Player Matchup

Ra
Ra
DankDragin48
Ra
Level 66
God Stats
5W - 3L
1,617 SR
Queue Stats
60W - 87L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
J7ustin
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jason450
Ah Muzen Cab
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,407 Elo+
Solo
Team Averages
Level 51
1,539 SR
1,425 Elo+

VS

Team Averages
Level 83
1,547 SR
1,423 Elo+
Ra
Ra
BelKimS
Ra
Level 119
God Stats
23W - 27L
1,456 SR
Queue Stats
1,431W - 1,534L
1,430 Elo+
Solo
Neith
Neith
GirlontheV3RG3
Neith
Level 98
God Stats
137W - 139L
1,500 SR
Queue Stats
261W - 264L
1,442 Elo+
Party 2
Bacchus
Bacchus
YukionnaOyochi
Bacchus
Level 32
God Stats
38W - 23L
1,684 SR
Queue Stats
161W - 182L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
9,576
798
7,800
8,058
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
J7ustin
Cthulhu
12
1 / 3 / 2
8,811
734
4,199
11,291
11,343
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Jason450
Ah Muzen Cab
11
1 / 7 / 3
9,124
760
5,209
10,907
4,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
10,475
873
7,793
6,421
2,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 4
10,312
859
11,327
8,660
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 8
9,260
772
7,484
10,517
8,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
14
14
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
4
4
1
1.13
W
7
1
4
9
L
Cthulhu
J7ustin
Cthulhu
1
3
2
0.67
L
Ah Muzen Cab
Jason450
Ah Muzen Cab
1
7
3
0.36
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,208
Damage
26,604
30,256
Taken
25,598
18,961
Mitigated
15,550
3,090
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,793
744
1,446
2,783
6,421
2,634
0
3,321
3,027
45,622
0
L
7,800
986
1,295
1,545
8,058
3,078
252
5,072
2,922
35,989
0
W
11,327
6,463
117
2,550
8,660
3,940
1,486
4,244
4,350
0
47,113
L
Cthulhu
J7ustin
Cthulhu
4,199
373
0
0
11,291
11,343
0
5,562
5,478
15,893
0
L
Ah Muzen Cab
Jason450
Ah Muzen Cab
5,209
2,263
0
250
10,907
4,540
432
4,850
6,057
0
26,259
W
7,484
485
0
632
10,517
8,976
0
4,862
5,595
11,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
30,047
113
Minions Killed
163
0
Camps Cleared
0
623,520
Distance Traveled
634,044
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,475
873
76
6
0
175,815
0
L
Ra
9,576
798
51
4
0
216,960
0
W
Neith
10,312
859
74
6
0
212,519
3
L
Cthulhu
8,811
734
22
2
0
215,489
0
L
Ah Muzen Cab
9,124
760
40
3
0
191,071
0
W
Bacchus
9,260
772
13
1
0
245,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role