Player Matchup

Bastet
Bastet
CheemBeem
Bastet
Level 36
God Stats
14W - 8L
1,737 SR
Queue Stats
269W - 253L
1,484 Elo+
Party 1
King Arthur
King Arthur
DrDank194
King Arthur
Level 71
God Stats
3W - 7L
1,345 SR
Queue Stats
115W - 112L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
FollowMe76
Sylvanus
Level 67
God Stats
8W - 2L
1,486 SR
Queue Stats
305W - 306L
1,428 Elo+
Solo
Rama
Rama
JuJuicy0Kaisen
Rama
Level 107
God Stats
19W - 24L
1,460 SR
Queue Stats
481W - 442L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
MaxPain22192
Baron Samedi
Level 68
God Stats
11W - 5L
1,774 SR
Queue Stats
133W - 110L
1,501 Elo+
Party 1
Team Averages
Level 70
1,560 SR
1,495 Elo+

VS

Team Averages
Level 85
1,539 SR
1,545 Elo+
Ishtar
Ishtar
BigYits
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,549 Elo+
Party 3
Chronos
Chronos
Dario0818
Chronos
Level 81
God Stats
57W - 55L
1,602 SR
Queue Stats
70W - 78L
1,525 Elo+
Party 3
Thor
Thor
THEB0DYSNATCH3R
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,522 Elo+
Party 3
Sun Wukong
Sun Wukong
XXLPantyRaider
Sun Wukong
Level 106
God Stats
10W - 14L
1,615 SR
Queue Stats
45W - 43L
1,552 Elo+
Party 3
Yemoja
Yemoja
hippiedude22
Yemoja
Level 125
God Stats
0W - 2L
1,478 SR
Queue Stats
119W - 92L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CheemBeem
Bastet
14
3 / 1 / 1
7,980
614
6,137
9,706
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DrDank194
King Arthur
13
1 / 1 / 3
8,097
623
13,499
14,600
15,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
FollowMe76
Sylvanus
13
5 / 1 / 4
7,779
598
11,765
10,097
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 1
8,451
650
4,948
4,535
1,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MaxPain22192
Baron Samedi
12
0 / 1 / 3
6,443
496
6,674
6,207
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BigYits
Ishtar
11
0 / 4 / 1
6,135
472
4,089
10,005
3,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Dario0818
Chronos
11
1 / 1 / 1
6,654
512
7,026
9,123
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 1
6,708
516
5,108
13,045
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
XXLPantyRaider
Sun Wukong
11
1 / 2 / 0
6,420
494
9,484
15,256
12,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
9
0 / 3 / 1
5,764
443
2,546
10,369
6,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BigYits
Ishtar
0
4
1
0.13
W
Bastet
CheemBeem
Bastet
3
1
1
3.5
L
Chronos
Dario0818
Chronos
1
1
1
1.5
W
King Arthur
DrDank194
King Arthur
1
1
3
2.5
W
Sylvanus
FollowMe76
Sylvanus
5
1
4
7
W
4
0
1
4.5
W
Baron Samedi
MaxPain22192
Baron Samedi
0
1
3
1.5
L
2
3
1
0.83
L
Sun Wukong
XXLPantyRaider
Sun Wukong
1
2
0
0.5
L
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,023
Damage
28,253
45,145
Taken
57,798
28,930
Mitigated
31,457
16,352
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BigYits
Ishtar
4,089
2,274
0
1,381
10,005
3,428
0
3,517
6,444
0
39,981
W
Bastet
CheemBeem
Bastet
6,137
2,072
0
2,978
9,706
3,539
63
1,080
8,518
0
59,665
L
Chronos
Dario0818
Chronos
7,026
1,026
0
1,249
9,123
3,919
950
6,169
2,767
44,656
0
W
King Arthur
DrDank194
King Arthur
13,499
1,235
0
4,004
14,600
15,448
0
0
14,600
1,803
63,921
W
Sylvanus
FollowMe76
Sylvanus
11,765
4,805
822
4,113
10,097
5,760
890
3,035
6,448
39,192
8,914
W
4,948
4,157
0
2,476
4,535
1,507
2,816
443
4,092
0
60,620
W
Baron Samedi
MaxPain22192
Baron Samedi
6,674
511
452
1,507
6,207
2,676
448
4,130
1,713
32,700
0
L
5,108
748
0
939
13,045
5,053
0
1,346
11,627
0
42,043
L
Sun Wukong
XXLPantyRaider
Sun Wukong
9,484
2,569
0
3,513
15,256
12,727
0
452
14,804
0
43,561
L
Yemoja
2,546
1,043
3,511
2,742
10,369
6,330
82
6,483
3,702
11,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
31,681
420
Minions Killed
301
0
Camps Cleared
0
1,281,268
Distance Traveled
1,233,174
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,135
472
69
5
0
235,692
0
W
Bastet
7,980
614
86
7
0
311,233
0
L
Chronos
6,654
512
88
7
0
270,381
1
W
King Arthur
8,097
623
104
8
0
247,155
0
W
Sylvanus
7,779
598
74
6
0
201,993
0
W
Rama
8,451
650
107
8
0
256,406
8
W
Baron Samedi
6,443
496
49
4
0
264,481
0
L
Thor
6,708
516
67
5
0
248,522
0
L
Sun Wukong
6,420
494
66
5
0
247,558
0
L
Yemoja
5,764
443
11
1
0
231,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role