Player Matchup

Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver IV
Brizzle2084
Scylla
Silver IV
Level 158
God Stats
1W - 3L
1,753 SR
Queue Stats
317W - 374L
670 MMR
Solo
Jormungandr
Jormungandr
Silver V
bamcx
Jormungandr
Silver V
Level 79
God Stats
129W - 88L
1,822 SR
Queue Stats
339W - 426L
702 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,692 SR
957 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,306 SR
668 MMR
Zhong Kui
Zhong Kui
Silver V
IceCreamVenom
Zhong Kui
Silver V
Level 157
God Stats
2W - 3L
1,307 SR
Queue Stats
41W - 64L
671 MMR
Party 2
Tyr
Tyr
Silver V
Icey Road
Tyr
Silver V
Level 125
God Stats
1W - 3L
1,134 SR
Queue Stats
46W - 71L
788 MMR
Party 2
Thanatos
Thanatos
Bronze I
Untilmorning
Thanatos
Bronze I
Level 62
God Stats
85W - 58L
1,477 SR
Queue Stats
177W - 218L
544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 4 / 6
11,411
713
9,637
12,659
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
3 / 1 / 5
10,292
643
4,959
3,596
583
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
bamcx
Jormungandr
15
3 / 4 / 5
11,365
710
11,403
17,131
15,002
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangAh Muzen CabArachneBaron SamediAnubis

VS

Bans
ShivaMartichorasKukulkanNeithVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IceCreamVenom
Zhong Kui
16
2 / 1 / 4
11,981
749
10,817
12,840
11,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 3 / 5
11,350
709
5,479
17,224
16,498
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Untilmorning
Thanatos
15
6 / 6 / 3
13,096
819
12,812
17,346
7,309
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
9
9
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
6
1.5
L
Scylla
3
1
5
5.5
W
Zhong Kui
IceCreamVenom
Zhong Kui
2
1
4
4
W
1
3
5
1.17
W
Thanatos
Untilmorning
Thanatos
6
6
3
1.25
L
Jormungandr
bamcx
Jormungandr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
29,108
33,386
Taken
47,410
19,269
Mitigated
35,332
2,929
Healing
26,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,637
5,097
873
1,065
12,659
3,684
126
3,805
8,854
0
40,817
L
Scylla
4,959
435
0
125
3,596
583
156
491
3,057
17,671
0
W
Zhong Kui
IceCreamVenom
Zhong Kui
10,817
811
0
8,002
12,840
11,525
1,760
4,880
7,960
68,482
0
W
5,479
462
0
7,177
17,224
16,498
207
6,561
10,663
1,045
34,518
W
Thanatos
Untilmorning
Thanatos
12,812
2,590
0
11,015
17,346
7,309
887
6,332
10,707
0
51,039
L
Jormungandr
bamcx
Jormungandr
11,403
4,653
0
866
17,131
15,002
0
7,742
9,389
40,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
36,427
127
Minions Killed
198
0
Camps Cleared
0
653,495
Distance Traveled
878,732
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,411
713
67
4
0
254,881
0
L
Scylla
10,292
643
23
1
0
130,135
0
W
Zhong Kui
11,981
749
99
6
0
264,575
4
W
Tyr
11,350
709
53
3
0
297,242
4
W
Thanatos
13,096
819
46
3
0
316,915
0
L
Jormungandr
11,365
710
37
2
0
268,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role