Player Matchup

Ishtar
Ishtar
Blaxican7867
Ishtar
Level 108
God Stats
5W - 5L
1,420 SR
Queue Stats
43W - 44L
1,483 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ChromeHeartTags
Cu Chulainn
Level 129
God Stats
18W - 19L
1,508 SR
Queue Stats
167W - 157L
1,524 Elo+
Party 3
Thor
Thor
FreeTate2023
Thor
Level 102
God Stats
4W - 1L
1,664 SR
Queue Stats
26W - 11L
1,690 Elo+
Party 1
Nu Wa
Nu Wa
GentleThing
Nu Wa
Level 95
God Stats
2W - 1L
1,659 SR
Queue Stats
416W - 350L
1,555 Elo+
Solo
Camazotz
Camazotz
NotBeingAMidget
Camazotz
Level 123
God Stats
2W - 0L
1,674 SR
Queue Stats
30W - 14L
1,653 Elo+
Party 1
Team Averages
Level 111
1,585 SR
1,581 Elo+

VS

Team Averages
Level 120
1,531 SR
1,505 Elo+
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Drakodzila
Janus
Level 124
God Stats
5W - 7L
1,541 SR
Queue Stats
148W - 130L
1,533 Elo+
Party 2
Horus
Horus
SKUVIDUVI
Horus
Level 139
God Stats
0W - 1L
1,282 SR
Queue Stats
287W - 261L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
dino_but_why
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,373 Elo+
Solo
Lancelot
Lancelot
oscar1364
Lancelot
Level 149
God Stats
1W - 2L
1,833 SR
Queue Stats
142W - 131L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 1 / 3
7,290
608
4,027
5,003
1,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ChromeHeartTags
Cu Chulainn
14
2 / 0 / 3
8,156
680
8,720
12,286
9,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 1 / 6
6,520
543
7,885
11,088
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 4
7,114
593
6,575
6,121
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
13
6 / 1 / 4
7,479
623
10,987
13,278
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 4 / 2
5,912
493
7,285
13,563
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
2 / 2 / 1
6,507
542
6,518
6,442
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
SKUVIDUVI
Horus
10
1 / 2 / 4
6,301
525
5,272
13,055
8,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
dino_but_why
Jing Wei
8
0 / 4 / 0
5,055
421
2,002
8,214
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
oscar1364
Lancelot
11
0 / 4 / 1
6,324
527
8,443
12,869
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
5
5
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
2
0.75
W
Ishtar
2
1
3
3.5
W
Cu Chulainn
ChromeHeartTags
Cu Chulainn
2
0
3
3.5
L
Janus
2
2
1
1.25
W
3
1
6
6
W
3
2
4
2.5
W
Camazotz
6
1
4
8
L
Horus
SKUVIDUVI
Horus
1
2
4
1.5
L
Jing Wei
dino_but_why
Jing Wei
0
4
0
0
L
Lancelot
oscar1364
Lancelot
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,194
Damage
29,520
47,776
Taken
54,143
24,999
Mitigated
26,229
15,055
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,285
2,951
0
1,264
13,563
4,519
0
2,250
11,133
0
43,494
W
Ishtar
4,027
2,639
0
1,811
5,003
1,955
3,079
966
3,989
0
48,205
W
Cu Chulainn
ChromeHeartTags
Cu Chulainn
8,720
1,551
0
2,980
12,286
9,079
0
147
11,377
0
66,393
L
Janus
6,518
601
0
582
6,442
2,474
0
998
5,328
46,376
0
W
7,885
2,148
0
3,441
11,088
7,839
0
3,252
7,587
0
23,961
W
6,575
633
0
1,750
6,121
1,465
0
482
5,553
39,300
0
W
Camazotz
10,987
4,574
0
5,073
13,278
4,661
0
1,304
11,860
0
51,330
L
Horus
SKUVIDUVI
Horus
5,272
2,274
2,027
4,724
13,055
8,589
10
1,784
11,115
0
17,233
L
Jing Wei
dino_but_why
Jing Wei
2,002
1,494
0
1,207
8,214
2,235
0
430
7,732
0
23,234
L
Lancelot
oscar1364
Lancelot
8,443
1,937
0
712
12,869
8,412
0
567
12,232
0
51,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
30,099
379
Minions Killed
302
0
Camps Cleared
0
1,236,615
Distance Traveled
1,161,151
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,912
493
62
5
0
239,714
0
W
Ishtar
7,290
608
102
9
0
230,520
0
W
Cu Chulainn
8,156
680
117
10
0
248,124
0
L
Janus
6,507
542
91
8
0
245,619
0
W
Thor
6,520
543
15
1
0
248,840
1
W
Nu Wa
7,114
593
79
7
0
240,293
0
W
Camazotz
7,479
623
66
6
0
268,838
3
L
Horus
6,301
525
13
1
0
253,464
1
L
Jing Wei
5,055
421
37
3
0
173,971
0
L
Lancelot
6,324
527
99
8
0
248,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role