Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HanswoloSUX
Thanatos
Level 89
God Stats
57W - 39L
1,640 SR
Queue Stats
138W - 134L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
KingRunner
Cthulhu
Level 212
God Stats
2W - 2L
1,510 SR
Queue Stats
142W - 144L
1,559 Elo+
Party 2
Rama
Rama
Masterjoao123
Rama
Level 185
God Stats
1W - 0L
1,324 SR
Queue Stats
94W - 90L
1,524 Elo+
Party 2
Ares
Ares
XxFearDeadxX
Ares
Level 165
God Stats
3W - 1L
1,605 SR
Queue Stats
57W - 61L
1,521 Elo+
Party 2
Team Averages
Level 155
1,516 SR
1,523 Elo+

VS

Team Averages
Level 139
1,617 SR
1,598 Elo+
Kukulkan
Kukulkan
Cloroxchan00
Kukulkan
Level 156
God Stats
6W - 5L
1,596 SR
Queue Stats
366W - 330L
1,601 Elo+
Party 3
Thanatos
Thanatos
Doritrox
Thanatos
Level 123
God Stats
0W - 3L
1,291 SR
Queue Stats
98W - 113L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
SpongeBuck
Sun Wukong
Level 137
God Stats
7W - 1L
1,974 SR
Queue Stats
342W - 287L
1,609 Elo+
Party 3
Danzaburou
Danzaburou
XHammerTime
Danzaburou
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
10W - 6L
1,706 Elo+
Solo
Kuzenbo
Kuzenbo
juanto0
Kuzenbo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 164L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 5
7,824
602
6,032
6,740
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
HanswoloSUX
Thanatos
12
3 / 2 / 3
7,548
581
3,399
12,080
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
KingRunner
Cthulhu
14
1 / 0 / 1
7,995
615
3,229
6,085
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 3
7,714
593
6,247
11,426
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 4
7,035
541
4,976
7,668
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cloroxchan00
Kukulkan
15
1 / 2 / 0
8,049
619
3,727
6,398
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Doritrox
Thanatos
12
1 / 2 / 1
6,573
506
1,867
9,572
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SpongeBuck
Sun Wukong
9
1 / 1 / 0
5,941
457
3,870
6,070
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
XHammerTime
Danzaburou
12
0 / 2 / 1
7,020
540
7,009
11,394
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
juanto0
Kuzenbo
9
1 / 4 / 0
5,974
460
5,420
9,746
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
4
4
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
5
5.5
L
Kukulkan
Cloroxchan00
Kukulkan
1
2
0
0.5
L
Thanatos
Doritrox
Thanatos
1
2
1
0.75
W
Thanatos
HanswoloSUX
Thanatos
3
2
3
2.25
W
Cthulhu
KingRunner
Cthulhu
1
0
1
1.5
W
1
1
3
2.5
L
Sun Wukong
SpongeBuck
Sun Wukong
1
1
0
1
L
Danzaburou
XHammerTime
Danzaburou
0
2
1
0.25
W
3
0
4
5
L
Kuzenbo
juanto0
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
21,893
43,999
Taken
43,180
21,583
Mitigated
23,443
25,255
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,032
449
931
4,380
6,740
3,629
423
1,267
5,329
64,697
0
L
Kukulkan
Cloroxchan00
Kukulkan
3,727
405
0
355
6,398
2,641
0
2,567
3,811
76,258
0
L
Thanatos
Doritrox
Thanatos
1,867
394
0
5,977
9,572
3,908
0
2,734
6,816
0
49,395
W
Thanatos
HanswoloSUX
Thanatos
3,399
1,038
0
10,261
12,080
4,365
375
3,770
8,310
0
47,939
W
Cthulhu
KingRunner
Cthulhu
3,229
341
0
1,690
6,085
3,876
434
0
6,085
55,813
0
W
6,247
4,942
0
6,032
11,426
4,485
275
1,303
10,049
0
64,722
L
Sun Wukong
SpongeBuck
Sun Wukong
3,870
845
0
1,475
6,070
3,235
0
2,492
3,310
0
34,949
L
Danzaburou
XHammerTime
Danzaburou
7,009
4,503
0
4,876
11,394
4,124
252
2,211
9,183
0
59,403
W
4,976
353
0
1,961
7,668
5,228
0
2,206
4,907
23,095
0
L
Kuzenbo
juanto0
Kuzenbo
5,420
2,174
0
1,588
9,746
9,535
0
3,927
5,709
21,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
33,557
445
Minions Killed
419
0
Camps Cleared
0
1,375,627
Distance Traveled
1,212,377
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,824
602
106
8
0
255,262
1
L
Kukulkan
8,049
619
151
12
0
259,189
0
L
Thanatos
6,573
506
81
6
0
270,221
0
W
Thanatos
7,548
581
74
6
0
308,475
5
W
Cthulhu
7,995
615
107
8
0
281,845
6
W
Rama
7,714
593
129
10
0
248,653
0
L
Sun Wukong
5,941
457
67
5
0
174,926
2
L
Danzaburou
7,020
540
99
8
0
240,695
1
W
Ares
7,035
541
29
2
0
281,392
4
L
Kuzenbo
5,974
460
21
2
0
267,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role