Player Matchup

Fenrir
Fenrir
Nozarashi97
Fenrir
Level 125
God Stats
1W - 3L
1,580 SR
Queue Stats
67W - 64L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
OhYeahMyDarlin
Gilgamesh
Level 16
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 7L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Sarke992
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 171L
1,580 Elo+
Party 2
Athena
Athena
Wursti76
Athena
Level 68
God Stats
1W - 2L
1,779 SR
Queue Stats
195W - 152L
1,512 Elo+
Solo
Skadi
Skadi
Yumitana
Skadi
Level 147
God Stats
8W - 10L
1,607 SR
Queue Stats
215W - 248L
1,548 Elo+
Solo
Team Averages
Level 93
1,633 SR
1,545 Elo+

VS

Team Averages
Level 137
1,480 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anam2025
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,180 SR
Queue Stats
56W - 43L
1,600 Elo+
Solo
Cabrakan
Cabrakan
Caconym
Cabrakan
Level 128
God Stats
5W - 5L
1,484 SR
Queue Stats
517W - 516L
1,510 Elo+
Party 1
Olorun
Olorun
ItzMar
Olorun
Level 187
God Stats
2W - 1L
1,505 SR
Queue Stats
70W - 64L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
LeeKumKeeChilli
Yu Huang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 119L
1,529 Elo+
Party 1
Sol
Sol
MimSenpai
Sol
Level 99
God Stats
1W - 0L
1,732 SR
Queue Stats
34W - 19L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 7 / 5
10,293
858
9,045
15,107
9,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
OhYeahMyDarlin
Gilgamesh
16
2 / 7 / 9
8,814
735
10,535
16,467
16,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Sarke992
Baron Samedi
15
2 / 6 / 7
8,613
718
14,030
13,931
8,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Wursti76
Athena
17
0 / 4 / 12
9,093
758
5,426
17,964
19,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Yumitana
Skadi
14
2 / 1 / 6
8,164
680
3,939
4,968
2,352

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anam2025
Ah Muzen Cab
15
2 / 4 / 14
9,531
794
11,781
9,102
4,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
Caconym
Cabrakan
17
4 / 3 / 19
10,009
834
9,560
14,961
23,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
ItzMar
Olorun
18
10 / 1 / 13
10,946
912
11,585
9,957
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
18
6 / 2 / 15
10,359
863
17,275
8,573
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 16
9,568
797
11,942
10,142
4,237
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
13
Kills
25
25
Deaths
13
39
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anam2025
Ah Muzen Cab
2
4
14
2.25
W
Cabrakan
Caconym
Cabrakan
4
3
19
4.5
W
Olorun
ItzMar
Olorun
10
1
13
16.5
W
Yu Huang
6
2
15
6.75
W
3
3
16
3.67
L
Fenrir
7
7
5
1.36
L
Gilgamesh
OhYeahMyDarlin
Gilgamesh
2
7
9
0.93
L
Baron Samedi
Sarke992
Baron Samedi
2
6
7
0.92
L
Athena
Wursti76
Athena
0
4
12
1.5
L
Skadi
Yumitana
Skadi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,975
Damage
62,143
68,437
Taken
52,735
55,064
Mitigated
43,733
18,314
Healing
23,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anam2025
Ah Muzen Cab
11,781
3,563
654
544
9,102
4,562
1,391
4,843
4,001
0
28,443
W
Cabrakan
Caconym
Cabrakan
9,560
1,039
2,946
3,813
14,961
23,749
175
4,022
10,494
15,841
0
W
Olorun
ItzMar
Olorun
11,585
5,235
5,292
5,549
9,957
6,562
2,849
3,716
5,812
34,021
0
W
Yu Huang
17,275
1,158
1,035
831
8,573
4,623
733
3,350
5,112
25,742
0
W
11,942
4,573
64
2,667
10,142
4,237
2,975
3,505
6,581
24,960
0
L
Fenrir
9,045
1,825
1,797
2,981
15,107
9,190
918
11,232
3,607
0
16,828
L
Gilgamesh
OhYeahMyDarlin
Gilgamesh
10,535
2,152
307
660
16,467
16,169
330
12,051
4,416
0
17,131
L
Baron Samedi
Sarke992
Baron Samedi
14,030
982
2,477
2,576
13,931
8,281
0
11,294
2,562
28,664
0
L
Athena
Wursti76
Athena
5,426
826
2,841
3,863
17,964
19,072
226
12,502
5,462
13,098
0
L
Skadi
Yumitana
Skadi
3,939
1,249
250
562
4,968
2,352
253
3,176
1,611
0
13,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
50,413
105
Minions Killed
156
0
Camps Cleared
0
891,143
Distance Traveled
1,047,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,531
794
36
3
0
210,834
0
W
Cabrakan
10,009
834
13
1
0
196,647
0
W
Olorun
10,946
912
44
4
0
200,038
0
W
Yu Huang
10,359
863
19
2
0
229,520
0
W
Sol
9,568
797
44
4
0
210,631
0
L
Fenrir
10,293
858
16
1
0
191,199
0
L
Gilgamesh
8,814
735
19
2
0
174,871
0
L
Baron Samedi
8,613
718
25
2
0
176,600
0
L
Athena
9,093
758
32
3
0
191,917
0
L
Skadi
8,164
680
13
1
0
156,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role