709
2,024
5,695
0
L
Cthulhu
SlaggStorm
Cthulhu
17,465
818
963
3,980
19,356
24,512
224
6,870
11,444
38,165
0
L
Ratatoskr
Splotchy___Sack
Ratatoskr
12,856
2,623
954
1,571
16,611
23,438
176
3,791
12,447
0
19,861
W
6,300
1,666
874
1,053
14,314
6,978
479
2,461
11,853
0
9,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
51,509
133
Minions Killed
138
0
Camps Cleared
0
1,029,594
Distance Traveled
1,269,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,927
841
39
3
0
205,522
0
W
Hercules
11,501
885
14
1
0
286,546
0
W
Hachiman
9,093
699
29
2
0
205,717
0
W
Persephone
12,355
950
76
6
0
264,929
0
W
Gilgamesh
9,697
746
9
1
0
269,632
0
L
Thor
10,614
816
38
3
0
251,297
0
L
Vulcan
7,475
575
8
1
0
56,986
0
L
Cthulhu
11,200
862
34
3
0
266,143
0
L
Ratatoskr
9,961
766
14
1
0
249,646
0
W
Fenrir
8,863
682
10
1
0
242,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role