Player Matchup

Fenrir
Fenrir
Froylan_217
Fenrir
Level 61
God Stats
10W - 13L
1,475 SR
Queue Stats
47W - 56L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
MidgetClownShoe7
Baron Samedi
Level 126
God Stats
0W - 3L
1,307 SR
Queue Stats
32W - 36L
1,422 Elo+
Solo
Rama
Rama
TAMPxQueso
Rama
Level 84
God Stats
9W - 7L
1,550 SR
Queue Stats
84W - 76L
1,525 Elo+
Party 1
Sobek
Sobek
TAMPxSobek
Sobek
Level 106
God Stats
74W - 65L
1,568 SR
Queue Stats
176W - 189L
1,523 Elo+
Party 1
Osiris
Osiris
jmays1
Osiris
Level 122
God Stats
3W - 5L
1,720 SR
Queue Stats
138W - 148L
1,485 Elo+
Party 1
Team Averages
Level 100
1,524 SR
1,478 Elo+

VS

Team Averages
Level 125
1,597 SR
1,506 Elo+
Artio
Artio
HeyItsMedicine
Artio
Level 159
God Stats
4W - 3L
1,607 SR
Queue Stats
224W - 190L
1,449 Elo+
Solo
Anhur
Anhur
ThatPersonGuy0
Anhur
Level 114
God Stats
26W - 14L
1,638 SR
Queue Stats
615W - 554L
1,519 Elo+
Solo
Loki
Loki
Trasher_Qc
Loki
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,531 Elo+
Solo
Nike
Nike
VallioletDEN
Nike
Level 107
God Stats
2W - 1L
1,739 SR
Queue Stats
8W - 7L
1,563 Elo+
Solo
Hera
Hera
orlandoboys
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 160L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 1 / 0
3,824
765
336
3,068
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MidgetClownShoe7
Baron Samedi
6
0 / 2 / 0
3,318
664
1,556
3,867
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
3,036
607
1,521
2,882
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
5
0 / 1 / 1
3,382
676
929
4,265
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
jmays1
Osiris
1
0 / 0 / 0
2,518
504
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,645
729
1,185
4,429
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 2
3,585
717
2,810
2,349
580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 0 / 0
4,018
804
985
2,562
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
4,060
812
1,066
1,369
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 0 / 2
3,836
767
1,675
2,132
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
0
Kills
5
5
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
1
1
1
1.5
L
Baron Samedi
MidgetClownShoe7
Baron Samedi
0
2
0
0
L
0
1
1
0.5
L
Sobek
0
1
1
0.5
W
0
0
2
1
W
3
0
0
3
W
1
0
0
1
L
Osiris
jmays1
Osiris
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,342
Damage
7,721
14,082
Taken
12,841
4,839
Mitigated
4,216
4,609
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
336
0
0
124
3,068
1,045
0
42
3,026
0
19,886
W
1,185
418
781
1,648
4,429
1,592
0
308
4,040
7,502
0
L
Baron Samedi
MidgetClownShoe7
Baron Samedi
1,556
159
0
1,160
3,867
1,268
0
1,675
2,192
15,713
0
L
1,521
1,438
0
1,371
2,882
503
0
577
2,277
0
12,173
L
Sobek
929
150
0
1,954
4,265
2,023
0
553
3,685
11,168
0
W
2,810
1,919
0
1,023
2,349
580
0
394
1,906
0
21,757
W
985
426
0
226
2,562
705
0
286
2,276
0
18,984
W
1,066
136
0
0
1,369
592
0
154
1,215
0
19,504
L
Osiris
jmays1
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
1,675
794
0
500
2,132
747
0
1,367
765
22,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,078
Gold Earned
19,144
116
Minions Killed
162
0
Camps Cleared
0
419,269
Distance Traveled
554,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,824
765
45
9
0
111,621
0
W
Artio
3,645
729
10
2
0
106,692
0
L
Baron Samedi
3,318
664
29
6
0
102,049
0
L
Rama
3,036
607
28
6
0
98,241
1
L
Sobek
3,382
676
14
3
0
107,358
2
W
Anhur
3,585
717
43
9
0
102,187
0
W
Loki
4,018
804
34
7
0
127,991
0
W
Nike
4,060
812
33
7
0
110,967
3
L
Osiris
2,518
504
0
0
0
0
0
W
Hera
3,836
767
42
8
0
106,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role