Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
Codite
Cu Chulainn
Platinum V
Level 118
God Stats
5W - 7L
1,631 SR
Queue Stats
118W - 140L
1,864 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Overpowererd2
Morgan Le Fay
Diamond IV
Level 149
God Stats
1W - 3L
1,486 SR
Queue Stats
89W - 98L
1,919 MMR
Solo
Nemesis
Nemesis
Platinum II
imfumetsu
Nemesis
Platinum II
Level 129
God Stats
1W - 1L
1,610 SR
Queue Stats
52W - 57L
1,800 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,576 SR
1,861 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,669 SR
1,865 MMR
Ix Chel
Ix Chel
Platinum IV
Bamabiskit
Ix Chel
Platinum IV
Level 149
God Stats
8W - 4L
1,560 SR
Queue Stats
106W - 98L
1,893 MMR
Party 1
Fenrir
Fenrir
Platinum IV
DHath
Fenrir
Platinum IV
Level 107
God Stats
5W - 1L
1,609 SR
Queue Stats
35W - 25L
1,905 MMR
Party 1
Hachiman
Hachiman
Platinum V
MeekoBombay
Hachiman
Platinum V
Level 165
God Stats
1W - 0L
1,837 SR
Queue Stats
23W - 12L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Codite
Cu Chulainn
13
1 / 4 / 1
9,980
665
9,001
18,270
17,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Overpowererd2
Morgan Le Fay
12
0 / 4 / 1
9,288
619
11,153
11,538
5,305
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
imfumetsu
Nemesis
12
1 / 4 / 0
9,638
643
4,410
12,978
6,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Baba YagaAchillesAphroditeRavanaNe Zha

VS

Bans
SobekKuzenboAresBacchusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bamabiskit
Ix Chel
16
9 / 0 / 2
12,432
829
14,415
7,382
2,930
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
DHath
Fenrir
14
1 / 1 / 9
10,860
724
8,579
16,664
16,103
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
MeekoBombay
Hachiman
15
2 / 1 / 8
11,519
768
13,994
12,725
5,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bamabiskit
Ix Chel
9
0
2
10
L
Cu Chulainn
Codite
Cu Chulainn
1
4
1
0.38
W
Fenrir
DHath
Fenrir
1
1
9
5.5
W
Hachiman
MeekoBombay
Hachiman
2
1
8
6
L
Morgan Le Fay
Overpowererd2
Morgan Le Fay
0
4
1
0.13
L
Nemesis
imfumetsu
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
36,988
42,786
Taken
36,771
29,920
Mitigated
24,216
5,798
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bamabiskit
Ix Chel
14,415
1,474
3,544
2,870
7,382
2,930
579
2,381
4,796
62,780
0
L
Cu Chulainn
Codite
Cu Chulainn
9,001
384
0
540
18,270
17,711
0
8,313
9,322
178
33,302
W
Fenrir
DHath
Fenrir
8,579
2,855
0
4,015
16,664
16,103
72
5,571
10,933
660
23,610
W
Hachiman
MeekoBombay
Hachiman
13,994
6,212
0
4,310
12,725
5,183
1,873
4,160
8,521
0
80,449
L
Morgan Le Fay
Overpowererd2
Morgan Le Fay
11,153
459
75
2,360
11,538
5,305
0
3,201
8,330
47,305
0
L
Nemesis
imfumetsu
Nemesis
4,410
1,039
0
2,823
12,978
6,904
0
3,703
8,990
0
24,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
34,811
122
Minions Killed
200
0
Camps Cleared
0
831,101
Distance Traveled
880,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,432
829
70
5
0
305,656
0
L
Cu Chulainn
9,980
665
27
2
0
294,398
0
W
Fenrir
10,860
724
28
2
0
310,554
0
W
Hachiman
11,519
768
102
7
0
264,025
0
L
Morgan Le Fay
9,288
619
55
4
0
257,903
0
L
Nemesis
9,638
643
40
3
0
278,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role